Templates

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Revision as of 21:31, 21 March 2022 by Rakushun (talk | contribs)
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Check the page of the unit you wish to work on and see what's missing, and if needed, download the single full character sprite, skill icon, and/or face shot of the character page you wish to work on from https://drive.google.com/drive/folders/1B7l4MZqj854jtmApCJwFRaPOmuPRAMzT and upload these 3 files to match the needed filenames. The only filename that should need any changing that are downloaded from the drive is the full character art sprite, which should be renamed to be just their character name. The skill icon and face shot filenames need to be left alone.
When uploading, the large character infobox image should be uploaded as charactername.png. Character faceshot in Stats should be FS_charactername.png. Character skill icon filename should be SkillIcon_charactername_01.png. Upload the files as those filenames.

For example, Wrecker's images should be uploaded as wrecker.png (for his full sprite), FS_wrecker.png (his face shot), and SkillIcon_wrecker_01.png (Wrecker's skill icon) for his 3 image files.  All characters need to follow this exact pattern.
If you're confused, try looking at a completed page and its source code, such as https://anothereidoswiki.ddns.net/index.php?title=Baran&action=edit for https://anothereidoswiki.ddns.net/index.php/Baran and compare. This should help you understand the template below and how it works.

Copy-Pasting everything below onto any character page should suffice, then simply edit the values. Note: Copy from here, not from the Edit page.


{{Infobox Character
|image = charactername.png
|param1 = Artist
|param2 = Class
|param3 = Origin/Country
|param4 = Release Date
|param5 = Star Rank ☆
|param6 = Trait
|param7 = Deploy Tile (Low ground/High ground/Both)
|param8 = Damage Type (Singular or AoE, Physical or Magical or Heal) }}


__TOC__

==Stats==
{{Stats
| filename = charactername
| lv max = 30 or 45 or 50
| hp = X
| hp max = X
| atk = X
| atk max = X
| def = X
| def max = X
| magic res = X
| magic res max = X
| cost = X
| redeploy = X
| class = Fighter/Caster/Guard/Healer/Supporter/Vanguard/Shooter/Specialist
| block = X
| atk spd = X
| range type = 1 through 12
}}

{{Intimacy
|bonus1 = ?
|bonus2 = ?
|bonus3 = ?
}}

==Skills and Nature==
'''Nature'''
{{Nature
|nature name = X
|nature desc = Y
}}

'''Skills'''
{{Skill
| filename = charactername_01
| name = X
| recovertype = auto or offensive or defensive
| casttype = manual or auto
| effect = X
| initsp =Integer
| cost = Integer
| effect2 = X
| initsp2 = Integer
| cost2 = Integer
| effect3 = X
| initsp3 = Integer
| cost3 = Integer
| effect4 = X
| initsp4 = Integer
| cost4 = Integer
| effect5 = X
| initsp5 = Integer
| cost5 = Integer
| effect6 = X
| initsp6 = Integer
| cost6 = Integer
| effect7 = X
| initsp7 = Integer
| cost7 = Integer
| effect8 = X
| initsp8 = Integer
| cost8 = Integer
}}
==Lore==
==Trivia==



Range Types:
1: File:range1.png
2: File:range2.png
3: File:range3.png
4: File:range4.png
5: File:range5.png
6: File:range6.png
7: File:range7.png
8: File:range8.png
9: File:range9.png
10: File:range10.png
11: File:range11.png
12: File:range12.png
13: File:range13.png
14: File:range14.png