Azmond: Difference between revisions
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(Azmond basic info WIP) |
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| filename = azmond | | filename = azmond | ||
| lv max = 50 | | lv max = 50 | ||
| hp = | | hp = 966 | ||
| hp max = | | hp max = 1241 | ||
| atk = | | atk = 352 | ||
| atk max = | | atk max = 548 | ||
| def = | | def = 88 | ||
| def max = | | def max = 125 | ||
| magic res = | | magic res = 0 | ||
| magic res max = | | magic res max = 0 | ||
| cost = 22 | | cost = 22 | ||
| redeploy = 70 | | redeploy = 70 | ||
Line 62: | Line 62: | ||
==Skills== | ==Skills== | ||
{{Skill | {{Skill | ||
| filename = | | filename = azmond_01 | ||
| name = XXX in 5 Seconds! | | name = XXX in 5 Seconds! | ||
| recovertype = auto | | recovertype = auto | ||
| casttype = manual | | casttype = manual | ||
| effect = For 25 seconds at a certain percentage, the enemy becomes mesmerized. In the event an enemy is taken down while this skill is active there is a chance that surrounding enemi(es) may be mesmerized. This skill is ineffective on certain enemies such as bosses. | | effect = For 25 seconds at a certain percentage, the enemy becomes mesmerized. In the event an enemy is taken down while this skill is active there is a chance that surrounding enemi(es) may be mesmerized. This skill is ineffective on certain enemies such as bosses. | ||
| initsp = | | initsp = 10 | ||
| cost = 60 | | cost = 60 | ||
| effect2 = | | effect2 = For 25 seconds at a certain percentage, the enemy becomes mesmerized. In the event an enemy is taken down while this skill is active there is a chance that surrounding enemi(es) may be mesmerized. This skill is ineffective on certain enemies such as bosses. | ||
| initsp2 = | | initsp2 = 10 | ||
| cost2 = 60 | | cost2 = 60 | ||
| effect3 = | | effect3 = For 25 seconds at a certain percentage, the enemy becomes mesmerized. In the event an enemy is taken down while this skill is active there is a chance that surrounding enemi(es) may be mesmerized. This skill is ineffective on certain enemies such as bosses. | ||
| initsp3 = | | initsp3 = 10 | ||
| cost3 = | | cost3 = 55 | ||
| effect4 = X | | effect4 = X | ||
| initsp4 = Integer | | initsp4 = Integer |
Revision as of 02:49, 10 September 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 966 | 352 | 88 | 0 | 1 | 70 | 22 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1241 | 548 | 125 | 0 | 1 | 70 | 22 | 2 |
Silver Rank 
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1 | X | X | X | X | X | X | X | X |
80 | X | X | X | X | X | X | X | X |
Silver Rank Up
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INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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? | ? | ? |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | For 25 seconds at a certain percentage, the enemy becomes mesmerized. In the event an enemy is taken down while this skill is active there is a chance that surrounding enemi(es) may be mesmerized. This skill is ineffective on certain enemies such as bosses. | 10 | 60 |
2 | For 25 seconds at a certain percentage, the enemy becomes mesmerized. In the event an enemy is taken down while this skill is active there is a chance that surrounding enemi(es) may be mesmerized. This skill is ineffective on certain enemies such as bosses. | 10 | 60 |
3 | For 25 seconds at a certain percentage, the enemy becomes mesmerized. In the event an enemy is taken down while this skill is active there is a chance that surrounding enemi(es) may be mesmerized. This skill is ineffective on certain enemies such as bosses. | 10 | 55 |
4 | X | Integer | Integer |
5 | X | Integer | Integer |
6 | X | Integer | Integer |
7 | X | Integer | Integer |
Skill Upgrades
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Interactions and Crystalline Good
Crystalline Good [template edit]
REGULAR