Thorkell: Difference between revisions
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|param6 = Both | |param6 = Both | ||
|param7 = Single-Target Magic }} | |param7 = Single-Target Magic }} | ||
{{Stats | {{Stats | ||
| filename = thorkell | | filename = thorkell | ||
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|nature desc = For 10 seconds, the ATK of enemi(es) who have attack Thorkell decreases by 5%. | |nature desc = For 10 seconds, the ATK of enemi(es) who have attack Thorkell decreases by 5%. | ||
}} | }} | ||
{{Stats1 | {{Stats1 | ||
| filename = thorkell2 | | filename = thorkell2 | ||
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| initsp7 = 30 | | initsp7 = 30 | ||
| cost7 = 45 | | cost7 = 45 | ||
|upgrade=SupporterSkill4}} | |||
==Interactions and Crystalline Good== | ==Interactions and Crystalline Good== | ||
{{Dialogue | {{Dialogue | ||
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|Gift Box #5 =I'm such a slave-driver. Shucks. | |Gift Box #5 =I'm such a slave-driver. Shucks. | ||
}} | }} | ||
== | |||
{{Dialogue Summer | |||
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|8 = | |||
|9 = | |||
|10 = | |||
}} | |||
==Notes== | |||
[[Category:Released by 2021]] | |||
*Thorkell has good range and can be put on the ground, which is rare and helpful, but his Nature is borderline useless (it doesn't work much differently than if he just had a +5% Defense buff) and doesn't make a lot of sense (you don't want him to get hit anyway) and his Skill has the same problem. Defensive boosts are awkward on ranged Support units. Unfortunately, Thorkell is a mismatched ranged defense unit who can't actually defend well. | *Thorkell has good range and can be put on the ground, which is rare and helpful, but his Nature is borderline useless (it doesn't work much differently than if he just had a +5% Defense buff) and doesn't make a lot of sense (you don't want him to get hit anyway) and his Skill has the same problem. Defensive boosts are awkward on ranged Support units. Unfortunately, Thorkell is a mismatched ranged defense unit who can't actually defend well. | ||
*Nothing notable about him improves at Silver Rank. | *Nothing notable about him improves at Silver Rank. | ||
*Possible bug: Thorkell's Nature does work, but seems to behave oddly due to the fact that it doesnt affect the 75% damage reduction cap, which means his Nature functions exactly the same as if he had a 5% Defense boost rather than giving a 5% Attack reduction. (a lower Attack should logically affect the cap. Unsure if intended or not) | *Possible bug: Thorkell's Nature does work, but seems to behave oddly due to the fact that it doesnt affect the 75% damage reduction cap, which means his Nature functions exactly the same as if he had a 5% Defense boost rather than giving a 5% Attack reduction. (a lower Attack should logically affect the cap. Unsure if intended or not) |
Revision as of 16:47, 28 October 2022
[Title] |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 826 | 236 | 119 | 0 | 1 | 70 | 12 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
45 | 1241 | 342 | 175 | 0 | 1 | 70 | 12 | 2 |
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1 | 1241 | 342 | 175 | 0 | 1 | 70 | 12 | 2 |
60 | 1676 | 428 | 184 | 0 | 1 | 70 | 12 | 2 |
Silver Rank Up
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | DEF +20% for 35 seconds | 30 | 50 |
2 | DEF +21% for 37 seconds | 30 | 50 |
3 | DEF +22% for 39 seconds | 30 | 48 |
4 | DEF +24% for 42 seconds | 30 | 48 |
5 | DEF +26% for 45 seconds | 30 | 48 |
6 | DEF +28% for 47 seconds | 30 | 48 |
7 | DEF +30% for 50 seconds | 30 | 45 |
Skill Upgrades
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Interactions and Crystalline Good
REGULAR
SUMMER
Notes
- Thorkell has good range and can be put on the ground, which is rare and helpful, but his Nature is borderline useless (it doesn't work much differently than if he just had a +5% Defense buff) and doesn't make a lot of sense (you don't want him to get hit anyway) and his Skill has the same problem. Defensive boosts are awkward on ranged Support units. Unfortunately, Thorkell is a mismatched ranged defense unit who can't actually defend well.
- Nothing notable about him improves at Silver Rank.
- Possible bug: Thorkell's Nature does work, but seems to behave oddly due to the fact that it doesnt affect the 75% damage reduction cap, which means his Nature functions exactly the same as if he had a 5% Defense boost rather than giving a 5% Attack reduction. (a lower Attack should logically affect the cap. Unsure if intended or not)