Gordov: Difference between revisions
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| initsp3 = 10 | | initsp3 = 10 | ||
| cost3 = 43 | | cost3 = 43 | ||
| effect4 = | | effect4 = All ally units within attack range including oneself have a '''31%''' chance of evading physical attacks for 20 seconds. | ||
| initsp4 = Integer | | initsp4 = Integer | ||
| cost4 = Integer | | cost4 = Integer | ||
| effect5 = | | effect5 = All ally units within attack range including oneself have a '''34%''' chance of evading physical attacks for 20 seconds. | ||
| initsp5 = Integer | | initsp5 = Integer | ||
| cost5 = Integer | | cost5 = Integer | ||
| effect6 = | | effect6 = All ally units within attack range including oneself have a '''37%''' chance of evading physical attacks for 20 seconds. | ||
| initsp6 = Integer | | initsp6 = Integer | ||
| cost6 = Integer | | cost6 = Integer | ||
| effect7 = | | effect7 = All ally units within attack range including oneself have a '''40%''' chance of evading physical attacks for 20 seconds. | ||
| initsp7 = Integer | | initsp7 = Integer | ||
| cost7 = Integer | | cost7 = Integer |
Revision as of 14:33, 26 August 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Bronze Rank 
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 648 | 299 | 114 | 10 | 0 | 70 | 18 | 2.4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 895 | 407 | 182 | 10 | 0 | 70 | 18 | 2.4 |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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HP +5 | Nature Boost | DEF +13 |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | All ally units within attack range including oneself have a 25% chance of evading physical attacks for 20 seconds. | 10 | 45 |
2 | All ally units within attack range including oneself have a 27% chance of evading physical attacks for 20 seconds. | 10 | 45 |
3 | All ally units within attack range including oneself have a 29% chance of evading physical attacks for 20 seconds. | 10 | 43 |
4 | All ally units within attack range including oneself have a 31% chance of evading physical attacks for 20 seconds. | Integer | Integer |
5 | All ally units within attack range including oneself have a 34% chance of evading physical attacks for 20 seconds. | Integer | Integer |
6 | All ally units within attack range including oneself have a 37% chance of evading physical attacks for 20 seconds. | Integer | Integer |
7 | All ally units within attack range including oneself have a 40% chance of evading physical attacks for 20 seconds. | Integer | Integer |
8 | X | Integer | Integer |
Skill Upgrades
[Show/hide]
Interactions and Crystalline Good
REGULAR
Trivia
- The General of an enemy army. Serves Beelzebub.
- A very easy to use unit. Has huge attack range, and having 0 block means that enemy melee units will ignore him completely. It's very easy to cover ally units in the range of his Skill, and since most enemy units usually deal Physical damage, he is useful both offensively and defensively. However, his DPS is not very high, and the damage from his Nature is not very noticeable either, but it has the niche use of being pairable with Dakkar and other slow/stun units for a sizeable chunk of poison damage before enemy units reach your allies.