Thomas: Difference between revisions
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| casttype = manual | | casttype = manual | ||
| initsp = 0 | | initsp = 0 | ||
| effect =Both ATK and DEF +25% for all ally units(s), excluding oneself, within attack range for 30 seconds. | | effect =Both ATK and DEF '''+25%''' for all ally units(s), excluding oneself, within attack range for 30 seconds. | ||
| cost = 80 | | cost = 80 | ||
| effect2 = Both ATK and DEF +27% for all ally units(s), excluding oneself, within attack range for 30 seconds. | | effect2 = Both ATK and DEF '''+27%''' for all ally units(s), excluding oneself, within attack range for 30 seconds. | ||
| initsp2 = 0 | | initsp2 = 0 | ||
| cost2 = 80 | | cost2 = 80 | ||
| effect3 = Both ATK and DEF +29% for all ally units(s), excluding oneself, within attack range for 30 seconds. | | effect3 = Both ATK and DEF '''+29%''' for all ally units(s), excluding oneself, within attack range for 30 seconds. | ||
| initsp3 = 0 | | initsp3 = 0 | ||
| cost3 = 75 | | cost3 = 75 |
Revision as of 22:07, 22 April 2022
[Title] |
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Bronze |
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Illustrator | {{{illustrator-link}}} |
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Release Date | {{{release-date}}} |
Stats
Character Stats | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rank | LVL | HP | ATK | DEF | MRES | BLK | REP | COST | ASPD | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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1 | X | X | X | 0 | 1 | 70 | 17 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
50 | 877 | 228 | 139 | 0 | 1 | 70 | 17 | 1 |
INTIMACY BONUS | ❤ 30% | ❤ 50% | ❤ 100% |
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Defense +5 | Magic Resist +7 | Defense +13 |
Skills and Nature
Nature
Merchant Arrangement |
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Continued healing of all allies' HP who are in range of attack (10% of ATK per second recovered). |
Skills
Level | Effect | Init. SP | SP Cost |
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1 | Both ATK and DEF +25% for all ally units(s), excluding oneself, within attack range for 30 seconds. | 0 | 80 |
2 | Both ATK and DEF +27% for all ally units(s), excluding oneself, within attack range for 30 seconds. | 0 | 80 |
3 | Both ATK and DEF +29% for all ally units(s), excluding oneself, within attack range for 30 seconds. | 0 | 75 |
4 | X | Integer | Integer |
5 | X | Integer | Integer |
6 | X | Integer | Integer |
7 | X | Integer | Integer |
8 | X | Integer | Integer |
Dialogue
REGULAR
Lore
Trivia
Due to his Trait, he's not supposed to be able to Heal normally, but he does anyway. Until fixed, his incredibly fast heal speed makes him the best healer in the game.