Exploration Quests: Difference between revisions

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* Any One of Them: Guaranteed to be selected. Item set contains either one of Item X or one of Item Y.
* Any One of Them: Guaranteed to be selected. Item set contains either one of Item X or one of Item Y.
* Standard Reward: Not guaranteed even with 3 star completion. The pool contains 3-5 sets of items. Tier 1 missions can have any combination of 0-2x Item Xs and 0-2x Item Ys. Tier 2 and Tier 3 quests can have any combination of 0-1x Item Xs and 0-1x Item Ys. The odds of the Standard Reward pool appearing seem to decrease with higher tiers.
* Standard Reward: Not guaranteed even with 3 star completion. The pool contains 3-5 sets of items. Tier 1 missions can have any combination of 0-2x Item Xs and 0-2x Item Ys. Tier 2 and Tier 3 quests can have any combination of 0-1x Item Xs and 0-1x Item Ys. The odds of the Standard Reward pool appearing seem to decrease with higher tiers.
* Rare Pool: Not guaranteed, exact odds of appearing are currently unknown. But, the probability does increase with each tier. Contains a single set and always rewards 1x of Item Z.
* Rare Pool: Not guaranteed, exact odds of appearing are currently unknown. But, the probability does increase with each tier. Contains a single set and always rewards 1x of Item Z.
**Odds of each rare reward appearing were estimated through 300 plays of each respective tier.
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Revision as of 23:49, 5 July 2022

Exploration Quests, also known as Expedition Quests, are repeatable quests that give players materials to upgrade their units. Exploration quests are the most stamina efficient way to acquire these materials outside of Event Exchanges. Currently there are five types of quests with three tiers of quests each. With each tier stamina, difficulty, efficiency and rewards increases. Due to the games easy difficulty it is recommended to play the third tier (highest stamina cost) exploration quests and only play the low tiers for completion marks. All explorations are available any day of the week and do not change out or expire.

All quests have their own rewards table and can be shared with other similar quests. Each reward table consists of one or more reward pools that are randomly selected when the quests is cleared. Within these pools there can be one or multiple sets of items. The exact formula for determining which pools and item sets are chosen is currently unknown. Exploration quests have 3 different reward table systems in total, please keep this mind when farming these quests.

NOTE: Players cannot gain Recruitment Flyers from these quests. The recruitment flyer pool only appears on Story and Event quests.

Raise Funds

Raise Funds quests reward Draco. These quests only have a standard reward pool with one item set so they reward the same amount of draco for every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.

Draco is used for leveling up, ranking up, and increasing the proficiency of characters. To bring a character to maximum level it requires more Draco than Battle Records.

Raise Funds
Quest Stamina Standard Reward (100%) Draco / Stamina
RS-A-1 10 (1700 Draco) 170.00 Draco
RS-A-2 13 (2450 Draco) 188.46 Draco
RS-A-3 17 (3500 Draco) 205.88 Draco
Calculations
Rank Level Draco A-3 Plays Stamina Hours
Bronze 50 26556 8 136 13.6
Silver 55 86700 25 425 42.5
Silver 60 120013 35 595 59.5
Silver 70 228237 66 1122 112.2
Silver 80 431456 124 2108 210.8

*Silver rank calculations start at Silver Rank Level 1

Collect Battle Records

Collect Battle Records quests reward battle records. These quests only have a standard reward pool with one item set so they reward the same amount of Battle Records every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.

Battle Records are used to increase a character's level.

Collect Battle Records
Quest Stamina Standard Rewards (100%) Exp / Stamina
RS-B-1 10 x2 x3 (1600 Exp) 160 Exp
RS-B-2 13 x4 x4 (2400 Exp) 184.62 Exp
RS-B-3 17 x2 x2 x3 (4200 Exp) 247.06 Exp
Calculations
Rank Level Experience Required B-3 Plays Stamina Hours
Bronze 50 24142 6 102 10.2
Silver 55 78818 19 323 32.3
Silver 60 109103 26 442 44.2
Silver 70 207488 50 850 85
Silver 80 392233 94 1598 159.8

*Silver rank calculations start at Silver Rank Level 1

Collect Skill Manuals

Collect Skill Manuals quests reward skill manuals. These are the only exploration quests where completion marks matter, players should always clear these quests with 3 stars. Unlike the Draco, Battle Record and Gift Box quests these quests have multiple reward pools. Skill Manual quests have 4 pools the game can grab items from: Standard, 1-Star, 2-Star, 3-Star and Rare. For the sake of simplicity the rewards for these quests have been provided as a range. When clearing the these quests the game randomly selects which pools items can be pulled from. After selecting the pool the game selects one of multiple sets of items within the pool to give to the player. In order for certain pools to be selected the player must meet the minimum completion mark requirements. Meeting these requirements does not guarantee the pool is selected, however failing to meet these requirements garuntees the pool won't be selected. It is possible to have all 4 reward pools to be selected. Here is a breakdown of RS-C-3's reward pools:

  • Standard Pool: Skill Manual I x1 (One set of rewards, will always be selected)
  • 2-Star Pool: Skill Manual I x1-2 (Two sets of rewards, randomly selected if cleared with 2 stars, not guaranteed even with 2-star completion)
  • 3-Star Pool: Skill Manual I 1x-3x Skill Manual II 0x-2x (6 sets of rewards, randomly selected if cleared with 3 stars, not guaranteed even with 3-star completion)
  • Rare Pool: Skill Manual II x1 (One set of rewards, selection criteria unknown)
Collect Skill Manuals
Quest Stamina Simplified Rewards Manuals / Stamina
RS-C-1 10 x1-3 x0-1 Varies
RS-C-2 13 x1-5 x0-2 Varies
RS-C-3 17 x1-7 x0-3 Varies

Collect Gift Boxes

Collect Gift Boxes quests reward Gift Boxes. These quests only have a standard reward pool with one item set so they reward the same amount of Gift Boxes every quest clear. The completion marks obtained when clearing these quests do not affect the rewards.

Gift Boxes are used to increase a character's intimacy which allows players to view still01s for the their characters. Intimacy is the smallest resource sink in the game.

Collect Gift Boxes
Quest Stamina Standard Rewards (100%) Intimacy / Stamina
RS-D-1 10 x5 (5 Intimacy) 0.50 Intimacy
RS-D-2 13 x3 (9 Intimacy) 0.69 Intimacy
RS-D-3 17 x3 (15 Intimacy) 0.88 Intimacy
Maximum Intimacy = 100
Plays required to reach 100 Intimacy = 7 (116 stamina)
Hours required to reach 100 Intimacy = 11.6 Hours

Collect Feathers / Metals / Healing Items / Magical Items

These exploration quests focus on obtaining items to upgrade skills and rank up units. These quests are organized by class and provide items for two different classes (class X and class Y). There is also a rare chance these quests provide another item (Item Z) that is used for enhancing both classes. Each quest has 3 reward pools for the game to choose from: Any One of Them, Standard, and Rare. The exact odds of these reward pools being selected and the odds for each item set appearing is unknown. This is a breakdown of the pools and applies to all 12 quests:

  • Any One of Them: Guaranteed to be selected. Item set contains either one of Item X or one of Item Y.
  • Standard Reward: Not guaranteed even with 3 star completion. The pool contains 3-5 sets of items. Tier 1 missions can have any combination of 0-2x Item Xs and 0-2x Item Ys. Tier 2 and Tier 3 quests can have any combination of 0-1x Item Xs and 0-1x Item Ys. The odds of the Standard Reward pool appearing seem to decrease with higher tiers.
  • Rare Pool: Not guaranteed, exact odds of appearing are currently unknown. But, the probability does increase with each tier. Contains a single set and always rewards 1x of Item Z.
Collect Feathers / Metals / Healing Items / Magical Items
Quest Stamina Classes Any One of Them (Guaranteed) Standard Reward (?%) Rare Reward
RS-E-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1
RS-F-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1
RS-G-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1
RS-H-1 10 x1 (50%) x1 (50%) x0-2 x0-2 x1
RS-E-2 15 x1 (50%) x1 (50%) x0-1 x0-1 x1
RS-F-2 15 x1 (50%) x1 (50%) x0-1 x0-1 x1
RS-G-2 15 x1 (50%) x1 (50%) x0-1 x0-1 x1
RS-H-2 15 x1 (50%) x1 (50%) x0-1 x0-1 x1
RS-E-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1
RS-F-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1
RS-G-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1
RS-H-3 20 x1 (50%) x1 (50%) x0-1 x0-1 x1