Gordov

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[Title]
Gordov
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
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Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
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Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 648 299 114 10 0 70 18 2.4
50 895 407 182 10 0 70 18 2.4

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 895 407 182 10 0 70 18 2.4
70 1243 525 195 10 0 70 18 2.4
Silver Rank Up
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Nature Boost DEF +13

Skills

Smoke Screen Unfolds
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 All ally units within attack range including oneself have a 25% chance of evading physical attacks for 20 seconds. 10 45
2 All ally units within attack range including oneself have a 27% chance of evading physical attacks for 20 seconds. 10 45
3 All ally units within attack range including oneself have a 29% chance of evading physical attacks for 20 seconds. 10 43
4 All ally units within attack range including oneself have a 31% chance of evading physical attacks for 20 seconds. 10 43
5 All ally units within attack range including oneself have a 34% chance of evading physical attacks for 20 seconds. 10 43
6 All ally units within attack range including oneself have a 37% chance of evading physical attacks for 20 seconds. 10 43
7 All ally units within attack range including oneself have a 40% chance of evading physical attacks for 20 seconds. 10 40
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

Godfather Pipe
[Imperial Admiral] Goldov

Crystalline Good [template edit]

REGULAR


SUMMER

Notes

  • The General of an enemy army. Serves Beelzebub.
  • A very easy to use unit. Has huge attack range, and having 0 block means that enemy melee units will ignore him completely. It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies.