Bart: Difference between revisions

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(added max stats and summer interactions)
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| cost3 = 28
| cost3 = 28
| effect4 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''258%''' ATK to the enemy on the center tile at ground zero and at '''158%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect4 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''258%''' ATK to the enemy on the center tile at ground zero and at '''158%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp4 = Integer
| initsp4 = 15
| cost4 = Integer
| cost4 = 28
| effect5 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''266%''' ATK to the enemy on the center tile at ground zero and at '''166%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect5 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''266%''' ATK to the enemy on the center tile at ground zero and at '''166%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp5 = Integer
| initsp5 = 15
| cost5 = Integer
| cost5 = 28
| effect6 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''270%''' ATK to the enemy on the center tile at ground zero and at '''170%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect6 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''270%''' ATK to the enemy on the center tile at ground zero and at '''170%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp6 = Integer
| initsp6 = 15
| cost6 = Integer
| cost6 = 28
| effect7 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''275%''' ATK to the enemy on the center tile at ground zero and at '''175%''' ATK to peripheral enemies within 1 tile of ground zero.
| effect7 = Places a trap within '''surrounding 2 tiles.''' Upon detonating the trap, one inflicts physical damage at '''275%''' ATK to the enemy on the center tile at ground zero and at '''175%''' ATK to peripheral enemies within 1 tile of ground zero.
| initsp7 = Integer
| initsp7 = 15
| cost7 = Integer
| cost7 = 25
|upgrade=SupporterSkill6}}
|upgrade=SupporterSkill6}}



Revision as of 21:02, 8 November 2022

[Title]
Bart
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1386 382 105 0 1 70 20 1.5
50 1981 563 160 0 1 70 20 1.5

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1981 563 160 0 1 70 20 1.5
80 2873 766 162 0 1 70 20 1.5
Silver Rank Up
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Magic Resist +5 Defense +7 Defense +13

Skills

Icy Smile
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 250% ATK to the enemy on the center tile at ground zero and at 150% ATK to peripheral enemies within 1 tile of ground zero. 15 30
2 Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 254% ATK to the enemy on the center tile at ground zero and at 154% ATK to peripheral enemies within 1 tile of ground zero. 15 30
3 Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 258% ATK to the enemy on the center tile at ground zero and at 158% ATK to peripheral enemies within 1 tile of ground zero. 15 28
4 Places a trap within surrounding 2 tiles. Upon detonating the trap, one inflicts physical damage at 258% ATK to the enemy on the center tile at ground zero and at 158% ATK to peripheral enemies within 1 tile of ground zero. 15 28
5 Places a trap within surrounding 2 tiles. Upon detonating the trap, one inflicts physical damage at 266% ATK to the enemy on the center tile at ground zero and at 166% ATK to peripheral enemies within 1 tile of ground zero. 15 28
6 Places a trap within surrounding 2 tiles. Upon detonating the trap, one inflicts physical damage at 270% ATK to the enemy on the center tile at ground zero and at 170% ATK to peripheral enemies within 1 tile of ground zero. 15 28
7 Places a trap within surrounding 2 tiles. Upon detonating the trap, one inflicts physical damage at 275% ATK to the enemy on the center tile at ground zero and at 175% ATK to peripheral enemies within 1 tile of ground zero. 15 25
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

The Expert's Razor
[Chief of Staff] Bart

Crystalline Good [template edit]

REGULAR
SUMMER


Notes

  • He one of the the highest raw Attack in the entire game and the one of the highest raw DPS in the game (before any Skills or Natures or buffs factor in). Having high Attack means he benefits more from percentage based Attack buffs more than any other character. At bronze, his skill range limits his performance by a bit.
  • His silver rank and skill upgrades fixes the limitation of his trap placement, which on top of reducing the required sp to place traps, makes his potential to nuke all the more rewarding.
  • When the game first came out, his nature was horribly mistranslated to Godshit.