Leonhart (Summer): Difference between revisions

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| recovertype = auto
| recovertype = auto
| casttype = manual
| casttype = manual
| effect =  ATK +45% and standard attacks become single-target physical attacks for 40 seconds.
| effect =  ATK '''+45%''' and standard attacks become single-target physical attacks for '''40''' seconds.
| initsp = 35
| initsp = 35
| cost = 60
| cost = 60
| effect2 =  ATK +50% and standard attacks become single-target physical attacks for 40 seconds.
| effect2 =  ATK '''+50%''' and standard attacks become single-target physical attacks for '''40''' seconds.
| initsp2 = 35
| initsp2 = 35
| cost2 = 58
| cost2 = 58
| effect3 =   ATK +55% and standard attacks become single-target physical attacks for 45 seconds.
| effect3 = ATK '''+55%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp3 = 35
| initsp3 = 35
| cost3 = 58
| cost3 = 58
| effect4 =  ATK +60% and standard attacks become single-target physical attacks for 45 seconds.
| effect4 =  ATK '''+60%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp4 = 35
| initsp4 = 35
| cost4 = 58
| cost4 = 58
| effect5 =  ATK +65% and standard attacks become single-target physical attacks for 45 seconds.
| effect5 =  ATK '''+65%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp5 = 35
| initsp5 = 35
| cost5 = 58
| cost5 = 58
| effect6 =  ATK +70% and standard attacks become single-target physical attacks for 45 seconds.
| effect6 =  ATK '''+70%''' and standard attacks become single-target physical attacks for '''45''' seconds.
| initsp6 = 35
| initsp6 = 35
| cost6 = 58
| cost6 = 58
| effect7 =  ATK +75% and standard attacks become single-target physical attacks for 50 seconds.
| effect7 =  ATK '''+75%''' and standard attacks become single-target physical attacks for '''50''' seconds.
| initsp7 = 35
| initsp7 = 35
| cost7 = 55
| cost7 = 55
Line 90: Line 90:
|-
|-
!Whole-Team Shelling
!Whole-Team Shelling
|全軍砲撃 ''Zengunhougeki''
|全軍砲撃 ''Zengunhōgeki''
|全軍砲擊 ''Quánjūnpàojī''
|全軍砲擊 ''Quánjūnpàojī''
|-
|-

Revision as of 13:28, 16 November 2022

Beach Hunter
Leonhart
6 Stars ☆☆☆☆☆☆

Shooter

Dragon King Isle

Silver
Illustrator Abashiri
Release Date [[:Category:Released by {{{release-year}}}|9/30/2022]]
Availability [[:Category:Limited Scouting|Limited Scouting]]

Alternate Variants
Leonhart

[Crystalline Good]

File:Item crystal .png

[[Category:Limited Scouting]]

[[Category:Released by {{{release-year}}}]]


Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
File:FS leonhart beach.png
1 1225 538 84 0 1 70 23 1.7
80 1494 717 111 0 1 70 23 1.7
Silver Rank Up
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Defense +5 Magic Resist +7 Defense +13

Skills

Punishment Launcher
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 ATK +45% and standard attacks become single-target physical attacks for 40 seconds. 35 60
2 ATK +50% and standard attacks become single-target physical attacks for 40 seconds. 35 58
3 ATK +55% and standard attacks become single-target physical attacks for 45 seconds. 35 58
4 ATK +60% and standard attacks become single-target physical attacks for 45 seconds. 35 58
5 ATK +65% and standard attacks become single-target physical attacks for 45 seconds. 35 58
6 ATK +70% and standard attacks become single-target physical attacks for 45 seconds. 35 58
7 ATK +75% and standard attacks become single-target physical attacks for 50 seconds. 35 55
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

REGULAR

In other languages

Japanese Traditional Chinese
Leonhart レオンハート Reonhāto 雷恩哈特 Léiēnhātè
Whole-Team Shelling 全軍砲撃 Zengunhōgeki 全軍砲擊 Quánjūnpàojī
Punishment Launcher お仕置きランチャー Oshiokiranchā 懲罰裝置 Chéngfázhuāngzhì
Beach Hunter ビーチハンター Bīchihantā 海灘獵人 Hǎitānlièrén

Notes