Bart: Difference between revisions
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| casttype = manual | | casttype = manual | ||
| initsp = 15 | | initsp = 15 | ||
| effect = Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 250% ATK to the enemy on the endter tile at ground zero and at 150% ATK to peripheral enemies within 1 tile of ground zero. | | effect = Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at '''250%''' ATK to the enemy on the endter tile at ground zero and at '''150%''' ATK to peripheral enemies within 1 tile of ground zero. | ||
| cost = 30 | | cost = 30 | ||
| effect2 = Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 254% ATK to the enemy on the endter tile at ground zero and at 154% ATK to peripheral enemies within 1 tile of ground zero. | | effect2 = Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at '''254%''' ATK to the enemy on the endter tile at ground zero and at '''154%''' ATK to peripheral enemies within 1 tile of ground zero. | ||
| initsp2 = 15 | | initsp2 = 15 | ||
| cost2 = 30 | | cost2 = 30 | ||
| effect3 = Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 258% ATK to the enemy on the endter tile at ground zero and at 158% ATK to peripheral enemies within 1 tile of ground zero. | | effect3 = Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at '''258%''' ATK to the enemy on the endter tile at ground zero and at '''158%''' ATK to peripheral enemies within 1 tile of ground zero. | ||
| initsp3 = 15 | | initsp3 = 15 | ||
| cost3 = 28 | | cost3 = 28 |
Revision as of 18:48, 23 April 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | X | X | X | 0 | 1 | 70 | 20 | 1.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 1981 | 563 | 160 | 0 | 1 | 70 | 20 | 1.5 |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Magic Resist +5 | Defense +7 | Defense +13 |
Skills and Nature
Nature
Ingenious Scheme |
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Able to set trap for 20 seconds. Temporarily stun enemy when attacking. |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 250% ATK to the enemy on the endter tile at ground zero and at 150% ATK to peripheral enemies within 1 tile of ground zero. | 15 | 30 |
2 | Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 254% ATK to the enemy on the endter tile at ground zero and at 154% ATK to peripheral enemies within 1 tile of ground zero. | 15 | 30 |
3 | Places a trap within attack range. Upon detonation the trap, one inflicts physical damage at 258% ATK to the enemy on the endter tile at ground zero and at 158% ATK to peripheral enemies within 1 tile of ground zero. | 15 | 28 |
4 | X | Integer | Integer |
5 | X | Integer | Integer |
6 | X | Integer | Integer |
7 | X | Integer | Integer |
8 | X | Integer | Integer |
Interactions and Crystalline Good
REGULAR
Lore
Trivia
When the game first came out, his nature was horribly mistranslated to Godshit.