Bart: Difference between revisions
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| initsp3 = 15 | | initsp3 = 15 | ||
| cost3 = 28 | | cost3 = 28 | ||
| effect4 = | | effect4 = Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at '''262%''' ATK to the enemy on the center tile at ground zero and at '''162%''' ATK to peripheral enemies within 1 tile of ground zero. | ||
| initsp4 = Integer | | initsp4 = Integer | ||
| cost4 = Integer | | cost4 = Integer | ||
| effect5 = | | effect5 = Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at '''266%''' ATK to the enemy on the center tile at ground zero and at '''166%''' ATK to peripheral enemies within 1 tile of ground zero. | ||
| initsp5 = Integer | | initsp5 = Integer | ||
| cost5 = Integer | | cost5 = Integer | ||
| effect6 = | | effect6 = Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at '''270%''' ATK to the enemy on the center tile at ground zero and at '''170%''' ATK to peripheral enemies within 1 tile of ground zero. | ||
| initsp6 = Integer | | initsp6 = Integer | ||
| cost6 = Integer | | cost6 = Integer | ||
| effect7 = | | effect7 = Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at '''275%''' ATK to the enemy on the center tile at ground zero and at '''175%''' ATK to peripheral enemies within 1 tile of ground zero. | ||
| initsp7 = Integer | | initsp7 = Integer | ||
| cost7 = Integer | | cost7 = Integer |
Revision as of 15:38, 31 August 2022
[Title] |
Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
1 | 1386 | 382 | 105 | 0 | 1 | 70 | 20 | 1.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1981 | 563 | 160 | 0 | 1 | 70 | 20 | 1.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense +7 | Defense +13 |
Skills
Smile of Ice | SP Recovery | Activation | |
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AUTO | MANUAL | ||
Level | Effect | Init. SP | SP Cost |
Level 1 | Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 250% ATK to the enemy on the center tile at ground zero and at 150% ATK to peripheral enemies within 1 tile of ground zero. | 15 | 30 |
Level 2 | Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 254% ATK to the enemy on the center tile at ground zero and at 154% ATK to peripheral enemies within 1 tile of ground zero. | 15 | 30 |
Level 3 | Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 258% ATK to the enemy on the center tile at ground zero and at 158% ATK to peripheral enemies within 1 tile of ground zero. | 15 | 28 |
Level 4 | Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at 262% ATK to the enemy on the center tile at ground zero and at 162% ATK to peripheral enemies within 1 tile of ground zero. | Integer | Integer |
Level 5 | Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at 266% ATK to the enemy on the center tile at ground zero and at 166% ATK to peripheral enemies within 1 tile of ground zero. | Integer | Integer |
Level 6 | Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at 270% ATK to the enemy on the center tile at ground zero and at 170% ATK to peripheral enemies within 1 tile of ground zero. | Integer | Integer |
Level 7 | Places a trap within attack range. Upon detonating the trap, one inflicts physical damage at 275% ATK to the enemy on the center tile at ground zero and at 175% ATK to peripheral enemies within 1 tile of ground zero. | Integer | Integer |
Skill Upgrades
[Show/hide]
Interactions and Crystalline Good
REGULAR
Event | Dialogue |
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Win | One does not need a god in war. Think and prepare well to win. |
Lose | Retreat immediately! ......I can't show myself like this to you. |
Interaction #1 | How are you doing? Make yourself at home. |
Interaction #2 | Your neck is so slender and beautiful despite the responsibility is carries. I envy you. |
Interaction #3 | What am I to you......? Whatever, it's fine. |
Interaction #4 | Wine is my specialty. It'd be nice of the two of us could drink... |
Interaction #5 | Your tactics the other day were amazing! Please tell me all the details. |
Gift Box #1 | You made the first move on me! This'll be fun. How to meet your expectations... |
Gift Box #2 | It's alright for me to have this? Well, if you insist...... |
Gift Box #3 | You're giving this to me? Well, I know something of equal worth I can give you. |
Gift Box #4 | What wonderful cheese this is! It'll go great with some wine! |
Gift Box #5 | Underwear? I love strange things. I've also been wanting to expose myself. |
Trivia
- He one of the the highest raw Attack in the entire game and the one of the highest raw DPS in the game (before any Skills or Natures or buffs factor in). Having high Attack means he benefits more from % based Attack buffs more than any other character. Being able to place traps within his attack range is a bit superfluous, and he has the lowest range among all Supporters. However, his Skill is very powerful and does high amounts of damage. His Nature is also bugged for now and doesn't work.
- When the game first came out, his nature was horribly mistranslated to Godshit.