Bronze |
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 |
Silver |
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 |
Illustrator |
{{{illustrator-link}}} |
Release Date |
{{{release-date}}} |
Availability |
[[:Category:{{{availability}}}|{{{availability}}}]] |
[Crystalline Good] {{{Good_name}}} |
[[File:item_crystal_{{{filename}}}.png|80px|]]
|
[[Category:{{{class}}}]]
[[Category:{{{country}}}]]
[[Category:{{{rarity}}}]]
[[Category:{{{availability}}}]]
Stats
Character Stats
|
|
Rank
|
LVL
|
HP
|
ATK
|
DEF
|
MRES
|
BLK
|
REP
|
COST
|
ASPD
|
|
|
1
|
1096
|
296
|
191
|
10
|
2
|
70
|
99
|
1.6
|
50
|
1567
|
442
|
263
|
10
|
2
|
70
|
99
|
1.6
|
Silver Rank Up{{{{{upgrade}}}}}
|
Character Stats
|
|
Rank
|
LVL
|
HP
|
ATK
|
DEF
|
MRES
|
BLK
|
REP
|
COST
|
ASPD
|
|
|
1
|
1096
|
296
|
191
|
10
|
2
|
70
|
99
|
1.6
|
50
|
1567
|
482
|
263
|
10
|
2
|
70
|
99
|
1.6
|
Silver Rank Up{{{{{upgrade}}}}}
|
INTIMACY BONUS
|
❤ 30%
|
❤ 50%
|
❤ 100%
|
Defense +5
|
Enhance Nature
|
Defense +13
|
Skills and Nature
Nature
Dragon King of the Beginning and End
|
Reduce deployment cost by 10 for every other ally deployed; reduce deployment cost by 20 if Gaia is deployed
|
Skills
Creator Dragon's Flames SP Recovery: AUTO Activation MANUAL
Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]
Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Range:
|
---|
Level
|
Effect
|
Init. SP
|
SP Cost
|
1
|
Transform into Dragon King Barboros, and deal major damage to nearby enemies
|
0
|
30
|
2
|
Transform into Dragon King Barboros, and deal major damage to nearby enemies
|
2
|
30
|
3
|
Transform into Dragon King Barboros, and deal major damage to nearby enemies
|
4
|
30
|
4
|
{{{effect4}}}
|
Y
|
X
|
5
|
{{{effect5}}}
|
Y
|
X
|
6
|
{{{effect6}}}
|
Y
|
X
|
7
|
{{{effect7}}}
|
Y
|
X
|
8
|
{{{effect8}}}
|
Y
|
X
|
9
|
{{{effect9}}}
|
Y
|
X
|
10
|
{{{effect10}}}
|
Y
|
X
|
Skill Upgrades{{ {{{upgrade}}} }}
|
Doomsday Dragon Flames SP Recovery: AUTO Activation MANUAL
Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]
Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Range:
|
---|
Level
|
Effect
|
Init. SP
|
SP Cost
|
1
|
Major damage deal to 2 nearby enemies
|
0
|
30
|
2
|
Major damage deal to 2 nearby enemies
|
0
|
30
|
3
|
Major damage deal to 2 nearby enemies
|
0
|
28
|
4
|
{{{effect4}}}
|
Y
|
X
|
5
|
{{{effect5}}}
|
Y
|
X
|
6
|
{{{effect6}}}
|
Y
|
X
|
7
|
{{{effect7}}}
|
Y
|
X
|
8
|
{{{effect8}}}
|
Y
|
X
|
9
|
{{{effect9}}}
|
Y
|
X
|
10
|
{{{effect10}}}
|
Y
|
X
|
Skill Upgrades{{ {{{upgrade}}} }}
|
Dialogue
REGULAR
Event
|
Dialogue
|
Win
|
|
Lose
|
Hey, you really gonna be content with this sort of ending? As for me.....
|
Rank Up
|
none
|
Interaction #1
|
|
Interaction #2
|
|
Interaction #3
|
|
Interaction #4
|
|
Interaction #5
|
|
Interaction #6
|
none
|
Gift Box #1
|
|
Gift Box #2
|
|
Gift Box #3
|
|
Gift Box #4
|
|
Gift Box #5
|
|
Gift Box #6
|
none
|
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
|
Lore
Trivia
Exact official class name is currently unknown. Could be "Stranger."