Nitro

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[Title]
Nitro
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 730 322 46 0 1 70 20 2.7
45 890 453 61 0 1 70 20 2.7

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 730 322 46 0 1 70 20 2.7
60 890 453 61 0 1 70 20 2.7
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Enhance Nature HP +7 Defense +13

Skills

Bombs Away!
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 180% ATK to the enemy on the center tile at ground zero and at 100% ATK to peripheral enemies within 1 tile of ground zero
10 30
2 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 182% ATK to the enemy on the center tile at ground zero and at 102% ATK to peripheral enemies within 1 tile of ground zero
10 30
3 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 185% ATK to the enemy on the center tile at ground zero and at 105% ATK to peripheral enemies within 1 tile of ground zero
10 28
4 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 185% ATK to the enemy on the center tile at ground zero and at 188% ATK to peripheral enemies within 1 tile of ground zero
10 28
5 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 185% ATK to the enemy on the center tile at ground zero and at 192% ATK to peripheral enemies within 1 tile of ground zero
10 28
6 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 185% ATK to the enemy on the center tile at ground zero and at 196% ATK to peripheral enemies within 1 tile of ground zero
10 28
7 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 185% ATK to the enemy on the center tile at ground zero and at 200% ATK to peripheral enemies within 1 tile of ground zero
10 25
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Skill Upgrades

[Show/hide]

Skill Upgrade
Level 2 3 4 5 6 7
Materials

2
[[File:{{{lv2Mat2}}}.png|50px]]
{{{lv2Mat2Amount}}}
[[File:{{{lv2Mat3}}}.png|50px]]
{{{lv2Mat3Amount}}}

2

4
[[File:{{{lv3Mat3}}}.png|50px]]
{{{lv3Mat3Amount}}}

3

1
[[File:{{{lv4Mat3}}}.png|50px]]
{{{lv4Mat3Amount}}}

3

2
[[File:{{{lv5Mat3}}}.png|50px]]
{{{lv5Mat3Amount}}}

3

2
[[File:{{{lv6Mat3}}}.png|50px]]
{{{lv6Mat3Amount}}}

4
[[File:{{{lv7Mat2}}}.png|50px]]
{{{lv7Mat2Amount}}}

4
[[File:{{{lv8Mat1}}}.png|50px]]
{{{lv8Mat1Amount}}}
[[File:{{{lv8Mat2}}}.png|50px]]
{{{lv8Mat2Amount}}}
[[File:{{{lv8Mat3}}}.png|50px]]
{{{lv8Mat3Amount}}}
[[File:{{{lv9Mat1}}}.png|50px]]
{{{lv9Mat1Amount}}}
[[File:{{{lv9Mat2}}}.png|50px]]
{{{lv9Mat2Amount}}}
[[File:{{{lv9Mat3}}}.png|50px]]
{{{lv9Mat3Amount}}}
[[File:{{{lv10Mat1}}}.png|50px]]
{{{lv10Mat1Amount}}}
[[File:{{{lv10Mat2}}}.png|50px]]
{{{lv10Mat2Amount}}}
[[File:{{{lv10Mat3}}}.png|50px]]
{{{lv10Mat3Amount}}}



Interactions and Crystalline Good

Dynamite
Gunner [Nitro]

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Here we go! Here we go!!! This feels so good I could jizz myself!! Hahaha!!
Lose Hahahahaha! Don't cry! I got another punch up my sleeves!!
Rank Up
Interaction #1 Uh-huh. So, I've come wanting?
Interaction #2 Huh, ran out of medicine?
Interaction #3 Hope you know I'm horny. Look, I got something great in store.
Interaction #4 What good timing! Try drinking this!
Interaction #5 Ehehehe.... Whoa. All the world's secrets unified with me!
Interaction #6 none
Gift Box #1 Hehehe...... All mine now!
Gift Box #2 What.....!? Where did you get a hold of this?
Gift Box #3 What a smart mind you have! Alright, time to get down!
Gift Box #4 How about I give you something special? I know you want it! Yeah?
Gift Box #5 Wahaha! These undies are too much! They're getting me all horned up!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Trivia

  • High Attack, but slow Attack Speed combined with AoE damage splitting means he usually doesn't do as much damage as one might expect. His Skill has an element of randomness to it but does do large amounts of damage.