Ornis: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|param7 = Multi-Target Heal}} | |param7 = Multi-Target Heal}} | ||
== | ==Bronze Rank [[File:BronzeRank.png|35px]]== | ||
{{Stats | {{Stats | ||
| filename = ornis | | filename = ornis | ||
Line 23: | Line 23: | ||
| def = 80 | | def = 80 | ||
| def max = 107 | | def max = 107 | ||
| block = 1 | |||
| magic res = 5 | |||
| magic res max = 5 | |||
| atk spd = 2.85 | |||
| range type = 6 | |||
|nature name = Elder Protection | |||
|nature desc = The Magic Resistance of all ally unit(s) within one's attack range is increased by +10. | |||
}} | |||
==Silver Rank [[File:SilverRank.png|35px]]== | |||
{{Stats1 | |||
| filename = ornis2 | |||
| lv max = 60 | |||
| hp = 1076 | |||
| trait = Recover HP of 3 allies simultaneously. | |||
| hp max = 1453 | |||
| atk = 210 | |||
| atk max = 263 | |||
| cost = 17 | |||
| redeploy = 70 | |||
| class = Healer | |||
| def = 80 | |||
| def max = 113 | |||
| block = 1 | | block = 1 | ||
| magic res = 5 | | magic res = 5 | ||
Line 51: | Line 73: | ||
| initsp3 = 20 | | initsp3 = 20 | ||
| cost3 = 38 | | cost3 = 38 | ||
| effect4 = | | effect4 = ATK '''+55%''' for 30 seconds. | ||
| initsp4 = | | initsp4 = 20 | ||
| cost4 = | | cost4 = 38 | ||
| effect5 = | | effect5 = ATK '''+60%''' for 30 seconds. | ||
| initsp5 = | | initsp5 = 20 | ||
| cost5 = | | cost5 = 38 | ||
| effect6 = | | effect6 = ATK '''+65%''' for 30 seconds. | ||
| initsp6 = | | initsp6 = 20 | ||
| cost6 = | | cost6 = 38 | ||
| effect7 = | | effect7 = ATK '''+70%''' for 30 seconds. | ||
| initsp7 = | | initsp7 = 20 | ||
| cost7 = | | cost7 = 35 | ||
}} | }} | ||
==Skill Upgrades== | ==Skill Upgrades== | ||
Line 79: | Line 98: | ||
|Win = Wow, good job. Let's also be sure to show respect to our enemies. | |Win = Wow, good job. Let's also be sure to show respect to our enemies. | ||
|Lose =It's fine so long as you're alright. Some disasters cannot be avoided. | |Lose =It's fine so long as you're alright. Some disasters cannot be avoided. | ||
|Rank Up= I just prayed that you would safely return from your journey. Welcome home! Please follow me! | |||
|Interaction #1 =Come on over here! Do as you please...... | |Interaction #1 =Come on over here! Do as you please...... | ||
|Interaction #2 =Here's some tea. So, you were talking about something? | |Interaction #2 =Here's some tea. So, you were talking about something? | ||
Line 90: | Line 110: | ||
|Gift Box #5 =You're blessing me with this? Thank you. | |Gift Box #5 =You're blessing me with this? Thank you. | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*While Ornis to heal multiple units, his healing spreads himself too thin and weak most of the time, often causing problems fir keeping a team healed. Has a rare healing range that can make him easier to place in some scenarios, but makes him harder to place in most. Due to the low magic damage enemies already do, his Nature is actually helpful in reaching the damage reduction cap for magic attacks, but it's still a small effect. | |||
*At Silver Rank, the power of his heals greatly increases with his Skill, but it is still a basic Skill that doesn't offer any unique utility. |
Revision as of 16:03, 26 September 2022
[Title] |
![]() |
![]() |
Bronze |
---|
![]() |
Illustrator | {{{illustrator-link}}} |
---|---|
Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() |
![]() |
1 | 796 | 132 | 80 | 5 | 1 | 70 | 17 | 2.85 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
45 | 1076 | 210 | 107 | 5 | 1 | 70 | 17 | 2.85 |
Silver Rank 
![]() |
![]() |
1 | 1076 | 210 | 80 | 5 | 1 | 70 | 17 | 2.85 |
60 | 1453 | 263 | 113 | 5 | 1 | 70 | 17 | 2.85 |
Silver Rank Up
|
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
---|---|---|---|
HP +5 | Enhance Nature | Defense +13 |
Skills
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | ATK +40% for 30 seconds. | 20 | 40 |
2 | ATK +45% for 30 seconds. | 20 | 40 |
3 | ATK +50% for 30 seconds. | 20 | 38 |
4 | ATK +55% for 30 seconds. | 20 | 38 |
5 | ATK +60% for 30 seconds. | 20 | 38 |
6 | ATK +65% for 30 seconds. | 20 | 38 |
7 | ATK +70% for 30 seconds. | 20 | 35 |
Skill Upgrades
[Show/hide]
Interactions and Crystalline Good
REGULAR
Trivia
- While Ornis to heal multiple units, his healing spreads himself too thin and weak most of the time, often causing problems fir keeping a team healed. Has a rare healing range that can make him easier to place in some scenarios, but makes him harder to place in most. Due to the low magic damage enemies already do, his Nature is actually helpful in reaching the damage reduction cap for magic attacks, but it's still a small effect.
- At Silver Rank, the power of his heals greatly increases with his Skill, but it is still a basic Skill that doesn't offer any unique utility.