Walther: Difference between revisions

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|param1 = Artist
|param1 = Artist
|param2 = Shooter
|param2 = Shooter
|param3 = Origin/Country
|param3 = Verdancia
|param4 = 08/18/2022
|param4 = 08/18/2022
|param5 = 5 Stars ☆☆☆☆☆☆
|param5 = 5 Stars ☆☆☆☆☆☆

Revision as of 20:55, 19 August 2022

[Title]
Walther
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
File:FS Walther.png
1 615 271 72 0 1 70 15 1.75
45 848 357 106 0 1 70 15 1.75
Silver Rank Up
{{{{{upgrade}}}}}

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
File:FS walther2.png
1 848 357 106 0 X X X X
70 X X X 0 X X X X
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Nature Boost DEF +13

Skills

Hunting Fierce Beats
Level Effect Init. SP SP Cost
Level 1 A certain percentage of attacks on the enemy will be a One-Hit KO for 30 seconds. This skill be ineffective on certain enemies such as bosses. Chance of Nature activating increases to 25%. 20 50
Level 2 A certain percentage of attacks on the enemy will be a One-Hit KO for 32 seconds. This skill be ineffective on certain enemies such as bosses. Chance of Nature activating increases to 25%. 20 50
Level 3 A certain percentage of attacks on the enemy will be a One-Hit KO for 34 seconds. This skill be ineffective on certain enemies such as bosses. Chance of Nature activating increases to 25%. 20 48
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

[Show/hide]

Level Skill Upgrades
2
Skill Manual I: 4
3
Skill Manual I: 4

‎‎‎‎‎‎‎‎‎‎Ancient Quiver: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎ Quiver: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Quiver: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Adhesive: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Hit-to-Kill Quiver.png: 3

‎‎‎‎‎‎‎‎‎‎Adhesive: 2

Interactions and Crystalline Good


Crystalline Good [template edit]

REGULAR
Event Dialogue
Win
Lose
Rank Up
Interaction #1 Huh, you got a money idea? If it ends up being a sham, I'll kill ya.
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Trivia