Lute (Summer): Difference between revisions

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(Created page with "{{Infobox Character Alter |character-name = Lute |character-title = Rock Festival |image = Lute_summer.png |image2 = FULL_lute_summer.png |alternate-link= Lute |rarity = 6...")
 
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Line 17: Line 17:
| filename = lute_summer
| filename = lute_summer
| lv max = 80
| lv max = 80
| hp =  
| hp =1084
| hp max =  
| hp max =1450
| atk =  
| atk =355
| atk max =  
| atk max =441
| def =  
| def =120
| def max =  
| def max =153
| magic res =  
| magic res =10
| magic res max =  
| magic res max =10
| cost =  
| cost =17
| redeploy =  
| redeploy =70
| class = Support
| class = Support
| block =  
| block =1
| atk spd =  
| atk spd =1.6
| range type = 1
| range type = 1
| trait = trait description
| trait = Can be positioned on (high) ground. Inflicts magic damage on the enemy.
| nature name = Rock ‘n’ Roll on the Battlefield
| nature name = Rock ‘n’ Roll on the Battlefield
| nature desc = 1 COST is reimbursed each time an ally unit with Deploy COST of 10-19 is deployed, and 2 COST is reimbursed each time an ally unit with Deploy COST of 20(+) is deployed, whenever Lute is on the battlefield.
| nature desc = 1 COST is reimbursed each time an ally unit with Deploy COST of 10-19 is deployed, and 2 COST is reimbursed each time an ally unit with Deploy COST of 20(+) is deployed, whenever Lute is on the battlefield.

Revision as of 00:07, 14 November 2022

Rock Festival
Lute
6 Stars ☆☆☆☆☆☆

Support

Verdancia

Silver
Illustrator じょん(Jon)
Release Date [[:Category:Released by {{{release-year}}}|11/11/2022]]
Availability [[:Category:Limited Scouting|Limited Scouting]]

Alternate Variants
Lute

[[Category:Limited Scouting]]

[[Category:Released by {{{release-year}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1084 355 120 10 1 70 17 1.6
80 1450 441 153 10 1 70 17 1.6
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%

Skill

In the Heat of the Show SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 For 45 seconds, grants ATK & DEF +18% and RESIST to all ally unit(s) within attack range including oneself. (RESIST: Decreases penalty duration by 50%)
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades


Interaction and Dialogue

REGULAR
Event Dialogue
Win
Lose
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Lute.


Notes