Bronze |
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 |
Silver |
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 |
Illustrator |
{{{illustrator-link}}} |
Release Date |
{{{release-date}}} |
Availability |
[[:Category:{{{availability}}}|{{{availability}}}]] |
[Crystalline Good] {{{Good_name}}} |
[[File:item_crystal_{{{filename}}}.png|80px|]]
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[[Category:{{{class}}}]]
[[Category:{{{country}}}]]
[[Category:{{{rarity}}}]]
[[Category:{{{availability}}}]]
Stats
Character Stats
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|
Rank
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LVL
|
HP
|
ATK
|
DEF
|
MRES
|
BLK
|
REP
|
COST
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ASPD
|
|
|
1
|
X
|
X
|
X
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5
|
1
|
70
|
19
|
2.85
|
50
|
810
|
264
|
60
|
5
|
1
|
70
|
19
|
2.85
|
Silver Rank Up{{{{{upgrade}}}}}
|
INTIMACY BONUS
|
❤ 30%
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❤ 50%
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❤ 100%
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Magic Resist +5
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Defense +7
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Defense +13
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Skills and Nature
Nature
Healing Spring
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After being deployed, all allies Heal equal to 100% of Romanes's ATK.
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Skills
Hot-Spring Construction SP Recovery: AUTO Activation AUTO
Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]
Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Range:
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Level
|
Effect
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Init. SP
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SP Cost
|
1
|
Next Standard Attack will heal two allies by 100% of their ATK.
|
0
|
10
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2
|
Next Standard Attack will heal two allies by 100% of their ATK.
|
0
|
10
|
3
|
Next Standard Attack will heal two allies by 100% of their ATK.
|
0
|
10
|
4
|
X
|
Integer
|
Integer
|
5
|
X
|
Integer
|
Integer
|
6
|
X
|
Integer
|
Integer
|
7
|
X
|
Integer
|
Integer
|
8
|
X
|
Integer
|
Integer
|
9
|
{{{effect9}}}
|
Y
|
X
|
10
|
{{{effect10}}}
|
Y
|
X
|
Skill Upgrades{{ {{{upgrade}}} }}
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Lore
Trivia
Skill does not appear to work. The Japanese is also unclear as to whose ATK it really uses to Heal.