Lute: Difference between revisions
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|param4 = 12/24/2021 | |param4 = 12/24/2021 | ||
|param5 = 4 Stars ☆☆☆☆ | |param5 = 4 Stars ☆☆☆☆ | ||
|param6 | |param6 = Low Ground | ||
|param7 = Single-Target Physical }} | |||
| | |||
==Stats== | ==Stats== | ||
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| filename = lute | | filename = lute | ||
| lv max = 45 | | lv max = 45 | ||
| trait = COST +1 per enemy defeated. Reimburses deploy COST upon withdrawal. | |||
| hp = 680 | | hp = 680 | ||
| hp max = 926 | | hp max = 926 | ||
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| atk spd = 1.2 | | atk spd = 1.2 | ||
| range type = 2 | | range type = 2 | ||
|nature name = Acting Alone | |||
|nature desc = ATK & DEF +5% when no ally is in an adjacent tiles. | |||
}} | }} | ||
{{Intimacy | {{Intimacy | ||
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}} | }} | ||
==Skills and Nature== | ==Skills and Nature== | ||
{{Skill | {{Skill | ||
| filename = lute_01 | | filename = lute_01 |
Revision as of 20:37, 12 May 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | 680 | 182 | 132 | 0 | 2 | 70 | 10 | 1.2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
45 | 926 | 227 | 181 | 0 | 2 | 70 | 10 | 1.2 |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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HP +5 | Enhance Nature | Defense +13 |
Skills and Nature
Level | Effect | Init. SP | SP Cost |
---|---|---|---|
1 | Gain +12 COST | 10 | 40 |
2 | Gain +12 COST | 11 | 40 |
3 | Gain +12 COST | 12 | 38 |
4 | X | Integer | Integer |
5 | X | Integer | Integer |
6 | X | Integer | Integer |
7 | X | Integer | Integer |
8 | X | Integer | Integer |
Skill Upgrades
[Show/hide]
Interactions and Crystalline Good
REGULAR