Corca: Difference between revisions

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Line 51: Line 51:
| recovertype = auto
| recovertype = auto
| casttype = manual  
| casttype = manual  
| effect = ATK +50 for 30 seconds. One's HP continues to heal 5% of one's ATK.
| effect = ATK +50 for 30 seconds. Restores one's HP by 5% of one's own ATK per second.
| initsp = ?
| initsp = 5
| cost = ?
| cost = 25
| effect2 = ATK +50 for 30 seconds.  One's HP continues to heal 5% of one's ATK.
| effect2 = ATK +55 for 30 seconds.  One's HP continues to heal 5% of one's ATK.
| initsp2 = ?
| initsp2 = 5
| cost2 = ?
| cost2 = 25
| effect3 = ATK +50 for 30 seconds.  One's HP continues to heal 5% of one's ATK.
| effect3 = ATK +60 for 30 seconds.  One's HP continues to heal 6% of one's ATK.
| initsp3 = ?
| initsp3 = 5
| cost3 = 23
| cost3 = 23
| effect4 = X
| effect4 = X

Revision as of 19:59, 22 April 2022

[Title]
Corca
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 X X X 15 2 80 16 1.4
50 2217 188 285 15 2 80 16 1.4
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
? ? ?

Skills and Nature

Nature

Father's Backside
When an ally unit's HP within 1 tile is at 50% or lower, this unit will take the damage instead. When one's health is 50% or lower, ATK & DEF +100.

Skills

Prism Strike SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 ATK +50 for 30 seconds. Restores one's HP by 5% of one's own ATK per second. 5 25
Level 2 ATK +55 for 30 seconds. One's HP continues to heal 5% of one's ATK. 5 25
Level 3 ATK +60 for 30 seconds. One's HP continues to heal 6% of one's ATK. 5 23
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Dialogue

Good Name
Unit's Title and Full name

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win
Lose
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia