Seals (Awakened)

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Revision as of 14:44, 20 September 2024 by 62.45.39.110 (talk) (→‎Notes: Added note to Seals Mirage as I found out he and his mirage ATKs sometimes does not increase because his mirage killed the target, not Seals. Not sure if this is intended but that is how it works for now.)
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Summoner of Mirages
Seals
6 Stars ☆☆☆☆☆☆

Vanguard

Amberdon

Silver
Illustrator
Release Date 11/24/2023
Availability Limited Scouting

Alternate Variants
none

Alternate Variants
☆☆☆
Limited/Alternate Character
☆☆☆☆☆☆
Limited/Alternate Character


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1318 351 199 10 1 60 13 1
80 1720 472 262 10 1 60 13 1
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT COST +1 per enemy defeated.
Reimburses Deploy COST upon withdrawal.
NATURE Manifestation of Dreams
Seals and his mirage's ATK +1% per each enemy taken down. (MAX 20%)
DEPLOY
{{{large}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resistance +5 Defense +7 Defense +13

Skills

Summon Kindred Spirit SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Summons Mirage Seals to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 45
Level 2 Summons Mirage Seals to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 43
Level 3 Summons Mirage Seals to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 41
Level 4 Summons Mirage Seals to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 39
Level 5 Summons Mirage Seals to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 36
Level 6 Summons Mirage Seals to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 33
Level 7 Summons Mirage Seals to the battlefield.
(Up to three reinforcement units can be summoned at once.)
0 30
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 5
3
Skill Manual I: 5

Faded Feather: 10
4
Skill Manual II: 8

Feather: 4
5
Skill Manual II: 8

Feather: 8
6
Skill Manual III: 8

Adhesive: 4
7
Skill Manual III: 8

Gale Feather: 6

Adhesive: 3


Summon (Mirage Seals)

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 991 615 83 10 1 none none 2
80 1274 767 110 10 1 none none 2
Silver Rank Up
{{{{{upgrade}}}}}
TRAIT Inflicts magic damage on the enemy
Cannot be the target of healing done by an ally unit.
NATURE Moonlit Oasis
Recovers one's HP by 2% of MAX value per second.
DEPLOY
{{{large}}}

Skill

Soul Synthesis SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 For 25 seconds, ATK +35% and DEF +70% to oneself and 【Summoner of Mirages】Seals. 30 65
Level 2 For 25 seconds, ATK +37% and DEF +75% to oneself and 【Summoner of Mirages】Seals. 30 65
Level 3 For 25 seconds, ATK +39% and DEF +80% to oneself and 【Summoner of Mirages】Seals. 30 60
Level 4 For 25 seconds, ATK +41% and DEF +85% to oneself and 【Summoner of Mirages】Seals. 30 60
Level 5 For 25 seconds, ATK +44% and DEF +90% to oneself and 【Summoner of Mirages】Seals. 30 60
Level 6 For 25 seconds, ATK +47% and DEF +95% to oneself and 【Summoner of Mirages】Seals. 30 60
Level 7 For 25 seconds, ATK +50% and DEF +100% to oneself and 【Summoner of Mirages】Seals. 30 55
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Interactions and Crystalline Good

Oasis' Reflection
[Summoner of Mirages] Seals

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win I imagine myself! Myself, giving you our victory!
Lose I never imagined I could lose.
We'll win next time......!
Rank Up none
Interaction #1 The other guy is obsessed with the pleasure dens! If you head there now, you might run into him!
Interaction #2 You want me to teach you some magic?
Allow me to think of a form of myself that can do so.
Interaction #3 Let us divine your lot in love!
I hope you find a wonderful boyfriend.
Interaction #4 Don't come any closer, or I'll have to hug you tight!
Interaction #5 Oh, hi! He's not in at the moment.
Did you want to see me?
Interaction #6 none
Gift Box #1 Thank you ever so much for your gift!
I wonder what I can give you in return?
Gift Box #2 Thank you! I'm sure he'll love it, too.
He seems like he'd be a sucker for gifts.
Gift Box #3 Ooh, nice. This is pretty rare... and quite the dirty toy! I'll make sure to treat you both very well with this!
Gift Box #4 I guess I should be acting more like a Servant.
Of course, any order you give me, I'll obey.
Gift Box #5 You want me to wear this?
Would he not put it on for you?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Love is a little bit like magic, isn't it?
You're just thinking of a different target.
Interaction #2 Have you found yourself a nice boyfriend?
Today's a perfect opportunity for that.
Interaction #3 I have been waiting for you, my master.
......No, that's a bit too... much.
Interaction #4 The other me really doesn't like
Valentine's. He gets so nervous and
flustered.
Interaction #5 Heya, I was waiting for you. Do you
want to spend Valentine's with me?
Interaction #6 none
Gift Box #1 Hmm, me? I like interesting things!
Oh, I knew you were gonna get me
something.
Gift Box #2 Thank you so much, master! I love it!
......Or something. Maybe I should switch
it up a little?
Gift Box #3 Oh, love potion? Nice.
I'll call the other me over and we can
eat them together.
Gift Box #4 You'll make me blush being so direct
with what you give me. I guess I'm kinda
like the other me in that respect.
Gift Box #5 I don't want you to leave me today.
That alright with you?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1 Swimming is also a required subject for Hieratic Knights. Of course, that guy is no exception.
Interaction #2 This summer... I hope you feel a burning love for someone. Or... would you rather do it with me?
Interaction #3 Hey, we got ourselves a fine starry sky tonight!
Sometimes you just needa take a break from it all. Wanna study astrology together with me?
Interaction #4 Ain't it too hot for ya? Haha, I'm secretly got chilling magic on my person. Don't tell everyone, okay?
Interaction #5 Magic could just as easily be used in place of CPR, but that would just be out of taste, huh?
Interaction #6 none
Gift Box #1 In return, how about trying some water-gun magic? Ala' ad-Din is good at it, so let's have a match!
Gift Box #2 Barbecue over a magical flame is somethin' special, ain't it?! So many thoughts put into it by the person grilling... or somethin' like that.
Gift Box #3 How about some water-treading magic?
First, concentrate on the soles of your feet.
Then, imagine them as wings......
Gift Box #4 Huh, this a liquor from the capital? Thanks.
But, that dude there can't drink yet.
Gift Box #5 What a cutesy lifesaver. Can I give it to my bud here who'd sink like a rock?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


In other languages

Japanese Traditional Chinese Japanese Traditional Chinese
Seals シールズ Shīruzu 席茲 Xízī Mirage Seals 蜃気楼のシールズ Shinkirōnoshīruzu 席茲的海市蜃樓 Xízīdehǎishìshènlóu
Manifestation of Dreams 夢幻の顕現 Mugennokengen 夢幻顯現 Mènghuànxiǎnxiàn Moonlit Oasis 月明かりのオアシス Tsukiakarinooashisu 月光照耀的綠洲 Yuèguāngzhàoyàodelǜzhōu
Summon Kindred Spirit サモンツインレイ Samontsuinrei 雙生靈召喚 Shuāngshēnglíngzhàohuàn Soul Synthesis ジンテーゼソウル Jintēzesouru 靈魂結合 Línghúnjiéhé
Summoner of Mirages 蜃気楼の召喚士 Shinkirōnoshōkansamurai 海市蜃樓的召喚師 Hǎishìshènlóudezhàohuànshī
Oasis' Reflection オアシスの水鏡 Oashisunomizukagami 綠洲的水面倒影 Lǜzhōudeshuǐmiàndàoyǐng

Notes

  • It should be noted that his nature does not increase ATK when his summon Mirage Seals last hits and kills the target they both were fighting, or anyone else for that matter. Therefor it's best to have them fight seperate lanes and have Seals be in the front line.