Hellion: Difference between revisions

From AnotherEidos Wiki
Jump to navigation Jump to search
mNo edit summary
Line 97: Line 97:
|Win = We will not permit looting.  We will break the chain of absurdity.  
|Win = We will not permit looting.  We will break the chain of absurdity.  
|Lose = I will not be seen in a state of squalor.  I will bring back only victory.
|Lose = I will not be seen in a state of squalor.  I will bring back only victory.
|Rank Up =  
|Rank Up =Let them hear our battle cry! <br>Charge for the glory of Obsidonia!
|Interaction #1 = I'm only attuned to war. I have no idea what to do in this sort of situation...
|Interaction #1 = I'm only attuned to war. I have no idea what to do in this sort of situation...
|Interaction #2 = I was in the middle of finishing maintenance on my horse gear. There's nothing special to that.
|Interaction #2 = I was in the middle of finishing maintenance on my horse gear. There's nothing special to that.

Revision as of 13:52, 14 November 2022

Imperial Cavalry Commander
Hellion
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability Scouting, Flyers

Alternate Variants
Hellion (Young)

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]]

[[Category:{{{rarity}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1442 199 231 0 3 70 22 1.6
50 1948 256 353 0 3 70 22 1.6
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1948 256 353 0 3 70 22 1.6
80 2825 349 420 0 3 70 22 1.6
Silver Rank Up
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills

Cavalry Commander's Self Sacrifice
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 ATK +10% per ally unit within 1 tile including oneself for 30 seconds.
When Kafka is in this range, ATK +50%.
0 50
2 ATK +10% per ally unit within 1 tile including oneself for 30 seconds.
When Kafka is in this range, ATK +54%.
0 50
3 ATK +11% per ally unit within 1 tile including oneself for 30 seconds.
When Kafka is in this range, ATK +58%.
0 48
4 ATK +12% per ally unit within 1 tile including oneself for 30 seconds.
When Kafka is in this range, ATK +62%.
0 48
5 ATK +13% per ally unit within 1 tile including oneself for 30 seconds.
When Kafka is in this range, ATK +66%.
0 48
6 ATK +14% per ally unit within 1 tile including oneself for 30 seconds.
When Kafka is in this range, ATK +70%.
0 48
7 ATK +15% per ally unit within 1 tile including oneself for 30 seconds.
When Kafka is in this range, ATK +75%.
0 45
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

Stirrup of Attainment
[Imperial Cavalry Commander] Hellion

Crystalline Good [template edit]

REGULAR
SUMMER

Notes

  • A guard sworn to defend Kafka.
  • As a unit, he has good stats for a Guard, but not much else. He requires Kafka to be on your team just to be even decent. While he does get a very good attack buff with Kafka in range, it's a somewhat long cooldown for a pretty standard effect. He is worth using if you have Kafka, but otherwise, there are better units.