Exploration Quests: Difference between revisions

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!Tier 5<br>(30 Stamina)
!Tier 5<br>(30 Stamina)
|-
|-
|'''Raise Funds'''
|'''[[Raise Funds Quests|Raise Funds]]'''
|Fixed
|Fixed
|Draco
|Draco
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|-
|-
|'''Collect Battle Records'''
|'''[[Collect Battle Records Quests|Collect Battle Records]]'''
|Fixed
|Fixed
|Battle Records
|Battle Records
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|-
|-
|'''Collect Skill Manuals'''
|'''[[Collect Skill Manuals Quests|Collect Skill Manuals]]'''
|RNG
|RNG
|Skill Manuals
|Skill Manuals
Line 41: Line 41:
|RS-C-5
|RS-C-5
|-
|-
|'''Collect Gift Boxes'''
|'''[[Collect Gift Boxes Quests|Collect Gift Boxes]]'''
|Fixed
|Fixed
|Gift Boxes
|Gift Boxes
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|
|
|-
|-
|'''Collect Feathers'''
|'''[[Collect Class Items Quests|Collect Feathers]]'''
|RNG
|RNG
|Feathers, Quivers, Adhesive<br>(Vanguard and Shooter Upgrade Materials)
|Feathers, Quivers, Adhesive<br>(Vanguard and Shooter Upgrade Materials)
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|
|-
|-
|'''Collect Metals'''
|'''[[Collect Class Items Quests|Collect Metals]]'''
|RNG
|RNG
|Metals, Blades, Polish<br>(Fighter and Guard Upgrade Materials)
|Metals, Blades, Polish<br>(Fighter and Guard Upgrade Materials)
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|
|
|-
|-
|'''Collect Healing Items'''
|'''[[Collect Class Items Quests|Collect Healing Items]]'''
|RNG
|RNG
|Bottles, Harps, Oil<br>(Healer and Support Upgrade Materials)
|Bottles, Harps, Oil<br>(Healer and Support Upgrade Materials)
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|
|
|-
|-
|'''Collect Magical Items'''
|'''[[Collect Class Items Quests|Collect Magical Items]]'''
|RNG
|RNG
|Branches, Claws, Lubricant<br>(Caster and Stranger Upgrade Materials)
|Branches, Claws, Lubricant<br>(Caster and Stranger Upgrade Materials)
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|}
'''* Fixed''' - Rewards are the same every run. '''RNG''' - Rewards fluctuate change per run. (Also Exploration quests does not drop Recruitment Flyers.)
==Raise Funds==
'''Reward Table:''' '''Fixed'''
Raise Funds quests reward Draco. These quests only have a standard reward pool with one item set so they reward the same amount of draco for every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.
Draco is used for leveling up, ranking up, and increasing the proficiency of characters. To bring a character to maximum level it requires more Draco than Battle Records.
<div style="display:inline-table">
{| class="wikitable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA; color:#202122;"
|- style="font-weight:bold; background-color:#EAECF0;"
! colspan="6" | Raise Funds
|- style="font-weight:bold; background-color:#EFEFEF;"
| Quest
| Stamina
| colspan="2" | Standard Reward (100%)
| colspan="2" | Draco / Stamina
|-
|-
| RS-A-1
|'''[[Collect Upgrade Items Quests|Collect Repair Supplies]]'''
| 10
|RNG
| colspan="2" | [[File:Draco.png|50px]](1700 Draco)
|Adhesive
| colspan="2" | 170.00 Draco
|RS-I-1
|-
|
| RS-A-2
|
| 13
| colspan="2" | [[File:Draco.png|50px]](2450 Draco)
| colspan="2" | 188.46 Draco
|-
| RS-A-3
| 17
| colspan="2" | [[File:Draco.png|50px]](3500 Draco)
| colspan="2" | 205.88 Draco
|- style="font-weight:bold; background-color:#EAECF0;"
| colspan="6" | Calculations
|- style="font-weight:bold; background-color:#EFEFEF;"
| Rank
| Level
| Draco
| A-3 Plays
| Stamina
| Days
|-
| Bronze
| 50
| 26556
| 8
| 136
| 0.6
|-
| Silver
| 55
| 86700
| 25
| 425
| 1.8
|-
| Silver
| 60
| 120013
| 35
| 595
| 2.5
|-
| Silver
| 70
| 228237
| 66
| 1122
| 4.7
|-
| Silver
| 80
| 431456
| 124
| 2108
| 8.8
|}
<nowiki>*</nowiki>Silver rank calculations start at Silver Rank Level 1
</div>
<div style="display:inline-table">
<gallery widths="250" heights="200" perrow="4">
File:Preview RS-1.png|<center>''' RS - 1''' Rewards: 1700 Draco</center>
File:Preview RS-5.png|<center>''' RS - 5''' Rewards: 2450 Draco</center>
File:Preview RS-9.png|<center>''' RS - 9''' Rewards: 3500 Draco</center>
</gallery>
</div>
==Collect Battle Records==
'''Reward Table:''' '''Fixed'''
 
Collect Battle Records quests reward battle records. These quests only have a standard reward pool with one item set so they reward the same amount of Battle Records every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.
 
Battle Records are used to increase a character's level.
<div style=display:inline-table>
{| class="wikitable" style="text-align:center; vertical-align:bottom; background-color:#FAFAFA; color:#202122;"
|- style="font-weight:bold; background-color:#EAECF0;"
! colspan="6" | Collect Battle Records
|- style="font-weight:bold; background-color:#EFEFEF;"
| Quest
| Stamina
| colspan="2" | Standard Rewards (100%)
| colspan="2" | Exp / Stamina
|- style="text-align:left;"
| RS-B-1
| style="text-align:center;" | 10
| colspan="2" | [[File:RecordOfBattle1.png|50px]]x2 [[File:RecordOfBattle2.png|50px]]x3 (1600 Exp)
| colspan="2" style="text-align:center;" | 160 Exp
|- style="text-align:left;"
| RS-B-2
| style="text-align:center;" | 13
| colspan="2" | [[File:RecordOfBattle1.png|50px]]x4 [[File:RecordOfBattle2.png|50px]]x4 (2400 Exp)
| colspan="2" style="text-align:center;" | 184.62 Exp
|- style="text-align:left;"
| RS-B-3
| style="text-align:center;" | 17
| colspan="2" | [[File:RecordOfBattle1.png|50px]]x2 [[File:RecordOfBattle2.png|50px]]x2 [[File:RecordOfBattle3.png|50px]]x3 (4200 Exp)
| colspan="2" style="text-align:center;" | 247.06 Exp
|- style="font-weight:bold; background-color:#EAECF0;"
| colspan="6" | Calculations
|- style="font-weight:bold; background-color:#EFEFEF;"
| Rank
| Level
| Experience
| Required B-3 Plays
| Stamina
| Days
|-
| style="text-align:left;" | Bronze
| 50
| 24142
| 6
| 102
| 0.4
|-
| style="text-align:left;" | Silver
| 55
| 78818
| 19
| 323
| 1.3
|-
| style="text-align:left;" | Silver
| 60
| 109103
| 26
| 442
| 1.8
|-
| style="text-align:left;" | Silver
| 70
| 207488
| 50
| 850
| 3.5
|-
| style="text-align:left;" | Silver
| 80
| 392233
| 94
| 1598
| 6.7
|}
<nowiki>*</nowiki>Silver rank calculations start at Silver Rank Level 1
</div>
<div style=display:inline-table>
<gallery widths="250" heights="200" perrow="4">
File:Preview RS-2.png|<center>'''RS - 2''' Rewards: 1600 EXP</center>
File:Preview RS-6.png|<center>'''RS - 6''' Rewards: 2400 EXP</center>
File:Preview RS-10.png|<center>'''RS - 10'''Rewards: 4200 EXP</center>
</gallery>
</div>
==Collect Skill Manuals==
'''Reward Table: Completion Mark or Random'''
 
Collect Skill Manuals quests reward skill manuals. '''These are the only exploration quests where completion marks matter, players should always clear these quests with 3 stars.''' Unlike the Draco, Battle Record and Gift Box quests these quests have multiple reward pools. The first three tiers of Skill Manual quests have 4 pools the game can grab items from: Standard, 1-Star, 2-Star, 3-Star and Rare. For the sake of simplicity the rewards for these quests have been provided as a range. When clearing the these quests the game randomly selects which pools items can be pulled from. After selecting the pool the game selects one of multiple sets of items within the pool to give to the player. In order for certain pools to be selected the player must meet the minimum completion mark requirements. Meeting these requirements does not guarantee the pool is selected, however failing to meet these requirements guarantees the pool won't be selected. It is possible to have all 4 reward pools to be selected.
 
Here is a breakdown of RS-C-3's reward pools:
 
* '''Standard Pool:''' Skill Manual I x1 (One set of rewards, will always be selected)
* '''2-Star Pool:''' Skill Manual I x1-2 (Two sets of rewards, randomly selected if cleared with 2 stars, not guaranteed even with 2-star completion)
* '''3-Star Pool:''' Skill Manual I x1-x3 Skill Manual II x0-x2 (6 sets of rewards, randomly selected if cleared with 3 stars, not guaranteed even with 3-star completion)
* '''Rare Pool:''' Skill Manual II x1 (One set of rewards, selection criteria unknown)
RS-C-4 and RS-C-5 have a Random Reward Table. These two quests can be cleared with any number of completion marks, they do not affect rewards.
<div style="display:inline-table">
{| class="wikitable" style="text-align:center;"
|+ Collect Skill Manuals
!Quest
!Stamina
!Simplified Rewards
|-
|RS-C-1
|10
|[[File:SkillBook1.png|50px]]x1-3 [[File:SkillBook2.png|50px]]x0-1
|-
|RS-C-2
|13
|[[File:SkillBook1.png|50px]]x1-5 [[File:SkillBook2.png|50px]]x0-2
|-
|RS-C-3
|17
|[[File:SkillBook1.png|50px]]x1-7 [[File:SkillBook2.png|50px]]x0-3
|-
|RS-C-4
|25
|[[File:SkillBook2.png|50px]]x1-3
|-
|RS-C-5
|30
| [[File:SkillBook3.png|50px|link=https://anothereidoswiki.ddns.net/index.php/File:SkillBook3.png]]x1-2
|}
</div>
<div style="display:inline-table">
{| class="wikitable" style="text-align:center;"
|+200 Trial Reward Table Average (Empirical Data)
!
! colspan="3" |Manuals / Plays
! colspan="3" |Manuals / Stamina
|-
!Quest
![[File:SkillBook1.png|50px]]
![[File:SkillBook2.png|50px]]
![[File:SkillBook3.png|50px]]
![[File:SkillBook1.png|50px]]
![[File:SkillBook2.png|50px]]
![[File:SkillBook3.png|50px]]
|-
|RS-C-1
|1.71
|0.31
|0
|0.171
|0.031
|0
|-
| RS-C-2
|2.47
|0.34
| 0
|0.190
|0.026
|0
|-
|RS-C-3
|3.33
|0.55
|0
|0.196
|0.033
|0
|-
|RS-C-4
|0
|2.00
|0
|0
|0.080
|0
|-
|RS-C-5
|0
|0
|1.50
|0
|0
|0.050
|}
</div>
<div style="display:inline-table">
<gallery widths="250" heights="200" perrow="3">
File:Preview RS-3.png|<center>'''RS - 3''' Rewards: Varies</center>
File:Preview RS-7.png|<center>'''RS - 7''' Rewards: Varies</center>
File:Preview RS-11.png|<center>'''RS - 11''' Rewards: Varies</center>
</gallery>
</div>
 
==Collect Gift Boxes==
'''Reward Table: Fixed'''
 
Collect Gift Boxes quests reward Gift Boxes. These quests only have a standard reward pool with one item set so they reward the same amount of Gift Boxes every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.
 
Gift Boxes are used to increase a character's intimacy which allows players to view still01s for their characters. Intimacy is the smallest resource sink in the game.
<div style="display:inline-table">
{| class="wikitable" style="vertical-align:bottom; background-color:#FAFAFA;"
|- style="font-weight:bold; text-align:center; background-color:#EFEFEF;"
! colspan="4" |Collect Gift Boxes
|- style="font-weight:bold; text-align:center; background-color:#EFEFEF;"
|Quest
|Stamina
|Standard Rewards (100%)
|Intimacy / Stamina
|-
|RS-D-1
| style="text-align:center;" |10
|[[File:GreenGiftBox.png|50px]] x5 (5 Intimacy)
| style="text-align:center;" |0.50 Intimacy
|-
|RS-D-2
| style="text-align:center;" |13
|[[File:BlueGiftBox.png|50px]] x3  (9 Intimacy)
| style="text-align:center;" |0.69 Intimacy
|-
|RS-D-3
| style="text-align:center;" |17
|[[File:PurpleGiftBox.png|50px]] x3 (15 Intimacy)
| style="text-align:center;" |0.88 Intimacy
|-
| colspan="4" |Maximum Intimacy = 100
|-
| colspan="4" |Plays required to reach 100 Intimacy = 7 (116 stamina)
|-
| colspan="4" |Hours required to reach 100 Intimacy = 11.6 Hours
|}
</div>
<div style="display:inline-table">
<gallery widths="250" heights="200" perrow="4">
File:Preview RS-4.png|<center>'''RS-D-1:''' Rewards 5 Intimacy</center>
File:Preview RS-8.png|<center>'''RS-D-2:''' Rewards 9 Intimacy</center>
File:Preview RS-12.png|<center>'''RS-D-3:''' Rewards 15 Intimacy</center>
</gallery>
</div>
==Collect Feathers / Metals / Healing Items / Magical Items==
'''Reward Table: Random'''
 
These exploration quests focus on obtaining items to upgrade skills and increase the rank of characters. These quests are organized by class and provide items for two different classes (class X and class Y). There is also a rare chance these quests provide another item (Item Z) that is used for enhancing both classes. Each quest has 3 reward pools for the game to choose from: "Any One of Them," "Standard," and "Rare". The exact odds of these reward pools being selected and the odds for each item set appearing is unknown. This is a breakdown of the pools and applies to all 12 quests:
*'''Any One of Them:''' Guaranteed to be selected. Item set contains either one of Item X or one of Item Y.
*'''Standard Pool:''' Not guaranteed even with 3 star completion. The pool contains 3-5 sets of items. Tier 1 missions can have any combination of 0-2 Item Xs and 0-2 Item Ys. Tier 2 and Tier 3 quests can have any combination of 0-1 Item Xs and 0-1 Item Ys. The odds of the Standard Reward pool appearing decreases with higher tiers. So it's easier to obtain grey items than green items, and easier to obtain green items than blue items.
*'''Rare Pool:''' Not guaranteed, exact odds of appearing are currently unknown. But, through 500 consecutive tests of each tier the probability has been estimated. The probability of the rare drop appearing seems to increase with each tier. The difference in stamina efficiency is negligible. This pool only contains a single set and always rewards 1 of Item Z.
*Required resources to upgrade a character's skill level to their maximum level: https://anothereidoswiki.ddns.net/index.php/Upgrading_Characters#Upgrading_Skills
*Required resources to promote each character by class and rarity: https://anothereidoswiki.ddns.net/index.php/Upgrading_Characters#Rank_Up
<center>
<div style="display:inline-table">
{| class="wikitable" style="text-align:center; vertical-align:bottom; "
|-
! colspan="6" |Collect Feathers / Metals / Healing Items / Magical Items
|-
|'''Quest'''
|'''Stamina'''
|'''Classes'''
|'''Any One of Them (Guaranteed)'''
|
|
'''Standard Pool (?%)'''
|'''Rare Pool'''
|-
|RS-E-1
|10
|[[File:Vanguard.png|50px]][[File:Shooter.png|50px]]
|[[File:Faded Feather.png|50px]]x1 (50%) [[File:Ancient_Quiver.png|50px]]x1 (50%)
|[[File:Faded Feather.png|50px]]x0-2 [[File:Ancient_Quiver.png|50px]]x0-2
|[[File:Adhesive.png|50px]]x1 (5.0%)
|-
|RS-F-1
|10
|[[File:Fighter.png|50px]][[File:Guard.png|50px]]
|[[File:Rusted_Blade.png|50px]]x1 (50%) [[File:Rusted_Sheet_Metal.png|50px]]x1 (50%)
|[[File:Rusted_Blade.png|50px]]x0-2 [[File:Rusted_Sheet_Metal.png|50px]]x0-2
|[[File:Polish.png|50px]]x1 (5.0%)
|-
|RS-G-1
|10
|[[File:Healer.png|50px]][[File:Supporter.png|50px]]
|[[File:Cracked_Medicine_Bottle.png|50px]]x1 (50%) [[File:Broken_Lyre.png|50px]]x1 (50%)
|[[File:Cracked_Medicine_Bottle.png|50px]]x0-2 [[File:Broken_Lyre.png|50px]]x0-2
|[[File:Aromatic_Oil.png|50px]]x1 (5.0%)
|-
|RS-H-1
|10
|[[File:Caster.png|50px]][[File:Stranger.png|50px]]
|[[File:Snapped_Branch.png|50px]]x1 (50%) [[File:Weathered_Claws.png|50px]]x1 (50%)
|[[File:Snapped_Branch.png|50px]]x0-2 [[File:Weathered_Claws.png|50px]]x0-2
|[[File:Gelatinous_Lubricant.png|50px]]x1 (5.0%)
|-
|RS-E-2
|15
|[[File:Vanguard.png|50px]][[File:Shooter.png|50px]]
|[[File:Feather.png|50px]]x1 (50%) [[File:Quiver.png|50px]]x1 (50%)
|[[File:Feather.png|50px]]x0-1 [[File:Quiver.png|50px]]x0-1
|[[File:Adhesive.png|50px]]x1 (7.5%)
|-
| RS-F-2
|15
|[[File:Fighter.png|50px]][[File:Guard.png|50px]]
|[[File:Blade.png|50px]]x1 (50%) [[File:Sheet_Metal.png|50px]]x1 (50%)
|[[File:Blade.png|50px]]x0-1 [[File:Sheet_Metal.png|50px]]x0-1
|[[File:Polish.png|50px]]x1 (7.5%)
|-
| RS-G-2
|15
|[[File:Healer.png|50px]][[File:Supporter.png|50px]]
|[[File:Medicine_Bottle.png|50px]]x1 (50%) [[File:Lyre.png|50px]]x1 (50%)
|[[File:Medicine_Bottle.png|50px]]x0-1 [[File:Lyre.png|50px]]x0-1
|[[File:Aromatic_Oil.png|50px]]x1 (7.5%)
|-
|RS-H-2
|15
| [[File:Caster.png|50px]][[File:Stranger.png|50px]]
|[[File:Branch.png|50px]]x1 (50%) [[File:Claws.png|50px]]x1 (50%)
|[[File:Branch.png|50px]]x0-1 [[File:Claws.png|50px]]x0-1
|
|
[[File:Gelatinous_Lubricant.png|50px]]x1 (7.5%)
|-
|RS-E-3
|20
| [[File:Vanguard.png|50px]][[File:Shooter.png|50px]]
|[[File:Gale_Feather.png|50px]]x1 (50%) [[File:Hit_To_Kill_Quiver.png|50px]]x1 (50%)
|[[File:Gale_Feather.png|50px]]x0-1 [[File:Hit_To_Kill_Quiver.png|50px]]x0-1
|[[File:Adhesive.png|50px]]x1 (10%)
|-
|RS-F-3
|20
|[[File:Fighter.png|50px]][[File:Guard.png|50px]]
|[[File:Sharp_Blade.png|50px]]x1 (50%) [[File:Thick_Sheet_Metal.png|50px]]x1 (50%)
|[[File:Sharp_Blade.png|50px]]x0-1 [[File:Thick_Sheet_Metal.png|50px]]x0-1
|[[File:Polish.png|50px]]x1 (10%)
|-
|RS-G-3
|20
|[[File:Healer.png|50px]][[File:Supporter.png|50px]]
|[[File:Healing_Bottle.png|50px]]x1 (50%) [[File:Expert_Lyre.png|50px]]x1 (50%)
|[[File:Healing_Bottle.png|50px]]x0-1 [[File:Expert_Lyre.png|50px]]x0-1
|[[File:Aromatic_Oil.png|50px]]x1 (10%)
|-
|RS-H-3
|20
|[[File:Caster.png|50px]][[File:Stranger.png|50px]]
|[[File:Magical_Branch.png|50px]]x1 (50%) [[File:Claws_of_the_Depraved.png|50px]]x1 (50%)
|[[File:Magical_Branch.png|50px]]x0-1 [[File:Claws_of_the_Depraved.png|50px]]x0-1
|[[File:Gelatinous_Lubricant.png|50px]]x1 (10%)
|}
{| class="wikitable" style="text-align:center"
|+500 Trial Reward Table Average (Empirical Data)
!Any One of These Items (Includes Both Pools)
!Item / Play
!Item / Stamina
|-
|[[File:Faded Feather.png|50px]][[File:Ancient_Quiver.png|50px]][[File:Rusted_Blade.png|50px]][[File:Rusted_Sheet_Metal.png|50px]][[File:Cracked_Medicine_Bottle.png|50px]][[File:Broken_Lyre.png|50px]][[File:Snapped_Branch.png|50px]][[File:Weathered_Claws.png|50px]]
|1.5
|0.150
|-
|[[File:Feather.png|50px]][[File:Quiver.png|50px]][[File:Blade.png|50px]][[File:Sheet_Metal.png|50px]][[File:Medicine_Bottle.png|50px]][[File:Quiver.png|50px]][[File:Branch.png|50px]][[File:Claws.png|50px]]
|1.0
|0.067
|-
|[[File:Gale_Feather.png|50px]][[File:Hit_To_Kill_Quiver.png|50px]][[File:Sharp_Blade.png|50px]][[File:Thick_Sheet_Metal.png|50px]][[File:Healing_Bottle.png|50px]][[File:Expert_Lyre.png|50px]][[File:Magical_Branch.png|50px]][[File:Claws_of_the_Depraved.png|50px]]
|0.76
|0.038
|}
</div>
<div style="display:inline-table">
<gallery widths="250px" heights="200px" perrow="2">
File:Preview_Magical.png|'''Magical Items:''' Enhances Casters and Strangers
File:Preview_Healing.png|'''Healing Items:''' Enhances Healers and Supporters
File:Preview_Metal.png|'''Metals:''' Enhances Fighters and Guards
File:Preview_Feather.png|'''Feathers:''' Enhances Vanguards and Shooters
</gallery>
</div>
</center>
==Collect Adhesive / Polish / Oil  / Lubricant==
'''Reward Table: Random'''
These exploration quests also focus on obtaining items to upgrade skills and increase the rank of characters. These maps only drop the upgrade item that is shared between the two classes. The drop rate for these items is very good compared to the other quests and the recommended source for these items when no event is active. 
*Each quest can drop between 1 to 3 of the upgrade item. Most of the time they drop 2 items, so a ratio of 0.111 is assumed.
**This is actually a better exchange ratio than current event quests, which have an exchange ratio of 0.1 Item / Stamina.
*Clearing with less than 3 stars does not appear to affect the drop.
{| class="wikitable" style="text-align:center; vertical-align:bottom; "
|-
! colspan="5" |Collect Adhesive / Polish / Oil  / Lubricant
|-
|'''Quest'''
|'''Stamina'''
| '''Classes'''
|'''Standard Reward'''
|'''Item / Stamina'''
|-
|RS-I-1
| 18
|[[File:Vanguard.png|50px]][[File:Shooter.png|50px]]
|[[File:Adhesive.png|50px]] x1-3
|0.111
|-
|-
|'''[[Collect Upgrade Items Quests|Collect Polishing Supplies]]'''
|RNG
|Polish
|RS-J-1
|RS-J-1
| 18
|
|[[File:Fighter.png|50px]][[File:Guard.png|50px]]
|
|[[File:Polish.png|50px]] x1-3
|
|0.111
|
|-
|-
|'''[[Collect Upgrade Items Quests|Collect Aromatic Supplies]]'''
|RNG
|Oil
|RS-K-1
|RS-K-1
|18
|
|[[File:Healer.png|50px]][[File:Supporter.png|50px]]
|
|[[File:Aromatic_Oil.png|50px]] x1-3
|
|0.111
|
|-
|-
|'''[[Collect Upgrade Items Quests|Collect Lubricants]]'''
|RNG
|Lubricant
|RS-L-1
|RS-L-1
|18
|
|[[File:Caster.png|50px]][[File:Stranger.png|50px]]
|
|[[File:Gelatinous_Lubricant.png|50px]] x1-3
|
|0.111
|
|}
|}
 
'''* Fixed''' - Rewards are the same every run. '''RNG''' - Rewards fluctuate change per run. (Also Exploration quests does not drop Recruitment Flyers.)
==Half-Stamina Campaigns==
==Half-Stamina Campaigns==
[[File:Half stam img.png|thumb|300x300px]]
Within these time periods, stamina consumption for Exploration Quests is halved.  
Within these time periods, stamina consumption for Exploration Quests is halved.  
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{| class="wikitable"
!Related Event
!Related Event
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{{Navbox_Exploration}}

Latest revision as of 12:33, 14 February 2024

Exploration Quests, also known as Expedition Quests, are repeatable quests that give players materials to upgrade their characters. Exploration quests are the most stamina efficient way to acquire these materials outside of Event Exchanges. Currently there are six types of quests, with a varying number of tiers. With each tier, stamina, difficulty, efficiency and rewards increase. Due to the games easy difficulty it is recommended to play the third tier (highest stamina cost) exploration quests and only play the low tiers for completion marks. All explorations are available any day of the week and do not change out or expire.

Overview[edit | edit source]

Exploration Quest Type Reward Drops Reward Type Tier 1
(10 Stamina)
Tier 2
(13 Stamina)
Tier 3
(17 Stamina)
Tier 4
(25 Stamina)
Tier 5
(30 Stamina)
Raise Funds Fixed Draco RS-A-1 RS-A-2 RS-A-3
Collect Battle Records Fixed Battle Records RS-B-1 RS-B-2 RS-B-3
Collect Skill Manuals RNG Skill Manuals RS-C-1 RS-C-2 RS-C-3 RS-C-4 RS-C-5
Collect Gift Boxes Fixed Gift Boxes RS-D-1 RS-D-2 RS-D-3
Collect Feathers RNG Feathers, Quivers, Adhesive
(Vanguard and Shooter Upgrade Materials)
RS-E-1 RS-E-2 RS-E-3
Collect Metals RNG Metals, Blades, Polish
(Fighter and Guard Upgrade Materials)
RS-F-1 RS-F-2 RS-F-3
Collect Healing Items RNG Bottles, Harps, Oil
(Healer and Support Upgrade Materials)
RS-G-1 RS-G-2 RS-G-3
Collect Magical Items RNG Branches, Claws, Lubricant
(Caster and Stranger Upgrade Materials)
RS-H-1 RS-H-2 RS-H-3
Collect Repair Supplies RNG Adhesive RS-I-1
Collect Polishing Supplies RNG Polish RS-J-1
Collect Aromatic Supplies RNG Oil RS-K-1
Collect Lubricants RNG Lubricant RS-L-1

* Fixed - Rewards are the same every run. RNG - Rewards fluctuate change per run. (Also Exploration quests does not drop Recruitment Flyers.)

Half-Stamina Campaigns[edit | edit source]

Within these time periods, stamina consumption for Exploration Quests is halved.

Related Event Duration Number of Days
Spies Vs Ninja (NY) 1/1/2023 - 1/20/2023 20
[edit] Exploration Quests