Harimau: Difference between revisions
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| initsp7 = 30 | | initsp7 = 30 | ||
| cost7 = 45 | | cost7 = 45 | ||
|upgrade=ShooterSkill5}} | |||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue | {{Dialogue | ||
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|Gift Box #5 =I can have this? Hehe, thanks! | |Gift Box #5 =I can have this? Hehe, thanks! | ||
}} | }} | ||
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{{Dialogue Summer | |||
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==Notes== | |||
[[Category:Released by 2022]] | |||
*Harimau is a powerful Shooter. He has very fast attack speed, good damage, and an AoE heal Skill. DPS wise he is one of the better Shooters. While the heal from his Skill is not very substantial, it can be enough to forgo having to place extra healers for weaker enemy lanes. | *Harimau is a powerful Shooter. He has very fast attack speed, good damage, and an AoE heal Skill. DPS wise he is one of the better Shooters. While the heal from his Skill is not very substantial, it can be enough to forgo having to place extra healers for weaker enemy lanes. | ||
*At Rank 2, the heal from his Skill becomes more substantial, and becomes usable as an actual backup heal Skill. | *At Rank 2, the heal from his Skill becomes more substantial, and becomes usable as an actual backup heal Skill. |
Revision as of 17:03, 28 October 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 597 | 167 | 54 | 0 | 1 | 70 | 11 | 1.0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 841 | 288 | 90 | 0 | 1 | 70 | 11 | 1.0 |
Silver Rank 
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1 | 841 | 288 | 90 | 0 | 1 | 70 | 11 | 1.0 |
70 | 1028 | 334 | 97 | 0 | 1 | 70 | 11 | 1.0 |
Silver Rank Up
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Defense +5 | Enhance Nature | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | ATK +20% for 30 seconds. Continues restoring the HP of all ally units within 2 tiles including oneself at 3% of one's own ATK per second | 30 | 50 |
2 | ATK +23% for 30 seconds. Continues restoring the HP of all ally units within 2 tiles including oneself at 3.5% of one's own ATK per second | 30 | 50 |
3 | ATK +26% for 30 seconds. Continues restoring the HP of all ally units within 2 tiles including oneself at 4% of one's own ATK per second. | 30 | 48 |
4 | ATK +29% for 30 seconds. Continues restoring the HP of all ally units within 2 tiles including oneself at 5% of one's own ATK per second. | 30 | 48 |
5 | ATK +32% for 30 seconds. Continues restoring the HP of all ally units within 2 tiles including oneself at 6% of one's own ATK per second. | 30 | 48 |
6 | ATK +36% for 30 seconds. Continues restoring the HP of all ally units within 2 tiles including oneself at 7% of one's own ATK per second. | 30 | 48 |
7 | ATK +40% for 30 seconds. Continues restoring the HP of all ally units within 2 tiles including oneself at 8% of one's own ATK per second. | 30 | 45 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
SUMMER
Notes
- Harimau is a powerful Shooter. He has very fast attack speed, good damage, and an AoE heal Skill. DPS wise he is one of the better Shooters. While the heal from his Skill is not very substantial, it can be enough to forgo having to place extra healers for weaker enemy lanes.
- At Rank 2, the heal from his Skill becomes more substantial, and becomes usable as an actual backup heal Skill.