Enemies: Difference between revisions

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=== Intro ===


Enemies have AI based on what kind of unit they are. Melee units will keep going until they are blocked then they will fight the first unit they run into. Ranged units will attack while advancing. They prioritize attacking the last unit placed. They will attack other units if the target is out of range. The last AI is long-range. It will sit back and attack it's target without running for the goal. Long-range will run when all other units are out to prevent soft locks.
Enemies have AI based on what kind of unit they are. Melee units will keep going until they are blocked then they will fight the first unit they run into. Ranged units will attack while advancing. They prioritize attacking the last unit placed. They will attack other units if the target is out of range. The last AI is long-range. It will sit back and attack it's target without running for the goal. Long-range will run when all other units are out to prevent soft locks.
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'''Warning! Some enemy sprites or names may spoil story events!'''
'''Warning! Some enemy sprites or names may spoil story events!'''


=== Enemy list ===
== Enemy List ==
Slimes: <br>
{| class="wikitable"
<div class="mw-collapsible mw-collapsed">
!Danger
[[File:Ememyslime_idle_03.png]] [[File:Redslime_idle_03.png]] [[File:Greenslime_idle_03.png]]
!Name
</div>
!Sprites
 
!Description
A weak fodder unit. Nothing to special. They will sometimes swarm to protect stronger enemies.
|-
 
|☆
Danger: ☆
|Slimes
 
|[[File:Ememyslime_idle_03.png]] [[File:Redslime_idle_03.png]] [[File:Greenslime_idle_03.png]]
Soldiers:
|A weak fodder unit. Nothing to special. They will sometimes swarm to protect stronger enemies.
 
|-
A catch all term for mob units. They have melee, magic, and range. They are common in most levels and have medium to high hp. <br> They also do decent damage. Obsidonian Imperial Cavalry is faster than a normal unit. Bandit Ballista is a long range unit.
|☆☆☆
 
|Melee Mobs
Melee mobs: <br>
|[[File:piratefighter_idle.gif]] [[File:Bknightaxe_idle.gif]] [[File:Bknightcrossbow_idle.gif]] [[file:Bkngihtrider idle.gif]] [[File:mummyfighter_idle.gif]] [[File:bigmummy_idle.gif]] [[File:Pays_Blanc_Fighter_Idle.gif]]
<div class="mw-collapsible mw-collapsed">
| rowspan="3" |A catch all term for mob units. They have melee, magic, and range. They are common in most levels and have medium to high hp. <br> They also do decent damage. Obsidonian Imperial Cavalry is faster than a normal unit. Bandit Ballista is a long range unit.
[[File:piratefighter_idle.gif]] [[File:Bknightaxe_idle.gif]] [[File:Bknightcrossbow_idle.gif]] [[file:Bkngihtrider idle.gif]] [[File:mummyfighter_idle.gif]] [[File:bigmummy_idle.gif]] [[File:Pays_Blanc_Fighter_Idle.gif]]
|-
</div>
|☆☆☆
 
|Ranged Mobs
Ranged mobs: <br>
|[[File:Bandit_Ballista_Idle.gif]] [[File:Pays_Blanc_Archer_Idle.gif]] [[File:pirateshooter_idle.gif]] [[File:mummyshooter_idle.gif]]
<div class="mw-collapsible mw-collapsed">
|-
[[File:Bandit_Ballista_Idle.gif]] [[File:Pays_Blanc_Archer_Idle.gif]] [[File:pirateshooter_idle.gif]] [[File:mummyshooter_idle.gif]]
|☆☆☆
</div>
|Magic Mobs
 
|[[File:Piratehealer_idle.gif]] [[File:piratecaster_idle.gif]] [[File:mummycaster_idle.gif]] [[File:Pays_Blanc_Sorcerer_Idle.gif]]
Magic mobs: <br>
|-
<div class="mw-collapsible mw-collapsed">
|☆☆
[[File:Piratehealer_idle.gif]] [[File:piratecaster_idle.gif]] [[File:mummycaster_idle.gif]] [[File:Pays_Blanc_Sorcerer_Idle.gif]]
|Goblin Mobs
</div>
|[[File:Mage_Goblin_Idle.gif]] [[File:Goblin_Fighter_Idle.gif]] [[File:Goblin_Aerial_Idle.gif]] [[File:Goblin_Archer_Idle.gif]] [[File:Goblin_Rider_Idle.gif]]
 
|They tend to be a little weaker than soldiers. They also have Aerial Goblin that is a weak ranged air.
Danger: ☆☆☆
|-
 
|☆☆
Goblins: <br>
|Froghemoth
<div class="mw-collapsible mw-collapsed">
|[[File:Froghemoth_idle_00.png]]
[[File:Mage_Goblin_Idle.gif]] [[File:Goblin_Fighter_Idle.gif]] [[File:Goblin_Aerial_Idle.gif]] [[File:Goblin_Archer_Idle.gif]] [[File:Goblin_Rider_Idle.gif]]
|A heavy unit that isn't too special.
</div>
|-
 
|☆☆☆
They tend to be a little weaker than soldiers. They also have Aerial Goblin that is a weak ranged air.
|Watch Eye
 
|[[File:Watcheye_idle_00.png]]
Danger: ☆☆
|A magical air unit with high hp.
 
|-
Froghemoth:<br>
|☆☆☆
<div class="mw-collapsible mw-collapsed">
|Ahriman
[[File:Froghemoth_idle_00.png]]
|[[File:Ahriman_idle_03.png]]
</div>
|Like the Watch Eye but stronger.
 
|-
A heavy unit that isn't too special.
|☆☆☆
 
|Wolves
Danger: ☆☆
|[[File:Nightwolf_idle_00.png]] [[File:Greywolf_idle_00.png]]
 
|Wolves are fast units that will spawn early and try to sneak in before you can get your defenses up. Having a vanguard is useful to deal with them.
Watch Eye:<br>
|-
<div class="mw-collapsible mw-collapsed">
|☆☆
[[File:Watcheye_idle_00.png]]
|Mimics
</div>
|[[File:Barrelmimic_idle_00.png]] [[File:Treasurechestmimic_idle_03.png]]
 
|Mimics will spawn in large groups to distract or slip by your defenses.
A magical air unit with high hp.
|-
 
|☆☆
Danger: ☆☆☆
|Madfrog
 
|[[File:Madfrog_idle_00.png]]
Ahriman:<br>
|Like the Mimics they will spawn in large groups for the same reason.
<div class="mw-collapsible mw-collapsed">
|-
[[File:Ahriman_idle_03.png]]
|☆☆☆
</div>
|Hermit Crab
 
|[[File:Hermitcrab_idle_00.png]]
Like the Watch Eye but stronger.
|Will spawn in smaller groups but are tougher than Madfrogs or Mimics.
 
|-
Danger: ☆☆☆
|☆☆☆☆
 
|Dragon Puppies
Wolves: <br>
|[[File:Greendragonpuppy_idle_00.png]] [[File:Reddragonpuppy_idle_00.png]] [[File:Bluedragonpuppy_idle_00.png]] [[File:Blackdragonpuppy_idle_00.png]]
<div class="mw-collapsible mw-collapsed">
|Heavy ranged air. They have high health and higher damage so they are the boss air for the most part.
[[File:Nightwolf_idle_00.png]] [[File:Greywolf_idle_00.png]]
|-
</div>
|☆☆
 
|Demon
Wolves are fast units that will spawn early and try to sneak in before you can get your defenses up. Having a vanguard is useful to deal with them.
|[[File:Demon_idle_00.png]]
 
|A unit that is above average. Runs faster then normal.
Danger: ☆☆☆
|-
 
|☆☆☆
Barrel Mimic and Chest Mimic: <br>
|Flame Demon
<div class="mw-collapsible mw-collapsed">
|[[File:Flamedemon_idle_00.png]]
[[File:Barrelmimic_idle_00.png]] [[File:Treasurechestmimic_idle_03.png]]
|Like the demon but faster
</div>
|-
 
|☆
Mimics will spawn in large groups to distract or slip by your defenses.
|Shadow
 
|[[File:Shadow_idle_05.png]]
Danger: ☆☆
|A magical unit. Despite it floating it is treated as a ground unit so melee can hit it.
 
|-
Madfrog: <br>
|☆☆
<div class="mw-collapsible mw-collapsed">
|Green Lizard
[[File:Madfrog_idle_00.png]]
|[[File:Greenlizard_idle_00.png]]
</div>
|A fast unit with decent health.
 
|-
Like the Mimics they will spawn in large groups for the same reason.
|☆☆☆
 
|Heavy Armor
Danger: ☆☆
|[[File:Heavyarmor_idle_00.png]]
 
|A slow, but strong unit. Has a lot of HP
Hermit crab: <br>
|-
<div class="mw-collapsible mw-collapsed">
|☆☆☆
[[File:Hermitcrab_idle_00.png]]
|Owlbear
</div>
|[[File:Owlbear_idle_00.png]]
 
|Slow, heavy unit. Has higher attack, not as much hp.
Will spawn in smaller groups but are tougher than Madfrogs or Mimics.  
|-
 
|☆☆☆
Danger: ☆☆☆
|Reptillian
 
|[[File:Reptilian_idle_00.png]]
Dragon Puppies: <br>
|Heavy unit.
<div class="mw-collapsible mw-collapsed">
|-
[[File:Greendragonpuppy_idle_00.png]] [[File:Reddragonpuppy_idle_00.png]] [[File:Bluedragonpuppy_idle_00.png]] [[File:Blackdragonpuppy_idle_00.png]]  
|☆☆
</div>
|Rogue
 
|[[File:Rogue_idle_00.png]]
Heavy ranged air. They have high health and higher damage so they are the boss air for the most part.
|A fast unit that will spawn in the middle of heavier waves to try to slip by. <s>She is also totally not Valeera from Warcraft.</s>
 
Danger: ☆☆☆☆
 
Demon: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Demon_idle_00.png]]
</div>
 
A unit that is above average. Runs faster then normal.
 
Danger: ☆☆
 
Flame Demon: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Flamedemon_idle_00.png]]
</div>
 
Like the demon but faster.
 
Danger: ☆☆☆
 
Shadow: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Shadow_idle_05.png]]
</div>
 
A magical unit. Despite it floating it is treated as a ground unit so melee can hit it.
 
Danger: ☆
 
Green Lizard: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Greenlizard_idle_00.png]]
</div>
 
A fast unit with decent health.
 
Danger: ☆☆
 
Heavy Armor: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Heavyarmor_idle_00.png]]
</div>
 
A slow, but strong unit. Has a lot of HP
 
Danger: ☆☆☆
 
Owlbear: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Owlbear_idle_00.png]]
</div>
 
Slow, heavy unit. Has higher attack, not as much hp.
 
Danger: ☆☆☆
 
Reptilian: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Reptilian_idle_00.png]]
</div>
 
Heavy unit.
 
Danger: ☆☆☆
 
Rogue: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Rogue_idle_00.png]]
</div>
 
A fast unit that will spawn in the middle of heavier waves to try to slip by. <s>She is also totally not Valeera from Warcraft.</s>
 
Danger: ☆☆
 
Shardsoul: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Shardsoul_idle_00.png]]
</div>
 
A fast unit that will try to slip by your defenses.


Danger: ☆☆
Danger: ☆☆
|-
|☆☆
|Shardsoul
|[[File:Shardsoul_idle_00.png]]
|A fast unit that will try to slip by your defenses.
|-
|☆☆
|Skeleton Archer
|[[File:Skeltonarcher_idle_00.png]]
|A standard range unit.
|-
|☆☆☆
|Ghost
|[[File:Ghost_idle_00.png]]
|Ghost can not be blocked and will keep running for the exit. If your dps is low in a lane it can cause a lot of trouble. It tends to spawn with higher HP units to support it. <br>This is still a ground unit despite the floating
|-
|☆☆
|Jade Minion
|[[File:Jademinion_idle_03.png]]
|A stronger version of slime.
|-
|☆☆☆☆☆
|Bosses
|[[File:dakkar_idle.gif]] [[File:Pino_idle.gif]] [[File:Equus@ae_idle_00.png]] ‎[[file:jade_idle.gif]] [[File:edgar_idle.gif]] [[File:Romanes_idle.gif]] [[File:Corca@ae_idle_00.png]] [[File:Volund_idle.gif]]
|Boss units have high damage and hp. They can shred any unit they fight. Some bosses are also ranged or magic and can be an even bigger problem.
|}


Skeleton Archer: <br>
== Credits ==
<div class="mw-collapsible mw-collapsed">
This is a list of all known artists that did the sprite work for the enemies. This game uses bought sprite packs for a lot of the enemies.  
[[File:Skeltonarcher_idle_00.png]]
</div>
 
A standard range unit.
 
Danger: ☆☆
 
Ghost: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Ghost_idle_00.png]]
</div>
 
Ghost can not be blocked and will keep running for the exit. If your dps is low in a lane it can cause a lot of trouble. It tends to spawn with higher HP units to support it. <br>This is still a ground unit despite the floating
 
Danger: ☆☆☆
 
Jade Minion: <br>
<div class="mw-collapsible mw-collapsed">
[[File:Jademinion_idle_03.png]]
</div>
 
A stronger version of slime.
 
Danger: ☆☆
 
Bosses: <br>
<div class="mw-collapsible mw-collapsed">
[[File:dakkar_idle.gif]] [[File:Pino_idle.gif]] [[File:Equus@ae_idle_00.png]] ‎[[file:jade_idle.gif]] [[File:edgar_idle.gif]] [[File:Romanes_idle.gif]] [[File:Corca@ae_idle_00.png]] [[File:Volund_idle.gif]] 
</div>
 
Boss units have high damage and hp. They can shred any unit they fight. Some bosses are also ranged or magic and can be an even bigger problem.
 
Danger: ☆☆☆☆☆
 
=== Artist credits ===
 
This is a list of all known artists that did the sprite work for the enemies. This game uses bought sprite packs for a lot of the  
enemies.  


*Watch Eye https://assetstore.unity.com/packages/2d/characters/monsters-creatures-fantasy-167949
*Watch Eye https://assetstore.unity.com/packages/2d/characters/monsters-creatures-fantasy-167949

Revision as of 14:44, 20 May 2022

Enemies have AI based on what kind of unit they are. Melee units will keep going until they are blocked then they will fight the first unit they run into. Ranged units will attack while advancing. They prioritize attacking the last unit placed. They will attack other units if the target is out of range. The last AI is long-range. It will sit back and attack it's target without running for the goal. Long-range will run when all other units are out to prevent soft locks.

Enemies will be given a danger rating based on skills or difficulty to fight them. Please note that this is a very subjective rating and debatable. the rating will be 1 to 5 starts 1 being the weakest 5 being the strongest.

Warning! Some enemy sprites or names may spoil story events!

Enemy List

Danger Name Sprites Description
Slimes A weak fodder unit. Nothing to special. They will sometimes swarm to protect stronger enemies.
☆☆☆ Melee Mobs A catch all term for mob units. They have melee, magic, and range. They are common in most levels and have medium to high hp.
They also do decent damage. Obsidonian Imperial Cavalry is faster than a normal unit. Bandit Ballista is a long range unit.
☆☆☆ Ranged Mobs
☆☆☆ Magic Mobs
☆☆ Goblin Mobs They tend to be a little weaker than soldiers. They also have Aerial Goblin that is a weak ranged air.
☆☆ Froghemoth A heavy unit that isn't too special.
☆☆☆ Watch Eye A magical air unit with high hp.
☆☆☆ Ahriman Like the Watch Eye but stronger.
☆☆☆ Wolves Wolves are fast units that will spawn early and try to sneak in before you can get your defenses up. Having a vanguard is useful to deal with them.
☆☆ Mimics Mimics will spawn in large groups to distract or slip by your defenses.
☆☆ Madfrog Like the Mimics they will spawn in large groups for the same reason.
☆☆☆ Hermit Crab Will spawn in smaller groups but are tougher than Madfrogs or Mimics.
☆☆☆☆ Dragon Puppies Heavy ranged air. They have high health and higher damage so they are the boss air for the most part.
☆☆ Demon A unit that is above average. Runs faster then normal.
☆☆☆ Flame Demon Like the demon but faster
Shadow A magical unit. Despite it floating it is treated as a ground unit so melee can hit it.
☆☆ Green Lizard A fast unit with decent health.
☆☆☆ Heavy Armor A slow, but strong unit. Has a lot of HP
☆☆☆ Owlbear Slow, heavy unit. Has higher attack, not as much hp.
☆☆☆ Reptillian Heavy unit.
☆☆ Rogue A fast unit that will spawn in the middle of heavier waves to try to slip by. She is also totally not Valeera from Warcraft.

Danger: ☆☆

☆☆ Shardsoul A fast unit that will try to slip by your defenses.
☆☆ Skeleton Archer A standard range unit.
☆☆☆ Ghost Ghost can not be blocked and will keep running for the exit. If your dps is low in a lane it can cause a lot of trouble. It tends to spawn with higher HP units to support it.
This is still a ground unit despite the floating
☆☆ Jade Minion A stronger version of slime.
☆☆☆☆☆ Bosses Boss units have high damage and hp. They can shred any unit they fight. Some bosses are also ranged or magic and can be an even bigger problem.

Credits

This is a list of all known artists that did the sprite work for the enemies. This game uses bought sprite packs for a lot of the enemies.