Lute: Difference between revisions

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|param4 = 12/24/2021
|param4 = 12/24/2021
|param5 = 4 Stars ☆☆☆☆
|param5 = 4 Stars ☆☆☆☆
|param6 = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
|param6 = Low Ground
|param7 = Low Ground
|param7 = Single-Target Physical }}
|param8 = Single-Target Physical }}
 
 
__TOC__


==Stats==
==Stats==
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| filename = lute
| filename = lute
| lv max = 45
| lv max = 45
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal.
| hp = 680
| hp = 680
| hp max = 926
| hp max = 926
Line 31: Line 28:
| atk spd = 1.2
| atk spd = 1.2
| range type = 2
| range type = 2
|nature name = Acting Alone
|nature desc = ATK & DEF +5% when no ally is in an adjacent tiles.
}}
}}
{{Intimacy
{{Intimacy
Line 38: Line 37:
}}
}}
==Skills and Nature==
==Skills and Nature==
'''Nature'''
{{Nature
|nature name = Acting Alone
|nature desc = ATK & DEF +5% when no ally is in an adjacent tiles.
}}
'''Skills'''
{{Skill
{{Skill
| filename = lute_01
| filename = lute_01

Revision as of 20:37, 12 May 2022

[Title]
Lute
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 680 182 132 0 2 70 10 1.2
45 926 227 181 0 2 70 10 1.2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills and Nature

Support Request SP Recovery Activation
AUTO AUTO
Level Effect Init. SP SP Cost
Level 1 Gain +12 COST 10 40
Level 2 Gain +12 COST 11 40
Level 3 Gain +12 COST 12 38
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Skill Upgrades

[Show/hide]

Level Skill Upgrades
2
Skill Manual I: 2
3
Skill Manual I: 2

‎‎‎‎‎‎‎‎‎‎Faded Feather: 4
4
Skill Manual II: 3

‎‎‎‎‎‎‎‎‎‎Feather: 1
5
Skill Manual II: 3

‎‎‎‎‎‎‎‎‎‎Feather: 2
6
Skill Manual III: 3

‎‎‎‎‎‎‎‎‎‎Adhesive: 2
7
Skill Manual III: 4

‎‎‎‎‎‎‎‎‎‎Gale Feather: 3

Interactions and Crystalline Good

Intoxicating Cat Powder
[Vagabond] Lute

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Hey, hey!! Were you watching how I was doing!?
Lose What, this can't be!? There's no way we've lost!!
Rank Up none
Interaction #1 Mm, this makes me horny. How about you?
Interaction #2 Awe..... I'm so bored! So bored!
Interaction #3 You came! Let's go have fun!
Interaction #4 Hey, you see that kid? So cute.
Interaction #5 Wanna hit up some people? huh? You're fine with me?
Interaction #6 none
Gift Box #1 This is to me? Awesome!
Gift Box #2 I can have it? Really?
Gift Box #3 Heck yeah! How'd you know I wanted this?
Gift Box #4 It really is cat powder! Ah, my eyes are spinning!
Gift Box #5 Hmph, so this what your tastes are like! Is it OK if I latch on?
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia