Archer Mummy

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[Title]
Archer Mummy
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
File:FS mummyshooter.png
1 512 157 38 0 1 70 8 1.7
30 725 246 56 0 1 70 8 1.7
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills

Revengeful Tomb
Level Effect Init. SP SP Cost
Level 1 ATK +5%; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until leaving the battlefield. 0 50
Level 2 ATK +7%; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until leaving the battlefield. 0 50
Level 3 ATK +9%; enemies with the lowest percentage of remaining HP are attacked with priority. This effect lasts until leaving the battlefield. 0 48
Level 4 {{{effect4}}} Y X
Level 5 {{{effect5}}} Y X
Level 6 {{{effect6}}} Y X
Level 7 {{{effect7}}} Y X
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]


Interactions and Crystalline Good

Mystical Bandages
Archer Mummy

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win I won, but...... Can I go home?
Lose Well, it turned out to be a loss. Fine with me anyhow.
Rank Up none
Interaction #1 ...What are you here for?
Interaction #2 It's just the two of us..... Shouldn't we be going home now?
Interaction #3 What? An assassination request?
Interaction #4 ....A quest? I won't go.
Interaction #5 Shopping? Go buy some food.
Interaction #6 none
Gift Box #1 I suppose I'll accept, but.....
Gift Box #2 .....Thanks.
Gift Box #3 .....What is your motive?
Gift Box #4 ....Is this a tease? Do you wish to be cursed?
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Summer at the beach...
Vulnerable... Assassination......
Interaction #2 Swimming......?
I decline.
Interaction #3 .......Going to the Sea Lodge?
Are we poisoning someone?
Interaction #4 I'm so hungry......
Please feed me.
Interaction #5 Why are we still here......
Just because it's summer doesn't mean we can be carefree.
Interaction #6 none
Gift Box #1 ......Thank you as always.
Gift Box #2 .....You aimed for this to......
Gift Box #3 ......I suppose it can't be helped.
Gift Box #4 ......What's the meaning of this?
Do you wish to be cursed that badly?
Gift Box #5 .......I didn't say I wouldn't accept it.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Notes