Anima: Difference between revisions

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| effect6 = Summons young tree of recovery.
| effect6 = Summons young tree of recovery.
| initsp6 = 13
| initsp6 = 13
| cost6 =  
| cost6 =28
| effect7 = Summons young tree of recovery.
| effect7 = Summons young tree of recovery.
| initsp7 = 15
| initsp7 = 15

Revision as of 20:39, 14 October 2022

[Title]
Anima
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]

Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 818 193 65 15 1 70 18 2.7
50 1179 302 94 15 1 70 18 2.7
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 300 50 15 15 0 0 0 2.7
50 450 100 30 15 0 0 0 2.7

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 1179 302 94 15 1 70 18 2.7
80 1689 411 102 15 1 70 18 2.7
Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 450 100 30 15 0 0 0 2.7
80 15 0 0 0 2.7
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Nature Boost DEF +13

Skills

Verdure Burgeoning
SP Recovery: AUTO
Activation MANUAL

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Summons young tree of recovery. 5 30
2 Summons young tree of recovery. 6 30
3 Summons young tree of recovery. 7 28
4 Summons young tree of recovery. 9 28
5 Summons young tree of recovery. 11 28
6 Summons young tree of recovery. 13 28
7 Summons young tree of recovery. 15 25
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Skill Upgrades

[Show/hide]

Skill Upgrade
Level 2 3 4 5 6 7
Materials

5
[[File:{{{lv2Mat2}}}.png|50px]]
{{{lv2Mat2Amount}}}
[[File:{{{lv2Mat3}}}.png|50px]]
{{{lv2Mat3Amount}}}

5

10
[[File:{{{lv3Mat3}}}.png|50px]]
{{{lv3Mat3Amount}}}

8

4
[[File:{{{lv4Mat3}}}.png|50px]]
{{{lv4Mat3Amount}}}

8

8
[[File:{{{lv5Mat3}}}.png|50px]]
{{{lv5Mat3Amount}}}

8

4
[[File:{{{lv6Mat3}}}.png|50px]]
{{{lv6Mat3Amount}}}

8

3

6
[[File:{{{lv8Mat1}}}.png|50px]]
{{{lv8Mat1Amount}}}
[[File:{{{lv8Mat2}}}.png|50px]]
{{{lv8Mat2Amount}}}
[[File:{{{lv8Mat3}}}.png|50px]]
{{{lv8Mat3Amount}}}
[[File:{{{lv9Mat1}}}.png|50px]]
{{{lv9Mat1Amount}}}
[[File:{{{lv9Mat2}}}.png|50px]]
{{{lv9Mat2Amount}}}
[[File:{{{lv9Mat3}}}.png|50px]]
{{{lv9Mat3Amount}}}
[[File:{{{lv10Mat1}}}.png|50px]]
{{{lv10Mat1Amount}}}
[[File:{{{lv10Mat2}}}.png|50px]]
{{{lv10Mat2Amount}}}
[[File:{{{lv10Mat3}}}.png|50px]]
{{{lv10Mat3Amount}}}


Interactions and Crystalline Good

The Omega's Crown of Flowers
[Kind Omega of the Bestianoids] Anima

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win How did you like my song? I'll play you another one!
Lose Show some more of that energy of yours! I'll do my best, too!
Rank Up Hey, look at me! I can dance even better now!
Interaction #1 H-hey, if you touch me like that, then...... Ugh, nothing! I said nothing!
Interaction #2 Um, it's possible to eat this kind of mushroom...... but it makes your heart pound!
Interaction #3 Man, I'm hungry. Let's go out to eat together!
Interaction #4 Have you seen Forte? I'm practicing my singing. Do you wanna join?
Interaction #5 Hey! I was just thinking about you!
Interaction #6 none
Gift Box #1 But... these are undies!? I-I can't just be naked......??
Gift Box #2 I always love receiving fruit! Let's chow on 'em together!
Gift Box #3 Such a strange instrument! Can I really have it? I'll dance for you to show my thanks!
Gift Box #4 Huh? This is for me!? Alright, jackpot!
Gift Box #5 I always love reviewing fruit! Let's chow down on 'em together!
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Trivia

  • Anima's Young Tree of Recovery's stats are affected by Anima's level not his skill level