Morgan: Difference between revisions
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Line 63: | Line 63: | ||
| casttype = manual | | casttype = manual | ||
| initsp = 20 | | initsp = 20 | ||
| effect =ATK '''+70%''' for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | | effect = ATK '''+70%''' for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | ||
| cost = 40 | | cost = 40 | ||
| effect2 = ATK '''+75%''' for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | | effect2 = ATK '''+75%''' for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | ||
Line 74: | Line 74: | ||
| initsp4 = 20 | | initsp4 = 20 | ||
| cost4 = 38 | | cost4 = 38 | ||
| effect5 = | | effect5 = ATK '''+90%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1. | ||
| initsp5 = Integer | | initsp5 = Integer | ||
| cost5 = Integer | | cost5 = Integer | ||
| effect6 = | | effect6 = ATK '''+95%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1. | ||
| initsp6 = Integer | | initsp6 = Integer | ||
| cost6 = Integer | | cost6 = Integer | ||
| effect7 = | | effect7 = ATK '''+100%''' for 30 seconds. Ally unit(s) capable of being healed decreases by 1. | ||
| initsp7 = Integer | | initsp7 = Integer | ||
| cost7 = Integer | | cost7 = Integer |
Revision as of 07:28, 26 November 2022
Trade Commodore |
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Bronze |
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Illustrator | ぱくお (Pakuo) |
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Release Date | 12/24/2021 |
Availability | Flyers, Standard Scouting |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 732 | 292 | 46 | 10 | 1 | 70 | 20 | 1.6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1046 | 406 | 79 | 10 | 1 | 70 | 20 | 1.6 |
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1 | 1046 | 406 | 79 | 10 | 1 | 70 | 20 | 1.6 |
70 | 1307 | 471 | 93 | 10 | 1 | 70 | 20 | 1.6 |
Silver Rank Up
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Enhance Nature | HP +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | ATK +70% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | 20 | 40 |
2 | ATK +75% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | 20 | 40 |
3 | ATK +80% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | 20 | 38 |
4 | ATK +85% for 30 seconds. Ally unit(s) capable of being healed decreased by 1 | 20 | 38 |
5 | ATK +90% for 30 seconds. Ally unit(s) capable of being healed decreases by 1. | Integer | Integer |
6 | ATK +95% for 30 seconds. Ally unit(s) capable of being healed decreases by 1. | Integer | Integer |
7 | ATK +100% for 30 seconds. Ally unit(s) capable of being healed decreases by 1. | Integer | Integer |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
SUMMER
In other languages
Japanese | Traditional Chinese | |
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Morgan | モーガン Mōgan | 摩根 Mógēn |
Jewel Resonance | ジェムの呼応 Jemunokoō | 寶石之響應 Bǎoshízhīxiǎngyìng |
Concentrated Restoration | 集中回復 Shūchūkaifuku | 集中恢復 Jízhōnghuīfù |
Trade Commodore | 貿易提督 Bōekiteitoku | 貿易提督 Màoyìtídū |
The Accounting Abacus | 経理の算盤 Keirinosoroban | 會計算盤 Kuàijìsuànpán |
Notes
- Has very low range, making him hard to place efficiently, but he is the most efficient Healer for keeping a small row of units alive. Morgan has the fastest Attack Speed among the Healer class and the highest Attack. While he is the beat Healer by far for keeping a unit alive, at the moment having a large attack range is generally more important. This flaw can be somewhat overcome by pairing him strategically with Corca.