Character

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Characters (also called Adventurers) are playable units in the game. They are obtainable via Scouting, while some are obtainable from completing the Main Storyline.

Starting the 3rd anniversary update, certain units are also available via The Exchange.

Some characters are only available for a limited time through banners with Limited Scouting pools, and are usually Alternate forms of pre-existing characters.

You can view all existing characters in the game via Characters. And you can see their release history via Character Release History.

For non-playable characters, see NPC.

For Battle Quests

Characters are all capable of being used in battle. Refer to Character Stats and Upgrading Characters for information on the specifics of their stats, and other mechanics, as well as their progression system.

For more information on how they may perform in combat, refer to The Class System and The Battle System.

Characters belong to factions which are countries they belong to. You can refer to them via Country.

For Story Quests / Interaction

Characters will have an intimacy stat which players can boost in order to give them small stat boosts, and potentially unlock a still. For more info see, Interaction and Still Availability.

Characters have interactions lines, and gift reception lines of around 5 each. They also have lines for victory and defeat in combat.

Starting 9/8/2024, Alternate versions of characters in interaction have access to their own interaction and gift lines.

Maxing out a character's intimacy will also grant you their crystalline good.