Ornis: Difference between revisions

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|param6 = High Ground
|param6 = High Ground
|param7 = Multi-Target Heal}}
|param7 = Multi-Target Heal}}
==Bronze Rank [[File:BronzeRank.png|35px]]==
{{Stats
{{Stats
| filename = ornis
| filename = ornis
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|nature desc = The Magic Resistance of all ally unit(s) within one's attack range is increased by +10.
|nature desc = The Magic Resistance of all ally unit(s) within one's attack range is increased by +10.
}}
}}
==Silver Rank [[File:SilverRank.png|35px]]==
{{Stats1
{{Stats1
| filename = ornis2
| filename = ornis2
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| initsp7 = 20
| initsp7 = 20
| cost7 = 35
| cost7 = 35
}}
|upgrade=HealerSkill4}}
==Skill Upgrades==
 
<span class="mw-customtoggle-0" style="font-size:small; display:inline-block;"><span class="mw-customtoggletext">[Show/hide]</span></span>
<div id="mw-customcollapsible-0" class="mw-collapsible mw-collapsed">
{{HealerSkill4}}
</div>
==Interactions and Crystalline Good==
==Interactions and Crystalline Good==
{{Dialogue
{{Dialogue
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|Gift Box #5 =You're blessing me with this? Thank you.  
|Gift Box #5 =You're blessing me with this? Thank you.  
}}
}}
==Trivia==
 
{{Dialogue Summer
| 1=
| 2=
| 3=
| 4=
| 5=
| 6 =
| 7=
|8 =
|9 =
|10 =
}}
==Notes==
[[Category:Released by 2021]]
*While Ornis can heal multiple units, his healing spreads himself too thin and weak most of the time, often causing problems for keeping a team healed. Has a rare healing range that can make him easier to place in some scenarios, but makes him harder to place in most. Due to the low magic damage enemies already do, his Nature is actually helpful in reaching the damage reduction cap for magic attacks, but it's still a small effect.
*While Ornis can heal multiple units, his healing spreads himself too thin and weak most of the time, often causing problems for keeping a team healed. Has a rare healing range that can make him easier to place in some scenarios, but makes him harder to place in most. Due to the low magic damage enemies already do, his Nature is actually helpful in reaching the damage reduction cap for magic attacks, but it's still a small effect.
*At Silver Rank, the power of his heals greatly increases with his Skill, but it is still a basic Skill that doesn't offer any unique utility.
*At Silver Rank, the power of his heals greatly increases with his Skill, but it is still a basic Skill that doesn't offer any unique utility.

Revision as of 16:51, 28 October 2022

[Title]
Ornis
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 796 132 80 5 1 70 17 2.85
45 1076 210 107 5 1 70 17 2.85
Silver Rank Up
{{{{{upgrade}}}}}
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1076 210 107 5 1 70 17 2.85
60 1453 263 113 5 1 70 17 2.85
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills

Elder Dragon Prayer
Level Effect Init. SP SP Cost
Level 1 ATK +40% for 30 seconds. 20 40
Level 2 ATK +45% for 30 seconds. 20 40
Level 3 ATK +50% for 30 seconds. 20 38
Level 4 ATK +55% for 30 seconds. 20 38
Level 5 ATK +60% for 30 seconds. 20 38
Level 6 ATK +65% for 30 seconds. 20 38
Level 7 ATK +70% for 30 seconds. 20 35
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
Level Skill Upgrades
2
Skill Manual I: 2
3
Skill Manual I: 2

Cracked Medicine Bottle: 4
4
Skill Manual II: 3

Medicine Bottle: 1
5
Skill Manual II: 3

Medicine Bottle: 2
6
Skill Manual III: 3

Aromatic Oil: 2
7
Skill Manual III: 4

Healing Bottle: 3


Interactions and Crystalline Good

Brimming Urn of Essential Oils
[Elder] Ornis

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Wow, good job. Let's also be sure to show respect to our enemies.
Lose It's fine so long as you're alright. Some disasters cannot be avoided.
Rank Up I just prayed that you would safely return from your journey. Welcome home! Please follow me!
Interaction #1 Come on over here! Do as you please......
Interaction #2 Here's some tea. So, you were talking about something?
Interaction #3 So you did come. I'm so happy you came.
Interaction #4 Here's some tea. So, you were talking about something?
Interaction #5 So you did come. I'm so happy you came.
Interaction #6 none
Gift Box #1 I always look forward to foreign souvenirs. Of course I'll keep this! With Pleasure!
Gift Box #2 Holy oil, huh? Shall I apply some?
Gift Box #3 ....So this is it. Well, then join me in bed tonight.
Gift Box #4 It's always fun to experiment with foreign fashion. I can wear these, right?
Gift Box #5 You're blessing me with this? Thank you.
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].


SUMMER
Event Dialogue
Win {{{Win}}}
Lose {{{Lose}}}
Rank Up {{{Rank Up}}}
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Notes

  • While Ornis can heal multiple units, his healing spreads himself too thin and weak most of the time, often causing problems for keeping a team healed. Has a rare healing range that can make him easier to place in some scenarios, but makes him harder to place in most. Due to the low magic damage enemies already do, his Nature is actually helpful in reaching the damage reduction cap for magic attacks, but it's still a small effect.
  • At Silver Rank, the power of his heals greatly increases with his Skill, but it is still a basic Skill that doesn't offer any unique utility.