Billford (Summer): Difference between revisions

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Line 17: Line 17:
| filename = billford_summer
| filename = billford_summer
| lv max = 80
| lv max = 80
| hp =  
| hp =1199
| hp max =  
| hp max =1383
| atk =  
| atk =374
| atk max =  
| atk max =497
| def =  
| def =95
| def max =  
| def max =124
| magic res =  
| magic res =10
| magic res max =  
| magic res max =10
| cost =  
| cost =18
| redeploy =  
| redeploy =70
| class = Shooter
| class = Shooter
| block =  
| block =1
| atk spd =  
| atk spd =1.5
| range type = 1
| range type = 1
| trait = Attack flying enemies with priority.
| trait = Attack flying enemies with priority.

Revision as of 20:36, 11 November 2022

Water-Fun Captain
Billford
5 Stars ☆☆☆☆☆

Shooter

Pays Blanc

Silver
Illustrator ガンマカオス(Gammachaos)
Release Date [[:Category:Released by {{{release-year}}}|11/11/2022]]
Availability [[:Category:Limited Scouting|Limited Scouting]]

Alternate Variants
Billford

[[Category:Limited Scouting]]

[[Category:Released by {{{release-year}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1199 374 95 10 1 70 18 1.5
80 1383 497 124 10 1 70 18 1.5
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%

Skill

Seaside Blaster SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 ATK increases to 130% along with attacking a maximum of 2 enemies within attack range simultaneously during the next attack. Additionally, ATK +20% when attacking aerial enemies.
Level 2
Level 3
Level 4
Level 5
Level 6 {{{effect6}}} Y X
Level 7
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 4
3
Skill Manual I: 4

‎‎‎‎‎‎‎‎‎‎Ancient Quiver: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎ Quiver: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Quiver: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Adhesive: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Hit-to-Kill Quiver.png: 3

‎‎‎‎‎‎‎‎‎‎Adhesive: 2


Interaction and Dialogue

REGULAR
Event Dialogue
Win
Lose
Rank Up {{{Rank Up}}}
Interaction #1 {{{1}}}
Interaction #2 {{{2}}}
Interaction #3 {{{3}}}
Interaction #4 {{{4}}}
Interaction #5 {{{5}}}
Interaction #6 {{{11}}}
Gift Box #1 {{{6}}}
Gift Box #2 {{{7}}}
Gift Box #3 {{{8}}}
Gift Box #4 {{{9}}}
Gift Box #5 {{{10}}}
Gift Box #6 {{{12}}}
For full crystalline good and interaction lines, refer to Billford.


Notes