Vanguard

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Revision as of 22:24, 11 April 2022 by Rakushun (talk | contribs)
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Role

Vanguards specialize in building up Cost. They typically take low Cost to deploy, and usually have Skills that increase your total Cost. In addition, Vanguards gain 1 Cost whenever they land the killing blow on an enemy, and their Cost amount is refunded when you manually retreat them. By default, they are unable to hit flying enemies.

General Characteristics

  • Melee Physical Damage
  • Medium to High Attack
  • Medium to Fast Attack Speed
  • Medium HP and Defense
  • Low Cost, Cost Generation
  • Block 1 to 2 Enemies
  • Cost Generation Skills, Supportive Skills

Outlier Units: Rasho (Skill changes class to Fighter)

Possible Traits

  • COST increases +1 per enemy defeated; recover COST from initial deployment during withdrawal.
  • Blocks are reduced to 0 while utilizing a skill.
  • Block up to 2 enemies.
  • Vanguards

    File:FS goblinvangurd.png File:FS bkngihtrider.png
    Goblin Rider Obsidonian Imperial Cavalry Seals Kongoh Lute
    Ragnar Rook Bashkar Rasho Barlitz
    Unreleased Unreleased Unreleased Unreleased Unreleased

    Raw DPS Chart

    Keep in mind that this only charts Damage per Second without factoring in Natures, Skills, or Traits, or enemy Defense.
    Actual in-battle DPS can differ greatly from raw DPS.

    Vanguard Attack Attack Speed DPS (Attack/Attack Speed)
    [[Goblin Rider] 285 2 142.5
    Obsidonian Imperial Cavalry 213 2 106.5
    Seals 299 1.05 284.8
    Kongoh 285 1.05 271.4
    Lute 227 1.2 189.2
    Fu 370 1.6 231.3
    Ragnar 313 1 313
    Rook 334 1.05 318.1
    Bashkar 358 1 358
    Rasho 361 1.05 343.8
    Barlitz 319 1.2 265.8