Healer

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Revision as of 20:18, 11 April 2022 by Rakushun (talk | contribs)
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Role

Healers, of course, heal your units. They are usually unable to damage enemy units. They heal by the same value as their Attack and Attack Speed. Just like how some units are able to damage multiple enemies in one attack, some healers are able to heal more than one ally in one heal, although this lowers the individual power of each Heal.

General Characteristics

  • Heal allies
  • Medium Attack
  • Medium to Slow Attack Speed
  • Medium HP
  • Low Defense
  • Medium Cost
  • Block 1 Enemies
  • Supportive Skills, Restoration Skills

Possible Traits

  • Recover Ally HP.
  • Recover HP of 3 allies simultaneously.
  • Recover ally HP. Placeable on high/low ground.
  • Healers

    File:FS piratehealer.png
    Pirate Medic Arcana Elaine Charlotte Yurt
    Kagura Ornis Morgan Romanes Unreleased
    Unreleased Unreleased Unreleased Unreleased Unreleased

    Raw HPS(Heals-per-second) Chart

    Keep in mind that this only charts Damage-Per-Second without factoring in Natures, Skills, or Traits.
    Actual in-battle HPS can differ greatly from raw HPS.

    Healer Attack Attack Speed HPS (Attack/Attack Speed)
    Pirate Medic 220 2.85 77.2
    Arcana 257 2.9 88.6
    Elaine 189 2.85 66.3
    Charlotte 248 2.85 87
    Yurt 234 2.85 82.1
    Kagura 240 2.85 84.2
    Ornis 210 2.85 73.7
    Morgan 406 1.6 253.8
    Romanes 264 2.85 92.6