Healer

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Revision as of 02:26, 25 April 2022 by Rakushun (talk | contribs)
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Role

Healers, of course, heal your units. They are usually unable to damage enemy units. They heal by the same value as their Attack and Attack Speed. Just like how some units are able to damage multiple enemies in one attack, some healers are able to heal more than one ally in one heal, although this lowers the individual power of each Heal.

General Characteristics

  • Heal allies
  • Medium Attack
  • Slow Attack Speed
  • Medium HP
  • Low Defense
  • Medium Cost
  • Block 1 Enemies
  • Supportive Skills, Restoration Skills

Possible Traits

  • Recover Ally HP.
  • Recover HP of 3 allies simultaneously.
  • Recover ally HP. Placeable on high/low ground.
  • Healers

    File:FS piratehealer.png
    Pirate Medic Arcana Elaine Charlotte Yurt
    Kagura Ornis Morgan Romanes Unreleased
    Unreleased Unreleased Unreleased Unreleased Unreleased

    Raw Stats Chart

    Keep in mind that this only charts Heals-Per-Second without factoring in Natures, Skills, or Traits.
    Actual in-battle HPS can differ greatly from raw HPS.

    Character HP Attack Defense Res Attack Spd HPS (Attack/AS) Cost RD Block Rarity
    Pirate Medic 870 220 70 0 2.85 77.2 14 70 1 2☆
    Arcana 907 257 76 0 2.9 88.6 16 70 1 3☆
    Elaine 960 189 92 0 2.85 66.3 15 70 1 3☆
    Charlotte 975 248 82 0 2.85 87 14 70 1 3☆
    Yurt 925 234 81 0 2.85 82.1 15 70 1 3☆
    Kagura 1670 240 355 0 2.85 84.2 17 70 1 4☆
    Ornis 1076 210 107 5 2.85 73.7 17 70 1 4☆
    Morgan 1046 406 79 10 1.6 253.8 20 70 1 5☆
    Romanes 810 264 60 5 2.85 92.6 19 70 1 5☆