Volund: Difference between revisions
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==Stats== | ==Stats== | ||
==Stats== | |||
{{Stats | |||
| filename = charactername | |||
| lv max = 30 or 45 or 50 (for now) | |||
| hp = X | |||
| hp max = X | |||
| atk = X | |||
| atk max = X | |||
| cost = X | |||
| redeploy = X | |||
| class =Guard | |||
| def = X | |||
| def max = X | |||
| block = X | |||
| magic res = X | |||
| magic res max = X | |||
| atk spd = X | |||
| range type = 1 through 12 | |||
}} | |||
==Skills and Nature== | |||
'''Nature''' | |||
{{Nature | |||
|nature name = X | |||
|nature desc = Y | |||
}} | |||
'''Skills''' | |||
{{Skill | |||
| filename = charactername_01 | |||
| name = X | |||
| cast type = Manual/Auto | |||
| effect =X | |||
| cost = Integer | |||
}} | |||
==Lore== | ==Lore== | ||
==Trivia== | ==Trivia== |
Revision as of 15:22, 13 March 2022
[Title] |
Bronze |
---|
Illustrator | {{{illustrator-link}}} |
---|---|
Release Date | {{{release-date}}} |
Stats
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | X | X | X | X | X | X | X | X | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
30 or 45 or 50 (for now) | X | X | X | X | X | X | X | X | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Skills and Nature
Nature
X |
---|
Y |
Skills
File:SkillIcon charactername 01.png | |||
---|---|---|---|
X | SP Recovery | Activation | |
AUTO | AUTO | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | X | Y | Integer |
Level 2 | ? | Y | X |
Level 3 | ? | Y | X |