Nitro: Difference between revisions

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|Win = Here we go! Here we go!!! This feels so good I could jizz myself!! Hahaha!!
|Win = Here we go! Here we go!!! This feels so good I could jizz myself!! Hahaha!!
|Lose =  
|Lose =  
|Interaction #1 =  
|Interaction #1 =Uh-huh. So, I've come wanting?
|Interaction #2 =  
|Interaction #2 =Huh, ran out of medicine?
|Interaction #3 =  
|Interaction #3 =Hope you know I'm horny. Look, I got something great in store.
|Interaction #4 =  
|Interaction #4 =What good timing! Try drinking this!
|Interaction #5 =  
|Interaction #5 =Ehehehe.... Whoa. All the world's secrets unified with me!
|Gift Box #1 =  
|Gift Box #1 =  
|Gift Box #2 =  
|Gift Box #2 =  

Revision as of 21:40, 21 April 2022

[Title]
Nitro
6 Stars ☆☆☆☆☆☆

Fighter

Pays Blanc

Bronze
Illustrator {{{illustrator-link}}}
Release Date {{{release-date}}}
Availability [[:Category:{{{availability}}}|{{{availability}}}]]

Alternate Variants
n/a

[[Category:{{{class}}}]] [[Category:{{{country}}}]] [[Category:{{{rarity}}}]]

[[Category:{{{availability}}}]]


Stats

Character Stats
Rank LVL HP ATK DEF MRES BLK REP COST ASPD
1 730 322 46 0 1 70 20 2.7
45 890 453 61 0 1 70 20 2.7
Silver Rank Up
{{{{{upgrade}}}}}
INTIMACY BONUS ❤ 30% ❤ 50% ❤ 100%
Enhance Nature HP +7 Defense +13

Skills and Nature

Nature

My Special Gunpowder!
During standard attack, damage equal to 30% ATK is inflicted on adjacent tiles.

Skills

Bombs Away! SP Recovery Activation
AUTO MANUAL
Level Effect Init. SP SP Cost
Level 1 Drop 3 bombs at random locations within attack range (prioritizing tiles with enemies).
Dead center ATK is at 180% while peripheral damage is at 100%.
10 30
Level 2 Drop 3 bombs at random locations within attack range (prioritizing tiles with enemies).
Dead center ATK is at 180% while peripheral damage is at 100%.
10 30
Level 3 Drop 3 bombs at random locations within attack range (prioritizing tiles with enemies).
Dead center ATK is at 180% while peripheral damage is at 100%.
10 28
Level 4 X Integer Integer
Level 5 X Integer Integer
Level 6 X Integer Integer
Level 7 X Integer Integer
Range
height=70px
height=70px

Damage Type: [[:Category:Skill-{{{damage-type}}}|{{{damage-type}}}]]

Attack Reach: [[:Category:Skill-{{{attack-reach}}}|{{{attack-reach}}}]]
Skill Upgrades
{{ {{{upgrade}}} }}


Dialogue

Good Name
Unit's Title and Full name

Crystalline Good [template edit]

REGULAR
Event Dialogue
Win Here we go! Here we go!!! This feels so good I could jizz myself!! Hahaha!!
Lose
Rank Up none
Interaction #1 Uh-huh. So, I've come wanting?
Interaction #2 Huh, ran out of medicine?
Interaction #3 Hope you know I'm horny. Look, I got something great in store.
Interaction #4 What good timing! Try drinking this!
Interaction #5 Ehehehe.... Whoa. All the world's secrets unified with me!
Interaction #6 none
Gift Box #1
Gift Box #2
Gift Box #3
Gift Box #4
Gift Box #5
Gift Box #6 none
For full crystalline good and interaction lines, refer to [[{{{Original}}}#Interactions_and_Crystalline_Good |]].

Lore

Trivia