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{{Infobox Character
{{Infobox Character
|image = Charactername.png
|image = Anima.png
|param1 = Artist
|param1 = Artist
|param2 = Class
|param2 = Class

Revision as of 21:43, 13 June 2022

[Title]
Anima
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
File:Fighter/Caster/Guard/Healer/Supporter/Vanguard/Shooter/Stranger.png
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 X X X X X X X X
30 or 45 or 50 X X X X X X X X
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
? ? ?

Skills

File:SkillIcon charactername 01.png
X SP Recovery Activation
AUTO OR OFFENSIVE OR DEFENSIVE MANUAL OR AUTO
Level Effect Init. SP SP Cost
Level 1 X Integer Integer
Level 2 X Integer Integer
Level 3 X Integer Integer
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

[Show/hide]

Template:ClassSkill (for example FighterSkill6 for Billford)

Interactions and Crystalline Good

REGULAR
Event Dialogue
Win
Lose
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia