Gymnos: Difference between revisions

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| recovertype = auto  
| recovertype = auto  
| casttype = auto
| casttype = auto
| effect = During the next standard attack, restore HP of 1 ally nearby equivalent to 95% of one's ATK; can be charged once.
| effect = Restores the Hp of 1 ally unit with 1 tile by 95% of one's own ATK during next attack. Chargeable once.
| initsp = 0
| initsp = 0
| cost = 5
| cost = 5
| effect2 = During the next standard attack, restore HP of 1 ally nearby equivalent to 95% of one's ATK; can be charged once.
| effect2 = Restores the Hp of 1 ally unit with 1 tile by 100% of one's own ATK during next attack. Chargeable once.
| initsp2 = 0
| initsp2 = 0
| cost2 = 5
| cost2 = 5
| effect3 = During the next standard attack, restore HP of 1 ally nearby equivalent to 95% of one's ATK; can be charged once.
| effect3 = Restores the Hp of 1 ally unit with 1 tile by 105% of one's own ATK during next attack. Chargeable once.
| initsp3 = 0
| initsp3 = 0
| cost3 = 5
| cost3 = 5

Revision as of 13:09, 22 April 2022

[Title]
Gymnos
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 845 141 186 10 3 70 14 1.2
40 1142 209 276 10 3 70 14 1.2
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
HP +5 Enhance Nature Defense +13

Skills and Nature

Nature

Protector's Grace
10% chance of only that attack increasing in ATK by 150% during attack; stuns enemy for 0.5 seconds.

Skills

Pious Prayer
Level Effect Init. SP SP Cost
Level 1 Restores the Hp of 1 ally unit with 1 tile by 95% of one's own ATK during next attack. Chargeable once. 0 5
Level 2 Restores the Hp of 1 ally unit with 1 tile by 100% of one's own ATK during next attack. Chargeable once. 0 5
Level 3 Restores the Hp of 1 ally unit with 1 tile by 105% of one's own ATK during next attack. Chargeable once. 0 5
Level 4 {{{effect4}}} Y X
Level 5 {{{effect5}}} Y X
Level 6 {{{effect6}}} Y X
Level 7 {{{effect7}}} Y X
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Dialogue

Good Name
Unit's Title and Full name

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win
Lose Well, there must've been something to learn. Let's analyze it and try again.
Rank Up none
Interaction #1
Interaction #2
Interaction #3
Interaction #4
Interaction #5
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia