Editing Sigvaldi

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==Trivia==
*An expedition leader sent to explore a new lair that opened up in Azureterra and retrieve its 'unique' vibrating relics.
*Immediately and forcefully establishes himself as a bottom.


==Notes==
==Notes==
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*Has respectably high DPS and low Cost for a Guard unit.  Due to the fact that the last unit placed in a stage is what has aggro, his Nature works best by placing him last, rather than placing him first, so plan carefully with him on stages with lots of ranged enemies.  On stages with a minimal amount of ranged enemies (which is most stages), there's little need to worry about this.   
*Has respectably high DPS and low Cost for a Guard unit.  Due to the fact that the last unit placed in a stage is what has aggro, his Nature works best by placing him last, rather than placing him first, so plan carefully with him on stages with lots of ranged enemies.  On stages with a minimal amount of ranged enemies (which is most stages), there's little need to worry about this.   
*His Skill works best when placed behind allies in a circle rather than in front, due to the fact that the Evasion part does not affect himself. But like his Nature, there's little need to obsess over it.
*His Skill works best when placed behind allies in a circle rather than in front, due to the fact that the Evasion part does not affect himself. But like his Nature, there's little need to obsess over it.
*Paired up with Gordov, the two using their skills together can mitigate a lot of party-wide damage.
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