Main Storyline

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Main story quests give a dragon stone for the first time 3 star and beating the 4 star. They give Battle Records, Draco, and Flyers as random drops each time they are beaten.

Chapter 0 The Start Of A New Adventure

0-2 The Start of a New Adventure II:A super straightforward stage. Engage the onslaught of misshapen enemies!
0-5 Abandoning the Dragon's Nest:Method of attack differs per unit. Deepen your understand of each unit's characteristics.
0-6 Reuniting with Elaine:The enemy force will divide into two groups during their assault. Figure out how to deploy ally units!
0-7 Goblin Attack I:You must repel flying enemies! Prioritize deploying ally units best at combating aerial targets.
0-8 Goblin Attack II:Enemies appear from all directions in this stage! Never let your guard down, but you must remain calm!
0-9 Goblin Attack III:Enemies with high mobility have increased, Get rid of them before they invade base!
0-10 Goblin Attack IV:The wave of goblins continues! Don't loosen up on countering the onslaught!
0-11 Goblin Attack V:The enemy has succeeded in forging a path to press on with their attack! Search for terrain to aid in your defense!
0-12 Goblin Attack VI:A swarm of enemies gather in an open area. Deploy ally enemies in way that balances offense and defense!
0-14 Sleeping Morgan I:A swarm of enemies is on the assault down a wide path! Don't let them get by you!
0-15 Sleeping Morgan II:Difficult enemies that can shoot arrows from afar have appeared! Drive them back as soon as you spot them!
0-17 Gather 'Round the Dragon Vein I:Powerful enemy soldiers are on the attack! Use your tactics as you face off with them!
0-18 Gather 'Round the Dragon Vein II:Tons of slime monster may be annoying, but it's time to coordinate with your ally units to sweep 'em up.
0-19 Gather 'Round the Dragon Vein III:Long-distance enemy attack has become a threat. Counterattack with the right formation!
0-20 Gather 'Round the Dragon Vein IV:Brawny pirates have joined the fight and caused a melee. Keep enemy invasion at bay and protect your base!
0-21 Gather 'Round the Dragon Vein V:A shower of arrows rains down. Center your defense around healers.
0-22 Gather 'Round the Dragon Vein VI:Enemy formation sets to launch a powerful, all-out attack. Return fire while using your skills with perfect timing!
0-23 The Perfect Pair:Pirates skilled in magic and guns have emerged. Build your stronghold and prepare for gunfire.
0-24 The Third Choice I:Fierce battle has erupted involving soldiers and pirates. The key to victory will be had in protecting the ground.
0-25 The Third Choice II:A stage plagued by a myriad of obstacles. Challenge yourself while putting your all into the fight!
0-26 The Third Choice III:Don't let the clear path make you lax! You mustn't be outpushed by the demonic force!
0-27 The Third Choice IV:Pirates will launch a variety of attacks. Be sure to crush 'em!
0-28 The Third Choice V:If you pay too much attention to the pirates, you'll become prey to the mimics! Be careful when a swarm appears!
0-29 The Third Choice VI:Enemy magic is robbing your ally units of stamina. Handle the matter before it's too late.
0-30 The Third Choice VII:Take out the fiendish magical beasts running amok aboard and put an end to this melee!
0-32 The World's Most Prized Catch I:A large swarm of enemies clamors about this tightly narrow stage. Handle the situation before you're completely outnumbered!
0-33 The World's Most Prized Catch II:An all -out attack by the pirates has become the greatest threat on the battlefield. Go on the offensive without a flinch!
0-34 The World's Most Prized Catch III:Demons nesting on the battlefield bare their fangs. Don't yield to their mighty assault!
0-35 The World's Most Prized Catch IV:The battle has become utter chaos due to the arrival of the magical beasts of the sea. Rein in on the intense battle to open up a way out!
0-37 The God of the Sea - Dakkar I:You're now on the defense once more in a new fight. Ally with your much needed new alliance to drive off the enemy threat.
0-38 The God of the Sea - Dakkar II:The enemy force is approaching with every route of invasion it can find. Win by creating an impenetrable force of your own.
0-39 The God of the Sea - Dakkar III:The ghastly invasion of the magical beast continues. Put your efforts together to break the deadlock!
0-40 The God of the Sea - Dakkar IV:Slime monsters may be slow, but they're just as dangerous in numbers. Be fully prepared when you engage them!
0-41 The God of the Sea - Dakkar V:The battle aboard has reached its finale. Defeat the onslaught of the magical beasts of the sea once and for all!
0-44 Defending The City of Freedom I:You're being showered by fierce enemy fire from all directions. Muster up the courage to fight them head on!
0-45 Defending The City of Freedom II:Vicious enemies fly above the battlefield. Shoot these enemies down first!
0-46 Defending The City of Freedom III:None of the enemies before you are inferior. Endure the fierce attack with a formation of your own that's as strong as steel!
0-47 Defending The City of Freedom III:The urban warfare has become evermore intense. Don't let the swarm of magical beasts disturb the front!