Gordov: Difference between revisions
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| initsp7 = 10 | | initsp7 = 10 | ||
| cost7 = 40 | | cost7 = 40 | ||
|upgrade={SupporterSkill6}} | |||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue | {{Dialogue | ||
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|Gift Box #5 = My, this is quite the gratuity! I shall accept this gracefully. | |Gift Box #5 = My, this is quite the gratuity! I shall accept this gracefully. | ||
}} | }} | ||
== | |||
{{Dialogue Summer | |||
| 1= | |||
| 2= | |||
| 3= | |||
| 4= | |||
| 5= | |||
| 6 = | |||
| 7= | |||
|8 = | |||
|9 = | |||
|10 = | |||
}} | |||
==Notes== | |||
[[Category:Released by 2021]] | |||
*The General of an enemy army. Serves Beelzebub. | *The General of an enemy army. Serves Beelzebub. | ||
*A very easy to use unit. Has huge attack range, and having 0 block means that enemy melee units will ignore him completely. It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies. | *A very easy to use unit. Has huge attack range, and having 0 block means that enemy melee units will ignore him completely. It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies. |
Revision as of 17:00, 28 October 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 648 | 299 | 114 | 10 | 0 | 70 | 18 | 2.4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 895 | 407 | 182 | 10 | 0 | 70 | 18 | 2.4 |
Silver Rank 
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1 | 895 | 407 | 182 | 10 | 0 | 70 | 18 | 2.4 |
70 | 1243 | 525 | 195 | 10 | 0 | 70 | 18 | 2.4 |
Silver Rank Up
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
HP +5 | Nature Boost | DEF +13 |
Skills
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | All ally units within attack range including oneself have a 25% chance of evading physical attacks for 20 seconds. | 10 | 45 |
2 | All ally units within attack range including oneself have a 27% chance of evading physical attacks for 20 seconds. | 10 | 45 |
3 | All ally units within attack range including oneself have a 29% chance of evading physical attacks for 20 seconds. | 10 | 43 |
4 | All ally units within attack range including oneself have a 31% chance of evading physical attacks for 20 seconds. | 10 | 43 |
5 | All ally units within attack range including oneself have a 34% chance of evading physical attacks for 20 seconds. | 10 | 43 |
6 | All ally units within attack range including oneself have a 37% chance of evading physical attacks for 20 seconds. | 10 | 43 |
7 | All ally units within attack range including oneself have a 40% chance of evading physical attacks for 20 seconds. | 10 | 40 |
Skill Upgrades
|
Interactions and Crystalline Good
REGULAR
SUMMER
Notes
- The General of an enemy army. Serves Beelzebub.
- A very easy to use unit. Has huge attack range, and having 0 block means that enemy melee units will ignore him completely. It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies.