Lute: Difference between revisions

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Line 76: Line 76:
| initsp4 = 12
| initsp4 = 12
| cost4 = 38
| cost4 = 38
| effect5 = X
| effect5 = Gain +12 COST, ATK '''+15%''' for 10 seconds
| initsp5 = Integer
| initsp5 = 12
| cost5 = Integer
| cost5 = 38
| effect6 = X
| effect6 = X
| initsp6 = Integer
| initsp6 = Integer

Revision as of 18:39, 8 July 2022

[Title]
Lute
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[Crystalline Good]
{{{Good_name}}}

[[File:item_crystal_{{{filename}}}.png|80px|]]

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Bronze Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 680 182 132 0 2 70 10 1.2
45 926 227 181 0 2 70 10 1.2

Silver Rank

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 926 227 181 0 2 70 10 1.2
45 1251 284 191 0 2 70 10 1.2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills

Support Request
SP Recovery: AUTO
Activation AUTO

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]] Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]

Range:
Level Effect Init. SP SP Cost
1 Gain +12 COST 10 40
2 Gain +12 COST 11 40
3 Gain +12 COST 12 38
4 Gain +12 COST, ATK +10% for 10 seconds 12 38
5 Gain +12 COST, ATK +15% for 10 seconds 12 38
6 X Integer Integer
7 X Integer Integer
8 {{{effect8}}} Y X
9 {{{effect9}}} Y X
10 {{{effect10}}} Y X


Skill Upgrades

[Show/hide]

Skill Upgrade
Level 2 3 4 5 6 7
Materials

2
[[File:{{{lv2Mat2}}}.png|50px]]
{{{lv2Mat2Amount}}}
[[File:{{{lv2Mat3}}}.png|50px]]
{{{lv2Mat3Amount}}}

2

4
[[File:{{{lv3Mat3}}}.png|50px]]
{{{lv3Mat3Amount}}}

3

1
[[File:{{{lv4Mat3}}}.png|50px]]
{{{lv4Mat3Amount}}}

3

2
[[File:{{{lv5Mat3}}}.png|50px]]
{{{lv5Mat3Amount}}}

3

2
[[File:{{{lv6Mat3}}}.png|50px]]
{{{lv6Mat3Amount}}}

4
[[File:{{{lv7Mat2}}}.png|50px]]
{{{lv7Mat2Amount}}}

4
[[File:{{{lv8Mat1}}}.png|50px]]
{{{lv8Mat1Amount}}}
[[File:{{{lv8Mat2}}}.png|50px]]
{{{lv8Mat2Amount}}}
[[File:{{{lv8Mat3}}}.png|50px]]
{{{lv8Mat3Amount}}}
[[File:{{{lv9Mat1}}}.png|50px]]
{{{lv9Mat1Amount}}}
[[File:{{{lv9Mat2}}}.png|50px]]
{{{lv9Mat2Amount}}}
[[File:{{{lv9Mat3}}}.png|50px]]
{{{lv9Mat3Amount}}}
[[File:{{{lv10Mat1}}}.png|50px]]
{{{lv10Mat1Amount}}}
[[File:{{{lv10Mat2}}}.png|50px]]
{{{lv10Mat2Amount}}}
[[File:{{{lv10Mat3}}}.png|50px]]
{{{lv10Mat3Amount}}}



Interactions and Crystalline Good

Intoxicating Cat Powder
[Vagabond] Lute

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Hey, hey!! Were you watching how I was doing!?
Lose What, this can't be!? There's no way we've lost!!
Rank Up Don't underestimate a wildcat in heat! Watch out for my sharp claws and cat punches!
Interaction #1 Mm, this makes me horny. How about you?
Interaction #2 Awe..... I'm so bored! So bored!
Interaction #3 You came! Let's go have fun!
Interaction #4 Hey, you see that kid? So cute.
Interaction #5 Wanna hit up some people? huh? You're fine with me?
Interaction #6 none
Gift Box #1 This is to me? Awesome!
Gift Box #2 I can have it? Really?
Gift Box #3 Heck yeah! How'd you know I wanted this?
Gift Box #4 It really is cat powder! Ah, my eyes are spinning!
Gift Box #5 Hmph, so this what your tastes are like! Is it OK if I latch on?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia