2022 Overview: Difference between revisions

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== [[Main Storyline|Main Story]] ==
== [[Main Storyline|Main Story]] ==
* There has been four chapters told on this period. Ch 0 up to Ch 3.
* There has been four chapters told on this period. Ch 0 up to Ch 3.
*A total of x amount dragon vein stones can be farmed from completing main story stages.
*A total of 216 amount dragon vein stones can be farmed from completing main story stages, which totals to 54 pulls.


== [[Event Quests|Events]] ==
== [[Event Quests|Events]] ==
* There has been 6 events held on this period. Three of which were held consecutive of each other.
* There has been 6 events held on this period. Three of which were held consecutive of each other.
*A total of x amount of tickets are available from shops. x amount from quests. And x amount of dragon vein stones from quests.
*A total of 40 amount of tickets are available from shops, 125 dragon vein stones from quests, and 9 tickets from CH quests. A total of 80.25 pulls.
*For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.)
*For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.)
*For the duration of Holey Night, the shop had a special event appropriate bgm.


== [[Shop]] ==
== [[Shop]] ==

Revision as of 13:54, 28 December 2022

1st Anniversary Image posted on the main website.

This pages serves as an overview for Another Eidos' 1st year of operation from it's launch in 12/2021 until it's first anniversary on 12/2022. This serves to archive and provide patterns/precedents for what may be expected at the minimum for the following year.

This page is still a work in progress and more info would be inserted as info on the wiki gets sorted out some more.

Characters

  • 67 characters were available at launch, and within 2022, 24 new characters and 19 alternates were added to the roster.
  • Total unique character count is 91. The full available character roster counts at 110.
  • There are 13 unreleased characters.
    • One character and one mob were announced since launch. Most others are shown on story/events. While one mob is datamined and never shown.
    • Datamines also suggest Atmos is already finished.
  • There also plenty of mob characters that only appear in story/events/stills or fought in battles. (The wiki should keep track of them eventually...)
  • Rank Ups are introduced midway through the year, and by the anniversary only 3 characters do not have their silver rank.
    • (Sarutobi, Rothhart, Forte)

Summoning and Banners

  • There has been 25 banners ran. Initially only 2 banners ran concurrently, but slowly grew to 3 and finally to 5.
  • Banners with limited units are likely to be rerun, with the Half Anniversary banner rerunning 6 months after it's initial run.

Stills

  • 13 Still 1's were available at launch, and within the year, 41 more were implemented.
  • 54/78 of the Stills 1's are now implemented in three languages EN/CN/JP. (69.2%)
  • 14 Still 3's were made available. Since they are tied to alternate versions of characters, expect the rest of the cast to have at least one alternate.
  • 13 Still 4's were made available. Due to these being gated behind event shops, either shops may rerun or alternative obtaining methods will be introduced in the future.
  • 24 NSFW Story Stills, and 9 SFW Story Stills were made available.
  • Only 10 characters, and 2 mob characters have yet to appear in any NSFW still. 4 of which have datamined stills. (This excludes Lisa and Elaine.)
    • Goblin Mob and Mummy Mob, Bantu, Baran, Charlotte, Yurt, Kagura, Morgan, Sasuke Sarutobi, Sol, Thomas

Login Campaigns

  • There has been 9 log-in campaigns. Most giving 10 pulls on months when events are not running. Though it has also ran alongside them and gave more than 10.
    • Only one log-in campaign gave Dragon Vein Stones, which only resulted in 7.5 pulls. This was alongside Chapter 1, and was never done this way again.
  • In total these gave out 132.5 pulls. (This includes the final campaign which bleeds outside of the anniversary period.)

Main Story

  • There has been four chapters told on this period. Ch 0 up to Ch 3.
  • A total of 216 amount dragon vein stones can be farmed from completing main story stages, which totals to 54 pulls.

Events

  • There has been 6 events held on this period. Three of which were held consecutive of each other.
  • A total of 40 amount of tickets are available from shops, 125 dragon vein stones from quests, and 9 tickets from CH quests. A total of 80.25 pulls.
  • For the duration of the two parts of Bright Summer Fest characters on the interaction menu wore summer outfits and had completely new summer lines (typically 10 total each.)
  • For the duration of Holey Night, the shop had a special event appropriate bgm.

Shop

  • There has been 4 occasions where special packs were sold.

Updates

  • There's a total of 51 patch updates for this year. (52 if you count the last update right after anniversary week on 12/30/2022.)
  • Since each patch gives at least 1 pull, a minimum of 51-52 pulls are given for free from maintenance activity only.
  • Below is a table taken from Updates, which summarizes patch updates in broad strokes. (WIP)
Period Starting Ver Ending Ver Patches Relevant Updates
CH 0 1.0.2.5 1.0.3.1 5
  • Major game-breaking bugs are addressed.
  • Game difficulty and rewards is rebalanced.
Viva El Presidente 1.0.3.4 1.0.3.8 5
  • Most updates focused on bug fixes and stability.
  • Daily Login is improved.
  • Events are introduced.
  • Skill upgrade materials are introduced.
Ch 1 1.0.3.9 1.1.1.1 6
  • Still mostly bug fixes and some qol.
  • Introduces the Proficiency system.
Day and Night at Pays Blanc 1.2.0 1.2.5 6
  • A lot of character bugs are addressed in this period.
  • Skill upgrades are introduced.
  • Skill sps are rebalanced in favor of introducing automatic type of skills.
Ch 2 1.2.6 2.0.4 9
  • Most patches revolve around delivering content.
  • At 2.0 Rank ups are introduced and implementation is made in small batches.
  • New exploration stages for upgrade materials for rank ups are also introduced.
  • Various mechanics (like charm) and qol (like showing enemy pathing) are introduced.
  • By 2.2.6, backgrounds can now be customized at the main menu.
  • Bug patches and game optimizations roll out less prominently and usually involves the new inclusions.
Erotic Wrestling 2.0.4 2.1.0 7
Ch 3 2.1.0 2.1.7 7
Bright Summer Fest Day 2.1.7 2.2.0 4
Bright Summer Fest Night 2.2.1 2.2.6 6
Holey Night 2.2.7 2.2.9

(Still Ongoing)

3~

Datamines

  • There has been a ton of data mined content that were briefly removed post launch or still persist on the game files to this day. It might hint to missing/upcoming features for the game.
    • There were mock ups for character profiles, character relations map, and daily/weekly rewards. (It seemed outdated and was removed from the apk shortly.)
    • There are unused fragment versions of dragon vein stones, and secrets.
    • There are unused items related to character upgrades.
    • There are unused ui elements and items that are meant for a guild/base building feature.
    • There are unused item rewards for level up milestones.
    • The game code has accommodates skill trigger lines, and voice volume.

Misc Content

  • Recently more writers and composers tweet about contributing to the game starting the time of Chapter 3's run. (The wiki should keep track of at least the music eventually..)