Upgrading Characters

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There are several ways to upgrade characters in Anothereidos.

Leveling up

Leveling up your characters is the best way to improve their combat capabilities. In Anothereidos characters do not level up by clearing quests, characters must be leveled up manually by giving them battle records and draco in the Boost Menu. Each level requires more Battle Records and Draco than the previous one. The amount of Draco required is 1.1x the amount of Battle Record Exp. Each character has a unique predetermined stat growth table, so the amount each character benefits from leveling varies. Higher levels do not guarantee better stat growths, stat growths tend to follow a pattern from level 0 to their max level. A character might gain +1 DEF every 10 levels for example or +1 ATK on odd levels and +2 ATK on even levels. Overall a character's stats increase in a linear pattern while the resources required to level up increase exponentially. This means you'll see less improvement with the same amount of resources at higher levels. The highest level a character can obtain depends on their rarity. Higher rarity characters can be leveled up more, but final base stats do not always reflect a character's rarity. The only stats that can be improved through leveling up are HP, ATK, and DEF.

The best way to acquire Draco and Battle Records is from Exploration Quests.

After a character reaches their maximum level their Rank can be increased.

NOTE: Not all characters have rank up implemented yet.

Icon Name Exp Draco
Battle Record I 200 220
Battle Record II 400 440
Battle Record III 1000 1100
Battle Record IV 2000 2200
Maximum Level
Rarity Bronze Silver Gold
6★ 50 80 90
5★ 50 70 80
4★ 45 60 70
3★ 40 55
2★ 30
1★ 30
The amount of Experience and Draco required to level up characters increases exponentially with each level and rank. It's more efficient to level up multiple characters simultaneously rather than focusing on one character.
Target Exp Calculations Draco Calculations Totals
Rank

Level

Experience B-3 Plays Stamina Days Draco A-3 Plays Stamina Days Plays Stamina Days
Bronze 50 24142 6 102 0.4 26556 8 136 0.6 14 238 1.0
Silver 55 78818 19 323 1.3 86700 25 425 1.8 44 748 3.1
Silver 60 109103 26 442 1.8 120013 35 595 2.5 61 1037 4.3
Silver 70 207488 50 850 3.5 228237 66 1122 4.7 116 1972 8.2
Silver 80 392233 94 1598 6.7 431456 124 2108 8.8 218 3706 15.4

*Silver rank calculations start at Silver Rank Level 1

Bronze Rank: Cumulative EXP and Draco needed to Level Up
Silver Rank: Cumulative EXP and Draco needed to Level Up

Rank Up

"Allow me to show you the glorious Hanging Gardens of Pays Blanc!Please, follow me this way!"
Increasing rank gives Romanes new art, spritework, level up curve and access to level 7 skills.His Level 50 bronze rank stats are retained and can now be further enhanced.

Increasing a character's rank is the next step to increasing their effectiveness in battle. There are three ranks in Anothereidos: Bronze, Silver and Gold. Currently only 3★ and above are able to increase their rank and the maximum rank is silver. Not all characters can increase their rank when implemented. The rank up feature is currently still in development and may take some time before they're granted access. As a result some character's ability to rank up is currently unimplemented.

When a character reaches maximum level for their rarity and rank they gain the ability to "Rank Up." Ranking up resets their current level back to one, but keeps their current base stats. No character can be made worse by increasing their rank. Silver rank characters will always be better than they were in bronze rank. Additionally characters are assigned a new level curve with a new maximum level and resource requirements. These new levels have different growth rates compared to their bronze rank growth rates. Leveling up a character in bronze rank is not the same as leveling them up in silver. Keep in mind these new growth rates might not benefit some characters as much as other characters and some characters benefit significantly more than others. In rare instances increasing rank can enhance a character's SPD.

Additionally increasing a character's rank gives them new art, new battle spritework, and grants them access to level 7 skills. Due to the size of the development team and number of artists not all characters receive rank up artwork immediately.

The items required to increase the rank of character vary depending on the character's class and rarity. All characters with the same class require the same type of items. Higher rarity characters require more of these items. All of these items can be acquired from Exploration Quests and Event Exchanges. These items are more difficult to obtain from exploration quests compared to Draco and Exp, so it's best to grab these from event exchanges. Each class has it's own upgrade item (feathers for vanguards, bottles for healers, claws for strangers, etc.) and an additional item that is used by two of the classes (both fighters and guards use polish).

Items Required to Increase Rank from Bronze to Silver
Rarity
3★ x10000 x10000 x10000 x10000 x10000 x10000 x10000 x10000
4★ x15000 x3 x2 x15000 x3 x2 x15000 x3 x2 x15000 x3 x2 x15000 x3 x2 x15000 x3 x2 x15000 x3 x2 x15000 x3 x2
5★ x20000 x6 x4 x20000 x6 x4 x20000 x6 x4 x20000 x6 x4 x20000 x6 x4 x20000 x6 x4 x20000 x6 x4 x20000 x6 x4
6★ x30000 x10 x5 x30000 x10 x5 x30000 x10 x5 x30000 x10 x5 x30000 x10 x5 x30000 x10 x5 x30000 x10 x5 x30000 x10 x5









Upgrading Skills

Upgrading skills is another way to enhance your character's combat capabilities. Skills can be upgraded by giving characters Skill Manuals and Class Upgrade Materials. The amount of and types of resources required to upgrade skills vary depending on the character's rarity and class. Higher rarity characters require more items compared to lower rarity ones. These items can be acquired from Exploration Quests and Event Exchanges. These items are more difficult to obtain from exploration quests compared to Draco and Exp, so it's best to grab these from event exchanges. Each class has it's own upgrade item (feathers for vanguards, bottles for healers, claws for strangers, etc.) and an additional item that is used by two of the classes (both fighters and guards use polish).

Upgrading skills can do one or more of the following

  • Increase the numerical value in the skill's description.
  • Reduce the SP required to use a skill.
  • Increase the initial SP of the skill when the character is deployed.
  • Add an additional effect to the skill or modify it's range.

If characters do not have a numerical value in their skill or there is no change in the skill's description, the enhancement comes from reducing their skill's cooldown time. For example summoners like Anima or Hanzo have their initial summon or resummon time reduced when their skills are upgraded, but the stats of their summons are dependent on the character's level.

The maximum skill level for bronze rank units is 3. Skills can be enhanced further by increasing the character's rank to silver. The maximum skill level for silver rank characters is 7. Generally the most significant skill upgrades occur at higher skill levels.

Total Amount of Resources Required to Upgrade a Character's Skill from Level 1 to Level 7
Rarity
1★ x3 x1 x1 x1 x1 x1 x1 x1 x1
2★ x3 x1 x1 x1 x1 x1 x1 x1 x1
3★ x3 x2 x3 x1 x2 x3 x1 x1 x2 x3 x1 x1 x2 x3 x1 x1 x2 x3 x1 x1 x2 x3 x1 x1 x2 x3 x1 x1 x2 x3 x1 x1 x2 x3 x1
4★ x4 x6 x7 x4 x3 x3 x2 x4 x3 x3 x2 x4 x3 x3 x2 x4 x3 x3 x2 x4 x3 x3 x2 x4 x3 x3 x2 x4 x3 x3 x2 x4 x3 x3 x2
5★ x8 x12 x12 x5 x3 x6 x5 x5 x3 x6 x5 x5 x3 x6 x5 x5 x3 x6 x5 x5 x3 x6 x5 x5 x3 x6 x5 x5 x3 x6 x5 x5 x3 x6 x5
6★ x10 x16 x16 x10 x4 x12 x7 x10 x4 x12 x7 x10 x4 x12 x7 x10 x4 x12 x7 x10 x4 x12 x7 x10 x4 x12 x7 x10 x4 x12 x7 x10 x4 x12 x7

Intimacy

Anima's intimacy bonuses are HP +5, Nature Boost, and DEF +13. However, none of them actually work.

Intimacy is a stat that indicates how intimate the character is with Gaia / The Protagonist. Intimacy is rated at a value between 0% and 100% After reaching 100% intimacy the character opens their heart to Gaia and he's able to see into their pasts using his "Dragon Eyes." Additionally intimacy is supposed to give intimacy bonuses at 30%, 50%, and 100%. Intimacy bonuses vary between character and can be viewed on the interaction screen. Currently the intimacy bonus mechanic is unimplemented and intimacy only unlocks a character's still01, they have no actual battle effect on characters.

Intimacy Bonuses can include:

  • DEF +5 / +7 / +13
  • HP +5 / +7 / +13
  • RES +5 / +7 / +13
  • Nature Boost
Icon Name Intimacy
Yellow Gift Box 10
Purple Gift Box 5
Blue Gift Box 3
Green Gift Box 1

Proficiency

Robin's first 25 proficiency increases.The per level growths get worse the more system is invested in.

Generally, it's recommended to avoid this system entirely.

Proficiency is a small stat bonus gained through expending Draco and character duplicates. These bonuses experience diminishing returns very quickly. At the moment, it's not a wise use of Draco to enhance any of your characters past +10 at the absolute most, with +7 or +8 being a fair stopping point. The stat gains at around +7 quickly drop and become very minimal. Since it's not easy to farm large amounts of Draco or duplicates, enhancing units to high + amounts is difficult to recover from, with minimal gain.

  • It can enhance HP, Attack, Defense, Reposition, and Attack Speed. To note: this is the few ways to improve the latter two stats.
  • The cost and number of duplicates needed to increase Proficiency increases with Proficiency level.
  • At higher levels, upgrades can fail. These only consumes the Draco and not the duplicates.
  • Stat gains are different between units, and though there is no known formula for their gains, findings shows an average of 10% stat increase at proficiency +99. It's safe to assume overall stat gain of a unit is on average 0.1% per +1 proficiency.
  • The stat gains are flat and works independent of what level your unit is in. You will gain the same stat boost between giving +1 proficiency to a Lv 1 Romanes, and a Lv 50 Romanes.
    • Proficiency doesn't scale with Rank either, so a Bronze Rank Anima will have the same flat stat increases as a Silver Rank Anima.
  • +1 gives the largest boost in stats. Subsequent boosts will give less stat gains and increasingly severe diminishing returns. At the moment, upgrading a unit past +8 isn't much worth the cost unless you really like a unit.
  • The max Proficiency level is +99 and requires several hundred duplicates.
  • The final proficiency increase for a 4-star costs 1,250,000 Draco, 7 Dupes, and has success rate of 0.5%

Conclusion

Upgrading units to reach their maximum potential can be a long and tedious process. It's generally recommended to follow this pattern for most characters:

  1. Intimacy (if they have a still01)
  2. Level up
  3. Rank up, then level to ~50.
  4. Skill upgrades
  5. Finish leveling
  6. Proficiency (can be ignored entirely)

Required resources to max out a 6 star Stranger

  1. 458012 Draco for bronze and silver levels + 30000 Draco for rank up = 488012 Draco
  2. 416375 Exp for bronze and silver levels
  3. 12 Lubricant
  4. 14 Blue Claws
  5. 12 Green Claws
  6. 10 White Claws
  7. 10 Skill Manual I
  8. 16 Skill Manual II
  9. 16 Skill Manual III

There are several ways to upgrade characters in Anothereidos.

Leveling up

Leveling up your characters is the best way to improve their combat capabilities. In Anothereidos characters do not level up by clearing quests, characters must be leveled up manually by giving them battle records and draco in the Boost Menu. Each level requires more Battle Records and Draco than the previous one. The amount of Draco required is 1.1x the amount of Battle Record Exp. Each character has a unique predetermined stat growth table, so the amount each character benefits from leveling varies. Higher levels do not guarantee better stat growths, stat growths tend to follow a pattern from level 0 to their max level. A character might gain +1 DEF every 10 levels for example or +1 ATK on odd levels and +2 ATK on even levels. Overall a character's stats increase in a linear pattern while the resources required to level up increase exponentially. This means you'll see less improvement with the same amount of resources at higher levels. The highest level a character can obtain depends on their rarity. Higher rarity characters can be leveled up more, but final base stats do not always reflect a character's rarity. The only stats that can be improved through leveling up are HP, ATK, and DEF.

The best way to acquire Draco and Battle Records is from Exploration Quests.

After a character reaches their maximum level their Rank can be increased.

NOTE: Not all characters have rank up implemented yet.

Icon

Name

Exp

Draco

Battle Record I

200

220

Battle Record II

400

440

Battle Record III

1000

1100

Battle Record IV

2000

2200

Maximum Level

Rarity

Bronze

Silver

Gold

6★

50

80

90

5★

50

70

80

4★

45

60

70

3★

40

55

2★

30

1★

30

The amount of Experience and Draco required to level up characters increases exponentially with each level and rank. It's more efficient to level up multiple characters simultaneously rather than focusing on one character.

Target

Exp Calculations

Draco Calculations

Totals

Rank

Level

Experience

B-3 Plays

Stamina

Days

Draco

A-3 Plays

Stamina

Days

Plays

Stamina

Days

Bronze

50

24142

6

102

0.4

26556

8

136

0.6

14

238

1.0

Silver

55

78818

19

323

1.3

86700

25

425

1.8

44

748

3.1

Silver

60

109103

26

442

1.8

120013

35

595

2.5

61

1037

4.3

Silver

70

207488

50

850

3.5

228237

66

1122

4.7

116

1972

8.2

Silver

80

392233

94

1598

6.7

431456

124

2108

8.8

218

3706

15.4

*Silver rank calculations start at Silver Rank Level 1

Bronze Rank: Cumulative EXP and Draco needed to Level Up

Level

Required Exp

Required Draco

1

0

0

2

100

110

3

206

227

4

???

???

5

432

475

6

???

???

7

680

748

8

813

894

9

???

???

10

1098

1208

11

1252

1377

12

1414

1555

13

 ????

 ????

14

1763

1939

15

1952

2147

16

2151

2366

17

2361

2597

18

2582

2840

19

2815

3097

20

3061

3367

21

3321

3653

22

3595

3955

23

3885

4274

24

4191

4610

25

4515

4967

Level

Required Exp

Required Draco

26

4858

5344

27

5221

5743

28

5606

6167

29

6014

6615

30

6447

7092

31

6906

7597

32

7394

8133

33

7912

8703

34

8463

9309

35

9049

9954

36

9672

10639

37

10334

11367

38

11038

12142

39

11788

12967

40

12587

13846

41

13438

14782

42

14344

15778

43

15310

16841

44

16340

17974

45

17438

19182

46

18610

20471

47

19861

21847

48

21196

23316

49

22621

24883

50

24142

26556

Silver Rank: Cumulative EXP and Draco needed to Level Up

Level

Required Exp

Required Draco

1

0

0

2

170

187

3

352

387

4

546

601

5

753

828

6

974

1071

7

1210

1331

8

1462

1608

9

1731

1904

10

2018

2220

11

2324

2556

12

2650

2915

13

2998

3298

14

3369

3706

15

3765

4142

16

4187

4606

17

4637

5101

18

5117

5629

19

5629

6192

20

6175

6793

21

6757

7433

22

7377

8115

23

8038

8842

24

8742

9616

25

9492

10441

26

10291

11320

27

11142

12256

28

12049

13254

29

13015

14317

30

14044

15448

31

15140

16654

32

16308

17939

33

17552

19307

34

18877

20765

35

20289

22318

36

21793

23972

37

23395

25735

38

25102

27612

39

26920

29612

40

28857

31743

Level

Required Exp

Required Draco

41

30920

34012

42

33118

36430

43

35459

39005

44

37953

41748

45

40610

44671

46

43440

47784

47

46454

51099

48

49664

54630

49

53083

58391

50

56725

62398

51

60604

66664

52

64736

71210

53

69137

76051

54

73825

81208

55

78818

86700

56

81436

89580

57

89800

98780

58

95833

105416

59

102259

112485

60

109103

120013

61

116392

128031

62

124155

136571

63

132423

145665

64

141229

155352

65

150608

165669

66

160597

176657

67

171236

188360

68

182567

200824

69

194635

214099

70

207488

228237

71

221177

243295

72

235756

259332

73

251283

276411

74

267820

294602

75

285432

313975

76

304189

334608

77

324166

356583

78

345442

379986

79

368101

404911

80

392233

431456

Rank Up

"Allow me to show you the glorious Hanging Gardens of Pays Blanc!Please, follow me this way!"

Increasing rank gives Romanes new art, spritework, level up curve and access to level 7 skills.His Level 50 bronze rank stats are retained and can now be further enhanced.

Increasing a character's rank is the next step to increasing their effectiveness in battle. There are three ranks in Anothereidos: Bronze, Silver and Gold. Currently only 3★ and above are able to increase their rank and the maximum rank is silver. Not all characters can increase their rank when implemented. The rank up feature is currently still in development and may take some time before they're granted access. As a result some character's ability to rank up is currently unimplemented.

When a character reaches maximum level for their rarity and rank they gain the ability to "Rank Up." Ranking up resets their current level back to one, but keeps their current base stats. No character can be made worse by increasing their rank. Silver rank characters will always be better than they were in bronze rank. Additionally characters are assigned a new level curve with a new maximum level and resource requirements. These new levels have different growth rates compared to their bronze rank growth rates. Leveling up a character in bronze rank is not the same as leveling them up in silver. Keep in mind these new growth rates might not benefit some characters as much as other characters and some characters benefit significantly more than others. In rare instances increasing rank can enhance a character's SPD.

Additionally increasing a character's rank gives them new art, new battle spritework, and grants them access to level 7 skills. Due to the size of the development team and number of artists not all characters receive rank up artwork immediately.

The items required to increase the rank of character vary depending on the character's class and rarity. All characters with the same class require the same type of items. Higher rarity characters require more of these items. All of these items can be acquired from Exploration Quests and Event Exchanges. These items are more difficult to obtain from exploration quests compared to Draco and Exp, so it's best to grab these from event exchanges. Each class has it's own upgrade item (feathers for vanguards, bottles for healers, claws for strangers, etc.) and an additional item that is used by two of the classes (both fighters and guards use polish).

Items Required to Increase Rank from Bronze to Silver

Rarity

3★

x10000

x10000

x10000

x10000

x10000

x10000

x10000

x10000

4★

x15000 x3 x2

x15000 x3 x2

x15000 x3 x2

x15000 x3 x2

x15000 x3 x2

x15000 x3 x2

x15000 x3 x2

x15000 x3 x2

5★

x20000 x6 x4

x20000 x6 x4

x20000 x6 x4

x20000 x6 x4

x20000 x6 x4

x20000 x6 x4

x20000 x6 x4

x20000 x6 x4

6★

x30000 x10 x5

x30000 x10 x5

x30000 x10 x5

x30000 x10 x5

x30000 x10 x5

x30000 x10 x5

x30000 x10 x5

x30000 x10 x5









Upgrading Skills

Upgrading skills is another way to enhance your character's combat capabilities. Skills can be upgraded by giving characters Skill Manuals and Class Upgrade Materials. The amount of and types of resources required to upgrade skills vary depending on the character's rarity and class. Higher rarity characters require more items compared to lower rarity ones. These items can be acquired from Exploration Quests and Event Exchanges. These items are more difficult to obtain from exploration quests compared to Draco and Exp, so it's best to grab these from event exchanges. Each class has it's own upgrade item (feathers for vanguards, bottles for healers, claws for strangers, etc.) and an additional item that is used by two of the classes (both fighters and guards use polish).

Upgrading skills can do one or more of the following

  • Increase the numerical value in the skill's description.

  • Reduce the SP required to use a skill.

  • Increase the initial SP of the skill when the character is deployed.

  • Add an additional effect to the skill or modify it's range.

If characters do not have a numerical value in their skill or there is no change in the skill's description, the enhancement comes from reducing their skill's cooldown time. For example summoners like Anima or Hanzo have their initial summon or resummon time reduced when their skills are upgraded, but the stats of their summons are dependent on the character's level.

The maximum skill level for bronze rank units is 3. Skills can be enhanced further by increasing the character's rank to silver. The maximum skill level for silver rank characters is 7. Generally the most significant skill upgrades occur at higher skill levels.

Total Amount of Resources Required to Upgrade a Character's Skill from Level 1 to Level 7

Rarity

1★

x3

x1

x1

x1

x1

x1

x1

x1

x1

2★

x3

x1

x1

x1

x1

x1

x1

x1

x1

3★

x3 x2 x3

x1 x2 x3 x1

x1 x2 x3 x1

x1 x2 x3 x1

x1 x2 x3 x1

x1 x2 x3 x1

x1 x2 x3 x1

x1 x2 x3 x1

x1 x2 x3 x1

4★

x4 x6 x7

x4 x3 x3 x2

x4 x3 x3 x2

x4 x3 x3 x2

x4 x3 x3 x2

x4 x3 x3 x2

x4 x3 x3 x2

x4 x3 x3 x2

x4 x3 x3 x2

5★

x8 x12 x12

x5 x3 x6 x5

x5 x3 x6 x5

x5 x3 x6 x5

x5 x3 x6 x5

x5 x3 x6 x5

x5 x3 x6 x5

x5 x3 x6 x5

x5 x3 x6 x5

6★

x10 x16 x16

x10 x4 x12 x7

x10 x4 x12 x7

x10 x4 x12 x7

x10 x4 x12 x7

x10 x4 x12 x7

x10 x4 x12 x7

x10 x4 x12 x7

x10 x4 x12 x7

Intimacy

Anima's intimacy bonuses are HP +5, Nature Boost, and DEF +13. However, none of them actually work.

Intimacy is a stat that indicates how intimate the character is with Gaia / The Protagonist. Intimacy is rated at a value between 0% and 100% After reaching 100% intimacy the character opens their heart to Gaia and he's able to see into their pasts using his "Dragon Eyes." Additionally intimacy is supposed to give intimacy bonuses at 30%, 50%, and 100%. Intimacy bonuses vary between character and can be viewed on the interaction screen. Currently the intimacy bonus mechanic is unimplemented and intimacy only unlocks a character's still01, they have no actual battle effect on characters.

Intimacy Bonuses can include:

  • DEF +5 / +7 / +13

  • HP +5 / +7 / +13

  • RES +5 / +7 / +13

  • Nature Boost

Icon

Name

Intimacy

Yellow Gift Box

10

Purple Gift Box

5

Blue Gift Box

3

Green Gift Box

1

Proficiency

Robin's first 25 proficiency increases.The per level growths get worse the more system is invested in.

Generally, it's recommended to avoid this system entirely.

Proficiency is a small stat bonus gained through expending Draco and character duplicates. These bonuses experience diminishing returns very quickly. At the moment, it's not a wise use of Draco to enhance any of your characters past +10 at the absolute most, with +7 or +8 being a fair stopping point. The stat gains at around +7 quickly drop and become very minimal. Since it's not easy to farm large amounts of Draco or duplicates, enhancing units to high + amounts is difficult to recover from, with minimal gain.

  • It can enhance HP, Attack, Defense, Reposition, and Attack Speed. To note: this is the few ways to improve the latter two stats.

  • The cost and number of duplicates needed to increase Proficiency increases with Proficiency level.

  • At higher levels, upgrades can fail. These only consumes the Draco and not the duplicates.

  • Stat gains are different between units, and though there is no known formula for their gains, findings shows an average of 10% stat increase at proficiency +99. It's safe to assume overall stat gain of a unit is on average 0.1% per +1 proficiency.

  • The stat gains are flat and works independent of what level your unit is in. You will gain the same stat boost between giving +1 proficiency to a Lv 1 Romanes, and a Lv 50 Romanes.

    • Proficiency doesn't scale with Rank either, so a Bronze Rank Anima will have the same flat stat increases as a Silver Rank Anima.

  • +1 gives the largest boost in stats. Subsequent boosts will give less stat gains and increasingly severe diminishing returns. At the moment, upgrading a unit past +8 isn't much worth the cost unless you really like a unit.

  • The max Proficiency level is +99 and requires several hundred duplicates.

  • The final proficiency increase for a 4-star costs 1,250,000 Draco, 7 Dupes, and has success rate of 0.5%

Conclusion

Upgrading units to reach their maximum potential can be a long and tedious process. It's generally recommended to follow this pattern for most characters:

  1. Intimacy (if they have a still01)

  2. Level up

  3. Rank up, then level to ~50.

  4. Skill upgrades

  5. Finish leveling

  6. Proficiency (can be ignored entirely)

Required resources to max out a 6 star Stranger

  1. 458012 Draco for bronze and silver levels + 30000 Draco for rank up = 488012 Draco

  2. 416375 Exp for bronze and silver levels

  3. 12 Lubricant

  4. 14 Blue Claws

  5. 12 Green Claws

  6. 10 White Claws

  7. 10 Skill Manual I

  8. 16 Skill Manual II

  9. 16 Skill Manual III