Robin: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 105: | Line 105: | ||
{{Dialogue Summer | {{Dialogue Summer | ||
| 1= | | 1=Look at Leon acting all happy over there......<br> | ||
| 2= | | 2=Cooking is like my hobby. <br>Helping out at the Sea Lodge wouldn't be much of a pain. | ||
| 3= | | 3=Where did you learn how to hold a knife like that?<br>Experience tells all... and I mean everything, you hear?<br> | ||
| 4= | | 4=You're going swimming?<br>Hey, go catch some nice seafood while you're at it! | ||
| 5= | | 5=Mm, there's something about that body of yours......<br>that makes it worth tying down.<br>Would you like to get tied down? | ||
| 6 = | | 6 =Thank you, you really didn't have to.<br>Expect something in return. | ||
| 7= | | 7=Hmm, a trinket made of shells......<br>For me? Are you sure? | ||
|8 = | |8 =I swapped out all my utensils for the summer!<br>Rely on me to make the best meals! | ||
|9 = | |9 =What is it, you want it here?<br>That's fine with me, wait here tonight. | ||
|10 = | |10 =Leon likes see-through stuff like this.<br>He has pretty good taste. | ||
}} | }} | ||
==Notes== | ==Notes== |
Revision as of 02:31, 29 October 2022
[Title] |
Bronze |
---|
Illustrator | {{{illustrator-link}}} |
---|---|
Release Date | {{{release-date}}} |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 765 | 131 | 51 | 10 | 1 | 70 | 12 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
40 | 974 | 187 | 75 | 10 | 1 | 70 | 12 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 974 | 187 | 75 | 10 | 1 | 70 | 12 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
55 | 1273 | 254 | 79 | 10 | 1 | 70 | 12 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Silver Rank Up
{{{{{upgrade}}}}} |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Defense +5 | Magic Resist +7 | Defense +13 |
Skills
Pirate Grub | SP Recovery | Activation | |
---|---|---|---|
AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | All ally unit(s) within 2 tiles, excluding oneself, have ATK increased by 15% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 80 |
Level 2 | All ally unit(s) within 2 tiles, excluding oneself, have ATK increased by 17% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 80 |
Level 3 | All ally unit(s) within 2 tiles, excluding oneself, have ATK increased by 19% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
Level 4 | All ally unit(s) within 2 tiles, excluding oneself, have ATK increased by 21% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
Level 5 | All ally unit(s) within 2 tiles, excluding oneself, have ATK increased by 24% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
Level 6 | All ally unit(s) within 2 tiles, excluding oneself, have ATK increased by 27% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 75 |
Level 7 | All ally unit(s) within 2 tiles, excluding oneself, have ATK increased by 30% for 30 seconds. All affected allies have their HP restored by 20% of one's own MAX HP per second. | 50 | 70 |
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
---|---|
Win | Alright, let's go drinking! Hey, single file! |
Lose | Damn, there's no use. Surely it's fine to give up for the day. |
Rank Up | Huh, I guess I have gotten stronger? Let's see if my cooking has gotten better too! |
Interaction #1 | Wanna learn the ropes? You'll learn sooner or later. |
Interaction #2 | Have you not seen this, Leon? Look at this big deficit. |
Interaction #3 | Wanna go to the market? There's some ingredients I want. |
Interaction #4 | Hmph, from the looks of it...... you'd look fine all tied up...... |
Interaction #5 | You gonna eat? There's enough for ya. |
Gift Box #1 | Hehe, rope and candle? Sure, I'll be gentle with you. |
Gift Box #2 | Underwear? Go take 'em to Leon. It's his fancy, anyway. |
Gift Box #3 | Are you sure? This looks really valuable. Thanks. |
Gift Box #4 | This beautiful silverwork. What, you're giving this to me? |
Gift Box #5 | Wow, a new pot! Let's make some food with it! |
SUMMER
Event | Dialogue |
---|---|
Interaction #1 | Look at Leon acting all happy over there...... |
Interaction #2 | Cooking is like my hobby. Helping out at the Sea Lodge wouldn't be much of a pain. |
Interaction #3 | Where did you learn how to hold a knife like that? Experience tells all... and I mean everything, you hear? |
Interaction #4 | You're going swimming? Hey, go catch some nice seafood while you're at it! |
Interaction #5 | Mm, there's something about that body of yours...... that makes it worth tying down. Would you like to get tied down? |
Gift Box #1 | Thank you, you really didn't have to. Expect something in return. |
Gift Box #2 | Hmm, a trinket made of shells...... For me? Are you sure? |
Gift Box #3 | I swapped out all my utensils for the summer! Rely on me to make the best meals! |
Gift Box #4 | What is it, you want it here? That's fine with me, wait here tonight. |
Gift Box #5 | Leon likes see-through stuff like this. He has pretty good taste. |
Notes
- An old friend of Leonhart's, and his chef.
- One of the fastest healers in a meta where speed is usually more important than raw Attack value. Has a fairly useful Skill despite only being a 3 star. While on, anything in his vicinity will be nearly impossible to kill, which is very useful for stages that push high amounts of damage against your allies. It does have a long cooldown however, and can generally only be used once or twice.