Nitro: Difference between revisions

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{{Dialogue Summer}}
{{Dialogue Summer
| 1= Wow!! Hugg...huff! My head's gonna pop before we make it to the beach!
| 2= Don't you think this swimsuit on me is pretty hot?
| 3= Huh? You came to see me in a swimsuit?
| 4= I'm standing out? You're the one causing that, stupid!
| 5= Hey, so you did come? I got something sweet for us to take before we go out to the beach!
| 6=
| 7=
| 8=
| 9=
| 10=
}}
 
==Notes==
==Notes==
[[Category:Released by 2021]]
[[Category:Released by 2021]]
*High Attack, but slow Attack Speed combined with AoE damage splitting means he usually doesn't do as much damage as one might expect. His Skill has an element of randomness to it but does do large amounts of damage.
*High Attack, but slow Attack Speed combined with AoE damage splitting means he usually doesn't do as much damage as one might expect. His Skill has an element of randomness to it but does do large amounts of damage.

Revision as of 23:25, 28 October 2022

[Title]
Nitro
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 730 322 46 0 1 70 20 2.7
45 890 453 61 0 1 70 20 2.7
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 890 453 61 0 1 70 20 2.7
60 1082 567 65 0 1 70 20 2.7
Silver Rank Up
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Enhance Nature HP +7 Defense +13

Skills

Bombs Away!
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 180% ATK to the enemy on the center tile at ground zero and at 100% ATK to peripheral enemies within 1 tile of ground zero
10 30
2 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 182% ATK to the enemy on the center tile at ground zero and at 102% ATK to peripheral enemies within 1 tile of ground zero
10 30
3 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 185% ATK to the enemy on the center tile at ground zero and at 105% ATK to peripheral enemies within 1 tile of ground zero
10 28
4 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 188% ATK to the enemy on the center tile at ground zero and at 108% ATK to peripheral enemies within 1 tile of ground zero
10 28
5 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 192% ATK to the enemy on the center tile at ground zero and at 112% ATK to peripheral enemies within 1 tile of ground zero
10 28
6 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 196% ATK to the enemy on the center tile at ground zero and at 116% ATK to peripheral enemies within 1 tile of ground zero
10 28
7 Prioritizing tiles with enemies, a total of 3 bombs are dropped on random locations within attack range.
Inflicts physical damage upon detonation at 200% ATK to the enemy on the center tile at ground zero and at 120% ATK to peripheral enemies within 1 tile of ground zero
10 25
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X
Skill Upgrades


Interactions and Crystalline Good

Dynamite
Gunner [Nitro]

Crystalline Good [template edit]

REGULAR


SUMMER


Notes

  • High Attack, but slow Attack Speed combined with AoE damage splitting means he usually doesn't do as much damage as one might expect. His Skill has an element of randomness to it but does do large amounts of damage.