Sol: Difference between revisions

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|param6 = Low Ground
|param6 = Low Ground
|param7 = Single-Target Physical }}
|param7 = Single-Target Physical }}
==Bronze Rank [[File:BronzeRank.png|35px]]==
{{Stats
{{Stats
| filename = sol
| filename = sol
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|nature desc = One's DEF as well as the DEF of the unit ally 1 tile behind you increases by +25 while one is deployed.  
|nature desc = One's DEF as well as the DEF of the unit ally 1 tile behind you increases by +25 while one is deployed.  
}}
}}
==Silver Rank [[File:SilverRank.png|35px]]==
{{Stats1
{{Stats1
| filename = sol2
| filename = sol2
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| initsp7 = 25
| initsp7 = 25
| cost7 = 45
| cost7 = 45
}}
|upgrade=GuardSkill5}}
==Skill Upgrades==
 
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{GuardSkill5}}
</div>
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
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|Gift Box #5 =What's this? Your holiness is in heat?  
|Gift Box #5 =What's this? Your holiness is in heat?  
}}
}}
==Trivia==
 
{{Dialogue Summer
| 1=
| 2=
| 3=
| 4=
| 5=
| 6 =
| 7=
|8 =
|9 =
|10 =
}}
==Notes==
[[Category:Released by 2021]]
*Sol has little that's special about him. His Skill and Nature both have little impact and his DPS on his own is poor. He takes hits well and that's it.  He can, at least, provide a permanent Defense buff to an ally behind him, which can be useful in situations where enemies leak behind Sol.
*Sol has little that's special about him. His Skill and Nature both have little impact and his DPS on his own is poor. He takes hits well and that's it.  He can, at least, provide a permanent Defense buff to an ally behind him, which can be useful in situations where enemies leak behind Sol.
*At Silver Rank, the power of his Skill increases.  However, since enemies still cap to always deal at least 25% of their Attack as damage no matter how high your Defense is, this boost is usually superfluous for any stage that isn't a highly difficult Attack Boost 4 star stage.
*At Silver Rank, the power of his Skill increases.  However, since enemies still cap to always deal at least 25% of their Attack as damage no matter how high your Defense is, this boost is usually superfluous for any stage that isn't a highly difficult Attack Boost 4 star stage.

Revision as of 16:56, 28 October 2022

[Title]
Sol
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1275 172 218 0 3 80 18 1.2
50 1741 223 332 0 3 80 18 1.2
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1741 223 332 0 3 80 18 1.2
70 2417 288 427 0 3 80 18 1.2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Enhance Nature HP +7 Defense +13

Skills

The Sun's Blessing
Level Effect Init. SP SP Cost
Level 1 DEF +30% for 40 seconds. 25 50
Level 2 DEF +35% for 40 seconds. 25 50
Level 3 DEF +40% for 40 seconds. 25 48
Level 4 DEF +45% for 40 seconds. 25 48
Level 5 DEF +50% for 40 seconds. 25 48
Level 6 X 25 48
Level 7 X 25 45
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrade
2
Skill Manual I: 4
3
Skill Manual I: 4

Rusted Sheet Metal: 5
4
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 2
5
Skill Manual II: 6

‎‎‎‎‎‎‎‎‎‎Sheet Metal: 4
6
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Polish: 3
7
Skill Manual III: 6

‎‎‎‎‎‎‎‎‎‎Thick Sheet Metal: 3

‎‎‎‎‎‎‎‎‎‎Polish: 2


Interactions and Crystalline Good

Gifted Ear of Wheat
[Sol Giant] Sol

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win .....Some bread for the prize! Just one piece is fine.......
Lose ....Oh god, not that face! It's fine!
Rank Up ?
Interaction #1 When it's the two of us....... I get all nervous.
Interaction #2 Boy, I'm sure tired. Wanna rest a bit?
Interaction #3 Hi there. Welcome!
Interaction #4 You're going on a quest? Can I go with you?
Interaction #5 Huh, you brought some bread?
Interaction #6 none
Gift Box #1 I have to wear these? I suppose the refreshing feel will be nice.
Gift Box #2 Are you really sure? You're not going to use it?
Gift Box #3 Wow, it smells like bread! Thanks!
Gift Box #4 You sure I can have this? Thanks!
Gift Box #5 What's this? Your holiness is in heat?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Notes

  • Sol has little that's special about him. His Skill and Nature both have little impact and his DPS on his own is poor. He takes hits well and that's it. He can, at least, provide a permanent Defense buff to an ally behind him, which can be useful in situations where enemies leak behind Sol.
  • At Silver Rank, the power of his Skill increases. However, since enemies still cap to always deal at least 25% of their Attack as damage no matter how high your Defense is, this boost is usually superfluous for any stage that isn't a highly difficult Attack Boost 4 star stage.