Azmond (Awakened)
⚠ Information in this page is not final or pending review. It may contain placeholders and information that may change over time. |
Reppin’ Lust |
Silver |
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Illustrator | |
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Release Date | 6/16/2023 |
Availability | Limited Scouting |
Alternate Variants |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1076 | 347 | 108 | 0 | 1 | 70 | 10 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
80 | 1380 | 525 | 143 | 0 | 1 | 70 | 10 | 2 |
TRAIT | Inflicts Physical Damage on the enemy. Each time skill is activated, its effect changes. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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NATURE | Everyone’s Top-Notch! When 6(+) ally units are on the battlefield, 30% chance of attacking all enemy units within attack range at the same time. |
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DEPLOY |
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense + 7 | Defense +13 |
Skills
Pump Up the Heartbeat! | SP Recovery | Activation | |
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AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +25% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 30% of their MAX HP (just once). - For 25 seconds, ATK -25%, DEF -50% for all enemies within attack range. When skill activates again, inflicts damage at 150% ATK to all affected enemies. |
0 | 35 |
Level 2 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +27% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 33% of their MAX HP (just once). - For 25 seconds, ATK -27%, DEF -54% for all enemies within attack range. When skill activates again, inflicts damage at 155% ATK to all affected enemies. |
3 | 35 |
Level 3 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +29% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 36% of their MAX HP (just once). - For 25 seconds, ATK -29%, DEF -58% for all enemies within attack range. When skill activates again, inflicts damage at 160% ATK to all affected enemies. |
6 | 35 |
Level 4 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +31% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 39% of their MAX HP (just once). - For 25 seconds, ATK -31%, DEF -62% for all enemies within attack range. When skill activates again, inflicts damage at 170% ATK to all affected enemies. |
9 | 35 |
Level 5 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +34% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 42% of their MAX HP (just once). - For 25 seconds, ATK -34%, DEF -66% for all enemies within attack range. When skill activates again, inflicts damage at 180% ATK to all affected enemies. |
12 | 35 |
Level 6 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +37% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 46% of their MAX HP (just once). - For 25 seconds, ATK -37%, DEF -70% for all enemies within attack range. When skill activates again, inflicts damage at 190% ATK to all affected enemies. |
15 | 35 |
Level 7 | Each time skill is activated, its effect changes. - For 25 seconds, ATK +40% for all ally units within attack range, including oneself. When skill activates again, all affected allies have their HP restored by 50% of their MAX HP (just once). - For 25 seconds, ATK -40%, DEF -75% for all enemies within attack range. When skill activates again, inflicts damage at 200% ATK to all affected enemies. |
20 | 35 |
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
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Win | Yo, looks like we win! Now, let's get to making it up to each other...... |
Lose | Boo, that's lame! Hey, I'll pay with my body, so go easy on me! |
For full crystalline good and interaction lines, refer to Azmond. |
In other languages
Japanese | Traditional Chinese | |
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Azmond | アズモンド Azumondo | 阿茲莫德 Āzīmòdé |
Everyone’s Top-Notch! | 最高だぜ、お前ら! Saikōdaze, omaera! | 你們真的最棒了! Nǐmenzhēndezuìbàngle! |
Pump Up the Heartbeat! | ハートビート・ボルテー Hātobīto borutē | 心跳電流 Xīntiàodiànliú |
Reppin’ Lust | レペゼンラスト Repezenrasuto | 背負色慾代表 Bèifùsèyùdàibiǎo |