Rougarou: Difference between revisions

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Line 6: Line 6:
|param4 = 07/15/2022
|param4 = 07/15/2022
|param5 = 6 Stars ☆☆☆☆☆☆
|param5 = 6 Stars ☆☆☆☆☆☆
|param6 = Deploy Tile (Low Ground/High Ground/Both)
|param6 = Low Ground
|param7 = Damage Type (Single-Target/AoE Physical/Magic/Heal) }}
|param7 = Single-Target Physical}}




Line 13: Line 13:
{{Stats
{{Stats
| filename = rougarou
| filename = rougarou
| lv max = 30 or 45 or 50
| lv max = 50
| hp = X
| hp = 796
| hp max = X
| hp max = X
| atk = X
| atk = 221
| atk max = X
| atk max = X
| def = X
| def = 158
| def max = X
| def max = X
| magic res = X
| magic res = 10
| magic res max = X
| magic res max = 10
| cost = X
| cost = 10
| redeploy = X
| redeploy = 70
| class = Vanguard
| class = Vanguard
| block = X
| block = 1
| atk spd = X
| atk spd = 1.2
| range type = 1 through 14
| range type = 2
| trait = trait description
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
| nature name = name of nature
| nature name = Lone Wolf
| nature desc = nature description
| nature desc = Deploy COST -2 when no other ally unit is on the battlefield.
}}
}}
{{Intimacy
{{Intimacy
Line 42: Line 42:
| filename = charactername_01  
| filename = charactername_01  
| name = X
| name = X
| recovertype = auto or offensive or defensive
| recovertype = auto
| casttype = manual or auto
| casttype = manual or auto
| effect = X
| effect = X

Revision as of 14:42, 15 July 2022

[Title]
Rougarou
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 796 221 158 10 1 70 10 1.2
50 X X X 10 1 70 10 1.2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
? ? ?

Skills

File:SkillIcon charactername 01.png
X SP Recovery Activation
AUTO MANUAL OR AUTO
Level Effect Init. SP SP Cost
Level 1 X Integer Integer
Level 2 X Integer Integer
Level 3 X Integer Integer
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

[Show/hide]

Interactions and Crystalline Good

REGULAR
Event Dialogue
Win
Lose
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia