Unit leaves battlefield after having poisoned all enemies within 2 tiles for 9 seconds (activates automatically but some enemies such as bosses are immune).
Level 2
Unit leaves battlefield after having poisoned all enemies within 2 tiles for 10 seconds (activates automatically but some enemies such as bosses are immune).
Level 3
Unit leaves battlefield after having poisoned all enemies within 2 tiles for 11 seconds (activates automatically but some enemies such as bosses are immune).
Level 4
Unit leaves battlefield after having poisoned all enemies within 2 tiles for 12 seconds (activates automatically but some enemies such as bosses are immune).
Level 5
Unit leaves battlefield after having poisoned all enemies within 2 tiles for 13 seconds (activates automatically but some enemies such as bosses are immune).
Level 6
Unit leaves battlefield after having poisoned all enemies within 2 tiles for 14 seconds (activates automatically but some enemies such as bosses are immune).
Level 7
Unit leaves battlefield after having poisoned all enemies within 2 tiles for 15 seconds (activates automatically but some enemies such as bosses are immune).
After this battle is over...... There's something I have always wanted to... um... tell you......
Lose
We may have lost, but it is not a bad omen. Next time we will get a different result...... maybe.
Rank Up
The more I think of you, the more my curses grow in power......
Interaction #1
Ha... hahahaha! I knew you were going to come.
Interaction #2
Our fortunes say that we're the perfect match. So... have you thought about our engagement?
Interaction #3
Hey, what a coincidence. I was just...... thinking about getting together for marriage.
Interaction #4
Let's bond with each other. Don't worry, no one's watching.
Interaction #5
Do you have any fortune you'd like me to tell you? How about your future fiancé, aren't you curious?
Interaction #6
none
Gift Box #1
Here... this is in return for your gift. Think of this doll as... me...
Gift Box #2
I want to treasure the wrapping paper, too. Because I want anything that's yours.
Gift Box #3
By the way, I need some of your hair and sweat. I need it as a catalyst for fortune-telling...
Gift Box #4
This is a peculiar piece of underwear... Oh, I get it. I'll wear these while we bond, am I right?
Gift Box #5
I... I see... you're into this sort of stuff. O-of course I knew that. I'm a fortune teller after all...
Gift Box #6
none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
VALENTINES
Event
Dialogue
Win
{{{Win}}}
Lose
{{{Lose}}}
Rank Up
{{{Rank Up}}}
Interaction #1
Hello there! Do you know what day it is today? Hmm?
Interaction #2
I need a catalyst to start my divination. Um... uh... black, sweet candy... with lots of sugar!
Interaction #3
It seems as if you have something to give me. In fact, you should be giving me something.
Interaction #4
I have something for you. Close the door, and come over here by me...
Interaction #5
Oops, it has all melted. There's chocolate all over my feathers.
Interaction #6
none
Gift Box #1
The taste of liquor is strong in these chocolates. Trying to get me drunk, eh? Heheheh...
Gift Box #2
Th-there's something strange in these candies... M-my chest is... warm... Ahh...
Gift Box #3
Here, this is one of my spell tags. Take it as thanks. Then it won't feel so lonely when you have eaten all your chocolate.
Gift Box #4
Take these from me as thanks. I used no sugar at all in them, so make sure to swallow them in one go!
Gift Box #5
You may have some of my candies, too. I tried mixing a lot of different things into them, not just sugar.
Gift Box #6
none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
SUMMER
Event
Dialogue
Win
{{{Win}}}
Lose
{{{Lose}}}
Rank Up
{{{Rank Up}}}
Interaction #1
The s-sun...... I can't stand much more......
Interaction #2
Everyone here is so... cheerful...... This place doesn't suit me......
Interaction #3
A shell... these can be used for my divinations. Would you... help me......?
Interaction #4
I ate too much cold food...... My stomach... it hurts......
Interaction #5
Oh, you're going to swim? ...Ah, I-I'll try my best......
Interaction #6
none
Gift Box #1
Heh heh heh...... I'll treasure all of the memories of this summer that I've made with you......
Gift Box #2
How did you know what I would want......? This, too, is fate......
Gift Box #3
......It's so nice and cold......
Gift Box #4
Try putting this shell to your ear. Listen, you can hear the sea...... Hm? What do you mean you can't hear it?
Gift Box #5
Th-this is more of a few threads than what I'd call 'swimwear'. You really like these, don't you.
Gift Box #6
none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].
In other languages
Japanese
Traditional Chinese
Japanese
Traditional Chinese
Kancrow
カンクロウ Kankurou
勘九郎 Kānjiǔláng
Purification Doll
形代 Katashiro
替身符紙 Tìshēnfúzhǐ
Predetermination
合縁奇縁 Aienkien
合不合都是緣分 Hébuhédōushìyuánfèn
Cursed Seal
呪印 Noroishirushi
咒印 Zhòuyìn
Undetermined Fate
吉凶未分 Kikkyōmibun
吉凶未卜 Jíxiōngwèibǔ
Route of Hades
幽明の旅路 Yūmeinotabiji
幽冥的旅途 Yōumíngdelǚtú
The Sacred Yatagarasu
陰陽使いの八咫烏 Onmyōtsukainoyatagarasu
八咫烏的詛咒師 Bāzhǐwūdezǔzhòushī
Spellbound Red Thread
呪わしき赤い糸 Norowashikiakaiito
詛咒的紅線 Zǔzhòudehóngxiàn
Trivia
A ritualist and fortune-teller from Yamato. Even though he wields uncanny dark magic, he's a lonely, introverted fellow who only wants marriage. He seems to believe that he has some sort of fated bond with Gaia.