Morgan: Difference between revisions

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| cost4 = 38
| cost4 = 38
| effect5 = ATK '''+90%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1.
| effect5 = ATK '''+90%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1.
| initsp5 = Integer
| initsp5 = 20
| cost5 = Integer
| cost5 = 38
| effect6 = ATK '''+95%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1.
| effect6 = ATK '''+95%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1.
| initsp6 = Integer
| initsp6 = 20
| cost6 = Integer
| cost6 = 38
| effect7 = ATK '''+100%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1.
| effect7 = ATK '''+100%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1.
| initsp7 = Integer
| initsp7 = 20
| cost7 = Integer
| cost7 = 35
|upgrade=HealerSkill5}}
|upgrade=HealerSkill5}}



Revision as of 01:05, 27 November 2022

Trade Commodore
Morgan
5 Stars ☆☆☆☆☆

Healer

Pays Blanc

Bronze
Illustrator ぱくお (Pakuo)
Release Date 12/24/2021
Availability Flyers, Standard Scouting

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 732 292 46 10 1 70 20 1.6
50 1046 406 79 10 1 70 20 1.6
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1046 406 79 10 1 70 20 1.6
70 1307 471 93 10 1 70 20 1.6
Silver Rank Up
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Enhance Nature HP +7 Defense +13

Skills

Concentrated Restoration
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 ATK +70% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 20 40
2 ATK +75% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 20 40
3 ATK +80% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 20 38
4 ATK +85% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 20 38
5 ATK +90% for 30 seconds. Ally unit(s) capable of being healed decreases by 1. 20 38
6 ATK +95% for 30 seconds. Ally unit(s) capable of being healed decreases by 1. 20 38
7 ATK +100% for 30 seconds. Ally unit(s) capable of being healed decreases by 1. 20 35
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

The Accounting Abacus
[Trade Commodore] Morgan

Crystalline Good [template edit]

REGULAR


SUMMER

In other languages

Japanese Traditional Chinese
Morgan モーガン Mōgan 摩根 Mógēn
Jewel Resonance ジェムの呼応 Jemunokoō 寶石之響應 Bǎoshízhīxiǎngyìng
Concentrated Restoration 集中回復 Shūchūkaifuku 集中恢復 Jízhōnghuīfù
Trade Commodore 貿易提督 Bōekiteitoku 貿易提督 Màoyìtídū
The Accounting Abacus 経理の算盤 Keirinosoroban 會計算盤 Kuàijìsuànpán

Notes

  • Has very low range, making him hard to place efficiently, but he is the most efficient Healer for keeping a small row of units alive. Morgan has the fastest Attack Speed among the Healer class and the highest Attack. While he is the beat Healer by far for keeping a unit alive, at the moment having a large attack range is generally more important. This flaw can be somewhat overcome by pairing him strategically with Corca.